
RIVALSUpdate 22, Tier List, Ranked & Codes Guide
What changed in RIVALS this week
RIVALS is on Update 22 (September 4, 2026), which added the Wildcat — a 35-Key Standard SMG and the game's first weapon with realistic recoil — plus region-locked Ranked matchmaking and free daily Login Rewards. Ranked is still in Season 3 "The Fame Season". There are 54 weapons (49 usable in normal loadouts) and 8 working codes, led by BACK2BACK. Our tier list's top pick is the Assault Rifle. Checked against the RIVALS wiki and Roblox on September 15, 2026.
RIVALS is Nosniy Games' competitive first-person shooter on Roblox and the RIA25 Best Shooter Experience winner. Duels run 1v1 to 5v5 with first to 5 round wins taking the match, across 49 loadout weapons, a Bronze-to-Archnemesis ranked ladder and a Keys-based cosmetics economy. It plays on PC, mobile, Xbox and PlayStation 5.
Visits, favorites and rating from the Roblox games API on September 15, 2026.
What's New in Update 22
Patch notes as transcribed on the RIVALS wikiReleased September 4, 2026. Summarised from the patch notes on the RIVALS wiki Updates page, a community wiki whose editors transcribe the in-game notes. Only the date is confirmed by Roblox itself: the game description at our check read “UPDATE 22 - A brand new weapon has arrived!”, and the Roblox event listing “UPDATE 22 - RIVALS” started September 5, 2026 at 01:00 UTC (September 4, 9 PM ET).
New weapon: Wildcat
A Standard primary SMG for 35 Keys — the first weapon with realistic recoil, and a "jungle-style" double magazine that reloads quickly the first time. Contracts unlock the Toxin and Rafflesia wraps and the Chibi Wildcat charm; a Glorious Wildcat is in the Ranked Shop.
Ranked overhaul
Stricter Roblox account verification, region-locked matchmaking and a new ELO formula that no longer treats everyone above 3,600 ELO as equal. A lopsided win can now pay +0 ELO — those wins award a Stomp charm (Season 3 Stomp this season).
Login Rewards
A free daily reward at the bottom of the Daily Shop, no match required. Every 7th day is a grand prize that may contain Skin Tickets.
Daily Tasks → Prize Wheels
Task Streaks are gone; Daily Task progress is now permanent and pays up to 5 Prize Wheels a week. The wheel rolls 4 Keys (35%), 2 Goodie Bags (25%), 10 Keys (20%), a Celestial wrap (15%), a Skin Ticket (4%) or the Legendary Light Fifty Sniper skin (0.5%). Those are the wiki's listed odds, which add up to 99.5%, not 100%.
Summer Event ended
Leftover Pearls were converted into Tropical Chests and the limited summer content left the game. The summer codes RIVALSSUMMER and COCONUTBONK are expired.
16 balance changes
Permafrost, Maul, Minigun, Freeze Ray and Subspace Tripmine buffed; Burst Rifle and Distortion nerfed; Sniper and Crossbow made semi-automatic; nine utilities had equip cooldowns cut to 0.5s.
All 16 Update 22 balance changes
| Weapon | Change | Type |
|---|---|---|
| Burst Rifle | Burst cooldown 0.07s → 0.08s | Nerf |
| Crossbow | Firing mode automatic → semi-automatic | Change |
| Distortion | Max ammo 77 → 45 | Nerf |
| Minigun | Dynamic spread 0.25 → 0.18 °/studs/s | Buff |
| Permafrost | Slow duration 0.75s → 1.5s | Buff |
| Sniper | Firing mode automatic → semi-automatic | Change |
| Maul | Reach 6 → 8; slam easier to trigger | Buff |
| Flashbang | Equip cooldown 0.85s → 0.5s | Buff |
| Freeze Ray | Equip cooldown 0.9s → 0.5s; freeze 3s → 4s; slow 1s → 2.5s | Buff |
| Grappler | Equip cooldown 0.9s → 0.5s | Buff |
| Grenade | Equip cooldown 0.85s → 0.5s | Buff |
| Jump Pad | Equip cooldown 0.9s → 0.5s | Buff |
| Molotov | Equip cooldown 0.85s → 0.5s | Buff |
| Smoke Grenade | Equip cooldown 0.85s → 0.5s; smoke now fully blinds on every graphics level | Buff |
| Subspace Tripmine | Direct hits crit for 150; equip cooldown 0.9s → 0.5s | Buff |
| Warpstone | Equip cooldown 0.85s → 0.5s | Buff |
How these moved our rankings is explained on the weapon tier list; current stats for every weapon are in the weapons database.
