
Dandy's World
A mascot-horror co-op where a team of Toons works its way down the floors of Gardenview Center finishing machines, while Twisteds — corrupted copies of the Toons themselves — hunt them through the same corridors. 42 Toons, 42 Twisteds, one paired to each. Around 7.3B+ visits, which puts it among the most-played experiences on Roblox.
Dandy's World is a Roblox mascot-horror co-op by BlushCrunch Studio. Teams of Toons complete machines and descend floors of Gardenview Center while Twisteds hunt them. There are 42 Toons and 42 Twisteds — one per Toon — plus 59 equippable trinkets. Each Toon is rated 1-5 stars in five stats, and the wiki publishes what each star rating is worth in game: 3★ Movement Speed is 15 walking, 25 running.
What Dandy's World actually is
It is a co-op survival game with a horror skin and, underneath, an unusually legible stat system. A team spawns on a floor of Gardenview Center. Machines have to be extracted — a hold-and-skill-check job — and finishing enough of them opens the elevator down to the next floor. Twisteds roam those floors looking for you. Get hit enough times and you lose your hearts.
The horror is the presentation; the game is a co-op puzzle about division of labour. One Toon is fast and quiet, another extracts machines quickly but cannot run, a third can heal you at the cost of its own hearts. Nobody is good at everything: the wiki's own stat table shows almost every Toon spending exactly 15 stars across five stats, with Main Characters getting 16. That fixed budget is the whole design. A Toon with 5★ Stealth has paid for it somewhere else.
The Roblox title still carries "[ALPHA]" in it. That is the developer's own label, not a judgement of ours, and it sits oddly next to 7.3B+ visits and six figures of concurrent players. The practical reading is that the game is heavily played and still changing: the wiki's changelog records 195 published versions carrying 1,739 individual entries between them. Every page in this cluster prints the date its data was last synced for exactly that reason.
How a run works
The loop below is described from the wiki's own ability, trinket, item and Mastery text — the places where the game's systems are stated as data. Where the wiki does not publish a mechanic in that form, this page says so rather than filling the gap in from general knowledge.
Machines and skill checks
Extraction is the core verb. You hold a machine to fill it, and Skill Checks interrupt that with a timed input. Both are stats: Extraction Speed governs how fast the bar fills, and Skill Check is rated on four separate published axes — size, value, speed and chance. Missing one is not free; Twisted Astro's mechanic specifically drains half a machine's progress if a Skill Check is failed while he is unspotted, and one trinket exists purely to stop failed Skill Checks alerting Twisteds at all. The wiki does not publish how many machines a floor requires, so this page does not state a number.
Floors, the elevator and Tapes
Floors are numbered and the numbering matters mechanically: trinkets grant speed "on odd-numbered Floors", Razzle & Dazzle's entire stat line flips between odd and even floors, and Dandy's Shop opens in the elevator before starting an even floor. Tapes are the in-run currency you spend there — they drop on the floor, several trinkets start you with extra, and a couple of Toon abilities cost them outright. Ginger heals a teammate to full for 100 Tapes; Blot places a decoy for 10.
Blackouts, Panic Mode and Ichor spills
Three named run states show up all over the ability and trinket text. Blackouts kill the lighting — one trinket increases Blackout light radius by 25%, Brightney lights Twisteds up for 8 seconds during them, and Eclipse gets a whole second stat line while one is running. Panic Mode is a state with a distinct onset: two separate trinkets grant a speed burst at the moment it activates. Ichor spills are a floor hazard — Cosmo's pulse clears Ichor puddles within its radius, and one Mastery quest is literally "Experience 5 Ichor Spills". The wiki describes what these states do to you; it does not publish their trigger conditions as data, so this page describes the effects rather than inventing the causes.
Research capsules turn a chase into progress
Every Twisted has a Research bar. Two capsules spawn per Twisted on the floor you are on, each granting 1% Research on that specific Twisted, and encountering the Twisted itself contributes too. At 50% the wiki records a written entry unlocking; at 100% you get a trinket. 42 Twisteds, 42 trinkets awarded that way — every single Twisted gives one, and no two give the same. Several Toon unlocks are gated on Research percentages as well, so the monsters you have studied decide which Toons you can buy.
Ichor is what survives the run
Tapes reset every game. Ichor does not — it is the meta currency, and it is what every Toon unlock and every store trinket is priced in. Most of the roster costs between 1,000 and 5,000 Ichor, usually alongside a non-monetary condition: Brightney wants 1,250 Ichor and 5 Blackouts experienced, Cosmo wants 1,000 and four Toons already owned, Blot wants 3,000 and all of Looey's and Yatta's Mastery quests done. Event Toons are priced in Ornaments, Baskets or Pumpkins instead. One code still pays out free Ichor.
42 Toons, and what their stars are actually worth
The wiki files the roster into its own categories: 23 Regular, 5 Main Character, 3 Halloween Event, 3 Easter Event, 3 Christmas Event, 2 Lethal, 1 Easter Main Character, 1 Halloween Main Character, 1 Christmas Main Character. Every Toon publishes a heart count and a 1-5 star rating in Skill Check, Movement Speed, Stamina, Stealth and Extraction Speed, along with one or two abilities, an unlock condition, six Mastery quests and a list of skins.
Here is the part almost every other Dandy's World resource misses. The wiki publishes a second table, on its Statistics page, giving the in-game number behind each star rating — 9 rows covering skill-check size, value, speed and chance, walking and running speed, stamina, stealth and extraction. Read on its own, the roster table tells you Toon A has four stars of Stamina and Toon B has three. Read together with the Statistics table, it tells you 175 against 150.
This site never computes one of those numbers.It joins two tables the wiki already publishes: the star rating comes from the roster page, the value comes from the Statistics page, and the lookup between them is the entire operation. There is no per-Toon formula here, no interpolation between star tiers, no unit conversion, and no trinket percentage folded in. Where the wiki writes a cell as "1.00" or "25%", that string is what appears on the page.
| Stat | Metric | 1★ | 2★ | 3★ | 4★ | 5★ |
|---|---|---|---|---|---|---|
| Skill Check | Size | 50 | 100 | 150 | 200 | 250 |
| Skill Check | Value | 1 | 1.5 | 2 | 2.5 | 3 |
| Skill Check | Speed | 1 | 2 | 3 | 4 | 5 |
| Skill Check | Chance | 25% | 25% | 25% | 25% | 25% |
| Movement Speed | Walking | 10 | 12.5 | 15 | 17.5 | 20 |
| Movement Speed | Running | 20 | 22.5 | 25 | 27.5 | 30 |
| Stamina | — | 100 | 125 | 150 | 175 | 200 |
| Stealth | — | 0 | 5 | 10 | 15 | 20 |
| Extraction Speed | — | 0.75 | 0.85 | 1.00 | 1.20 | 1.50 |
Three Toons break the one-stat-line rule — Eclipse, Looey, Razzle & Dazzle — and the wiki gives each of their states its own labelled column. Eclipse changes during Blackouts, Looey changes as he loses hearts, and Razzle & Dazzle trade Movement Speed for Extraction Speed between odd and even floors. Each state is published separately on this site under the wiki's own label. None of them is averaged, because an average would describe a Toon the game never hands you.
42 Twisteds, one for every Toon
The pairing is exact and it is the game's best idea: the monster hunting you is a corrupted version of a character you can play. The wiki files them by rarity — 11 Common, 10 Uncommon, 11 Rare, 8 Main Character, 2 Lethal — which describes how often each turns up rather than how dangerous it is.
What it publishes per Twisted is genuinely useful: a walking speed and a chase speed, an attention span in seconds (how long it keeps hunting after losing sight of you), and three separate detection radii it labels itself — circular vision, which needs no line of sight; direct vision, a straight line in front; and a hearing radius for sprinting Toons. Most also carry a special mechanic.