- A specific Season 4 start date — Only YouTube/TikTok "leaked release date" videos give one. The wiki Ranked Seasons page lists Season 4 with just one confirmed item — the Arch Uzi reward for Season 3 Archnemesis players — and no date.
- What the next "absolutely massive update" contains — The Update 22 developer note confirms a bigger update is coming "in the next few months" and nothing else. Weapon, map or event names attached to it are unconfirmed.
Weapon Tier List
Editorial rankingOur read of Ranked 1v1, 2v2 and 3v3 after Update 22. Weapon mechanics and patch lines are from the wiki; the placement itself is opinion.
All 49 loadout weapons ranked by slot, with sample loadouts →Top picks per slot (S- and A-tier):
Primary
- SAssault RifleBeginner friendly
- SPermafrost
- AEnergy Rifle
- AMinigun
- APaintball Gun
- AShotgunBeginner friendly
- ASniper
- AWildcatProvisional
Secondary
- SExogun
- AHandgunBeginner friendly
- AUziBeginner friendly
Melee
- AKatana
- AScythe
Utility
- AGrenadeBeginner friendly
- AMedkit
Game Modes
The wiki counts 21 game modes. The core ones are below; the rest (Juggernaut, Swift Standoff, RIVALS RNG, Hardcore Parkour and more) rotate daily.
Also playable as Ranked
Standard duel — first to 5 round wins takes the match. Also available as Ranked 1v1.
Two teams of two, first to 5. Ranked 2v2 has its own map pool.
Three-on-three. From 3v3 up, duels use the large "Big" maps. Also available as Ranked 3v3.
Casual Modes
Larger team duels on Big maps. Casual only — there is no Ranked 4v4.
The largest duel format — up to 10 players in one match.
Only for new players below a win threshold. Enemies are visible through walls at the start of the match.
16 players, 8 minutes, large maps. The top 5 players count as winners; players have 100 health and some weapons are banned.
Purple team (Nosniy Games) vs Yellow team (Sensei Global). First to 250 points (2 per elimination) or most points after 8 minutes wins. Players can join mid-match.
Every elimination or assist moves you to the next weapon. The last two weapons, at 26 and 27 points, are the Glass Cannon and the Glast Shard.
Ranked Mode
RIVALS wiki: Ranked page + Update 22 notesRanked runs in 1v1, 2v2 and 3v3. The current season is Season 3 "The Fame Season", which began April 24, 2026 (Update 20); no Season 4 date has been announced.
Entry Requirements
- 1Reach Level 100
- 2Complete 10 standard duels (wins and losses both count)
- 3Complete at least 30 tasks
- 4Verify your Roblox account — see the note below: the wiki and the Update 22 patch notes describe this differently
- 5Roblox account at least 14 days old
- 6Play 10 placement matches to reveal your starting rank (placement tops out at Diamond I)
Ranked Rules
- Aim Assist strength cut by 50%
- Auto Shoot locked to Dynamic mode
- Third Person Mode disabled
- Loadout swaps limited to 2 per duel
- Each team bans 1 map and 2 weapons before the match. The default loadout (Assault Rifle, Handgun, Fists, Grenade) cannot be banned unless every player owns more than four weapons in that category
- Update 22: matchmaking is region-locked, so some regions may queue longer
Placements weigh your placement results, your level and last season's rank — a Nemesis finish last season makes a Diamond placement likely.
- Wiki Ranked page (edited 2026-08-27): A verified phone number, a Robux purchase, or ID verification — email "doesn't work due to Roblox bugs".
- Update 22 patch notes (Sept 4) (edited 2026-09-06): Ranked is now behind "even stricter verification"; players who lost access should verify "an email, phone number, or complete an age check".
What we do: The patch notes are newer, but they do not list exact rules. We show both; phone or ID/age verification satisfies both descriptions.