The bestiary is not uniform, and the site shows that. 6 of the 42 publish no walk/chase pair. Twisted Blot, Twisted Razzle & Dazzle, Twisted Rodger, Twisted Waxwell leave the cell empty. For Twisted Blot, Twisted Rodger and Twisted Razzle & Dazzle that is consistent with the wiki's own Research text, which describes all three as holding a position rather than roaming — Blot "conserves its energy by staying in one place". Twisted Waxwell publishes nothing numeric at all: a rarity and a mechanic, and no speed, attention span or detection range.
Twisted Coal publishes two whole blocks, one for Normal Floors and one for Blackouts, each with its own walking, chasing, Panic Mode and Suppression figures. Twisted Squirm writes "None (Static)". Both cells are reproduced with their line breaks intact, because collapsing Coal's into a single line would erase the only thing separating his two states. 10 Twisteds have no mechanic at all, which is a real answer — they are plain chasers, not undocumented ones.
Trinkets change the stat line. Items change the floor.
A Toon's stat line is fixed. Trinkets are the only permanent layer on top of it — you equip two, and they modify what your Toon already has. There are 59 documented, and most of them are not bought: 42 of them are awarded for completing a Twisted's Research to 100%, which is why the trinket count tracks the bestiary so closely. The rest come from Dandy's Store, for between 200 and 2,750 Ichor, several of them behind an extra condition like surviving 50 floors or owning 15 trinkets.
Items are the in-run half. 30 of them, dropped on floors and sold from Dandy's Shop in the elevator for Tapes, grouped by what they are for: extracting, escaping, healing, distracting, and event candies. 22 carry a published Tape price, and the wiki prints four columns for each — the base price, the price with the Dandy Plush gamepass, the price with the Frugal card, and the price with both.
| Item | Rarity | Tapes | Dandy Plush | Frugal | Both |
|---|---|---|---|---|---|
| Stopwatch | Common | 18 | 9 | 16 | 7 |
| Gumballs | Common | 20 | 10 | 18 | 8 |
| Chocolate | Common | 22 | 11 | 20 | 9 |
| Pop | Common | 25 | 13 | 22 | 10 |
| Extraction Speed Candy | Uncommon | 35 | 17 | 31 | 14 |
| Stamina Candy | Common | 35 | 17 | 31 | 14 |
| Stealth Candy | Common | 35 | 17 | 31 | 14 |
| Instructions | Uncommon | 40 | 20 | 36 | 16 |
| Skill Check Candy | Uncommon | 42 | 21 | 38 | 17 |
| Protein Bar | Uncommon | 45 | 23 | 40 | 18 |
| Speed Candy | Uncommon | 45 | 23 | 41 | 18 |
| Air Horn | Rare | 55 | 33 | 49 | 28 |
| Enigma Candy | Removed (Rare Before Removed) | 58 | 29 | 52 | 23 |
| Jawbreaker | Rare | 58 | 29 | 52 | 23 |
| Bandage | Rare | 60 | 30 | 54 | 24 |
| Jumper Cable | Rare | 65 | 33 | 58 | 26 |
| Bottle o' Pop | Very Rare | 85 | 43 | 77 | 34 |
| Box o' Chocolates | Very Rare | 88 | 44 | 80 | 36 |
| Health Kit | Very Rare | 100 | 50 | 90 | 40 |
| Eject Button | Ultra Rare | 150 | 75 | 135 | 60 |
| Smoke Bomb | Ultra Rare | 150 | 75 | 135 | 60 |
| Valve | Ultra Rare | 150 | 75 | 135 | 60 |
The four price columns are the wiki's own, reproduced as published — no discount is calculated here. The other 8 items have no published price, mostly because they are event currencies or floor-only drops rather than shop stock, and they are omitted from this table rather than given a guessed one.
One trinket the wiki states two ways. The Trinkets hub table and Paint Bucket's own page publish different numbers for the same effect, and the page adds a Toon-specific clause the hub does not mention. This site displays the hub's figure, marks it as disputed on the card, and says the source contradicts itself — rather than picking one and presenting it as settled. It is flagged at the top of the trinket page.