Rank ladder and ELO thresholds
| Rank | ELO needed |
|---|---|
| Bronze I → III | I: 0+ · II: 200+ · III: 400+ ELO |
| Silver I → III | I: 600+ · II: 800+ · III: 1,000+ ELO |
| Gold I → III | I: 1,200+ · II: 1,400+ · III: 1,600+ ELO |
| Platinum I → III | I: 1,800+ · II: 2,000+ · III: 2,200+ ELO. Daily ELO Shields stop here. |
| Diamond I → III | I: 2,400+ · II: 2,600+ · III: 2,800+ ELO |
| Onyx I → III | I: 3,000+ · II: 3,200+ · III: 3,400+ ELO. Inactivity decay applies from Onyx I. |
| Nemesis | 3,600+ ELO. |
| Archnemesis | The top 200 players. Earns that season's Mythical Arch skin: Arch Katana (Season 0), Arch Crossbow (1), Arch Molotov (2); the Arch Uzi goes to Season 3 Archnemesis players when Season 4 starts. |
Promotion and demotion follow ELO. One free ELO Shield a day protects a single match (shields do not stack and are used up win or lose) — players at Platinum I (1,800 ELO) or higher get none. Leaving a match is an automatic loss and a 15-minute lockout; Onyx I+ players inactive for 7 days lose 100 ELO a day down to 3,000.
Update 22: Update 22 reworked the formula so gains and losses track everyone's rank and ELO in the duel, stopped treating all players above 3,600 ELO as equal, and allowed +0 ELO wins in the most unfair matchups (paid out with a Stomp charm instead).
Ranked seasons
- Season 0Started February 28, 2025 (Update 10)
- Season 1 "The Warp Season"Started September 26, 2025 (Update 15)
- Season 2 "The Polar Season"Started December 12, 2025 (Update 17)
- Season 3 "The Fame Season" — currentStarted April 24, 2026 (Update 20)
How to Get Keys, Wraps & Skins
Wiki Keys, Shop, Skins pagesThe main currency: buys weapons and weapon upgrades, Wrap Boxes, Charm Capsules, Finisher Packs, Daily Shop items and refreshes, and winstreak recovery. Wraps, charms, finishers and skins are cosmetic only — none change weapon stats.
Ways to earn Keys
- Weapon contracts — 1 Key after 5 minutes of playtime and 1 Key at 5 eliminations (3 for melee), per weapon
- Map contracts (win rounds on a map)
- Beginner, Daily and Bonus Tasks
- Login Rewards and Prize Wheels (Update 22) — a wheel rolls 4 or 10 Keys 55% of the time, per the wiki's odds (which total 99.5%)
- Codes — 1 to 5 Keys each
- Key bundles for Robux: 10 Keys for 49, 40 for 199, 90 for 449, 450 for 2,199, 1,100 for 4,999
What Keys buy
- Wrap Box 1, 2 or 3 — 5 Keys (random wrap on a random weapon)
- Charm Capsule — 3 Keys
- Finisher Pack 1 or 2 — 10 Keys
- Featured Shop wrap on a random weapon — 25 Keys; universal (all weapons) wrap — 250 Keys
- Buying and upgrading weapons (Standard weapons cost 0–75 Keys, Prime 200–550, Contraband 600–700)
- Daily Shop refreshes (3 Keys, doubling each time up to 24) and winstreak recovery
Wraps by rarity
Wraps re-texture a weapon (random = one weapon; universal = every weapon you own, including future ones). Purely cosmetic.
| Rarity | Wraps |
|---|---|
| Common | 65 |
| Rare | 135 |
| Legendary | 124 |
| Mythical | 22 |
| Unique | 16 |
Mostly from the three 5-Key Wrap Boxes, plus weapon contracts (a unique wrap at 1 hour and 24 hours of playtime), the Daily Shop, bundles, event chests and the Season Pass.
Skins
Skin Case 1, 2 and 3 cost 249 Robux each or 724 Robux for all three (270 skins can be unboxed from cases). Any case, or any skin in the naturally refreshed Daily Shop, can instead be bought with 10 Skin Tickets. Tickets come from the Season Pass (10 per season), Login Rewards, Prime Goodie Bags and Prize Wheels, and never expire.
One Glorious skin per loadout weapon — 49 counting the Wildcat. Each weapon's Glory Track in the Ranked Shop costs 100 / 200 / 300 / 400 Glory in order (charm, wrap, finisher, skin), so a Glorious skin is 1,000 Glory all-in. Glory is paid at season end from Ranked wins and final ELO (capped at 2,500), plus up to 500 from the Ranked Contract.
- Wiki Skins page + Skin Case page (edited 2026-09-15): 249 Robux each, or 724 Robux for all three.
- Wiki Shop page (edited 2026-09-12): R$245 each.
What we do: Two pages (including the most recently edited) say 249, so we lead with 249 and note the 245 figure; the wiki also warns regional pricing varies.