Common questions
What is Dandy's World?
A mascot-horror co-op game on Roblox by BlushCrunch Studio. A team of Toons descends the floors of Gardenview Center completing machines while Twisteds — corrupted versions of the Toons themselves — hunt them. Every Toon has exactly one matching Twisted, 42 of each. Between floors you shop at Dandy's Elevator Shop with Tapes earned in the run, and outside the run you spend Ichor on new Toons and trinkets. It has passed 7.3B+ visits.
Is Dandy's World finished?
The Roblox title still carries "[ALPHA]", which is the developer's own label rather than ours, and the wiki's changelog records 195 published versions containing 1,739 individual entries — the most recent dated one being October 31st, 2023. So it is neither unreleased nor done: it is a heavily played game in continuous development, with 42 Toons and 59 trinkets shipped so far. Anything on this site can change in the next patch, which is why every page carries its sync date.
How many Toons are in Dandy's World?
42, filed by the wiki into its own categories: 23 Regular, 5 Main Character, 3 Halloween Event, 3 Easter Event, 3 Christmas Event, 2 Lethal, 1 Easter Main Character, 1 Halloween Main Character, 1 Christmas Main Character. Each has a 1-5 star rating in Skill Check, Movement Speed, Stamina, Stealth and Extraction Speed, plus a heart count, 50 abilities between them and 263 skins. Every one has a matching Twisted.
What do the stars actually mean in Dandy's World?
They convert to real numbers, and the wiki publishes the conversion on a separate page most guides never open. 3★ Movement Speed is 15 walking and 25 running; 3★ Stamina is 150; 1★ Stealth is 0 and 5★ is 20. This site shows both figures on every Toon, by looking the star rating up in that table — it never calculates a value of its own.
Is there a Dandy's World tier list?
Not on this site, and the reason is worth stating plainly: the wiki this cluster is built from publishes stats, not rankings. It never says one Toon or Twisted is better than another. Any tier order we printed would be our opinion presented as fact — and this site is deliberately moving away from that kind of content. The comparison tool is the honest replacement. It shows two Toons' real in-game numbers side by side, states the size of the gap between them, and then lists what those numbers cannot tell you: trinkets, abilities, floor state and the four other people in your lobby.
What is Ichor used for in Dandy's World?
Ichor is the currency you keep between runs. Toon unlocks are priced in it — most of the roster costs between 1,000 and 5,000 — and so are the Dandy's Store trinkets, from 200 up to 2,750. It is separate from Tapes, which are the in-run currency for Dandy's Elevator Shop and reset each game. Event Toons are priced in event currencies instead: Ornaments at Christmas, Baskets at Easter, Pumpkins at Halloween.
Are there working Dandy's World codes?
One. ICHOR pays out 50 Ichor and the wiki marks it permanent. The other 14 codes the game has released have all expired. Codes are typed into the computer next to Dyle's Store in the Lobby and are not case-sensitive.
Which Dandy's World Toons change stats mid-run?
Three: Eclipse, Looey, Razzle & Dazzle. Eclipse gets a stronger line during Blackouts, Looey gets faster as he loses hearts, and Razzle & Dazzle swap their Movement and Extraction ratings between odd and even floors. This site shows each of those states as its own separate stat line under the wiki's own label, rather than averaging them into a number that describes no state the game actually gives you.
Where all of this comes from
Every figure in this cluster is synced from the Dandy's World Fandom wiki — the roster and star ratings from its Toons Statistics List, abilities from its Abilities table, the star-to-value conversion from its Statistics page, the bestiary from Template:AllTwisted and its Research table, and trinkets, items and codes from their own hub pages. Last synced August 14, 2026.
Values the wiki does not publish stay blank here. That includes 6 Twisted speed pairs, 5 attention spans, 10 mechanics, and the Mastery quests of the 2 developer-only Toons. Release dates are never reformatted, because the wiki mixes M/D/YYYY and D/M/YYYY across its infoboxes and 06/12/2024 could be either June or December — only the dates it also states in words are shown.