- Wiki Skins and Glory pages (edited 2026-09-15): 48 Glorious skins, "one for each weapon except Gamemode Exclusive" (the Glory table has no Glorious Wildcat row).
- Update 22 patch notes + Wildcat page (edited 2026-09-15): Adds a Glorious Wildcat to the Ranked Shop.
What we do: We derive the count from the rule the wiki states — one per non-gamemode-exclusive weapon in the synced roster — and note that the wiki tables still read 48.
Contracts: the free Key farm
Every weapon has its own contracts: an elimination (or damage/unique-action) track and a playtime track. Map contracts reward round wins on each map, and Ranked wins count.
| Milestone (per weapon) | Reward |
|---|---|
| 5 min playtime | 1 Key |
| 5 eliminations (3 melee) | 1 Key |
| 20 min playtime | Charm Capsule |
| 20 eliminations (10 melee) | Charm Capsule |
| 1 hour playtime | Weapon-specific wrap |
| 100 eliminations (50 melee) | Charm Capsule |
| 12 hours playtime | Wrap Box 1 |
| 24 hours playtime | Second weapon-specific wrap |
| 250 eliminations (125 melee) | Wrap Box |
| 72 hours playtime | Chibi charm for that weapon |
| 2,000 eliminations (1,000 melee) | Gold Wrap |
| 40,000 eliminations (20,000 melee) | Dark Matter Wrap (Mythical) |
Melee shortcut
Melee elimination contracts need half the kills of primaries and secondaries — 3 instead of 5 for the first Key.
Strategy
Strategy — our take, not a published statThe cheapest Keys in the game are each weapon's first two milestones: equip a weapon for 5 minutes and get 5 eliminations (3 with melee) for 2 Keys, then move to the next weapon.
Maps
Wiki Maps page21 standard maps and 7 “Big” versions for larger modes. The wiki counts 41 maps in total once Legacy (private-server), Special and Experimental maps are included. Ranked pools by format are on the tier list.
Standard maps
| Map | Layout (per the wiki) |
|---|---|
| Arena | Simple mirrored map with spawns facing each other and ramps on both sides — the most-picked map, with no hazards. |
| Backrooms | Mirrored, maze-like map based on Backrooms Level 0. Darkness makes long-range spotting hard. |
| Battleground | Mirrored map with a central bridge whose middle section can be closed by striking buttons inside it. |
| Bridge | Small, enclosed map based on a Seoul bridge. Limited cover and many obstacles push fights to close range. |
| Chess | Giant chessboard with an open layout; chess pieces give minimal cover. Works for long and close range. |
| Construction | Medium, mirrored map around a crane. Gaps between planks and holes you can fall through make it hard to navigate. |
| Crossroads | Large map based on the old Roblox game "Classic: Crossroads". |
| Dimension | Mirrored map with a portal to the upper platform; stairs, glass and small platforms make falling off easy. |
| Docks | Long sightlines that favour the Sniper and Crossbow. Breakable windows and explosive barrels; the water kills. |
| Graveyard | Large, asymmetrical map with a multi-storey house, bells and a cemetery. Many obstacles make escaping opponents hard. |
| Iceberg | Played in 3v3 and larger modes (Gun Game, TDM, FFA); in the Ranked 3v3 pool. Has explosive barrels. |
| Onyx | Complicated map surrounded by lava that bounces you and deals roughly 10–70 damage per touch. Players spawn on pillars. |
| Playground | Large, mirrored, maze-like map with bouncy tyres, crates and wooden walls that make opponents hard to track. |
| Splash | Medium, mirrored inflatable arena floating on water, with ramps and a central trampoline. |
| Station | Medium-sized, Western-feeling train-station map built around one tall and one shorter building. |
| Shooting Range | Large map with pillars and ziplines, reachable from the lobby. Long sightlines suit the Sniper; played in 5v5, 3-team, TDM and FFA. |
| Village | Small island with two mirrored cabins, trees and a campfire that damages anyone who walks into it. |
| Westown | Added in Season 3 (Update 20). Uses Dynamite Crates as its explosive hazard. |
| Museum | Added in Season 3 (Update 20). In the Ranked 2v2 pool. |
| Studio | Added in Season 3 (Update 20). A film set with a Wild West house façade and balconies; in the Ranked 1v1 and 2v2 pools. |
| Sandbox | Made an official map in Update 21. 1v1 and 2v2 only; not in any Ranked pool. |
Big maps
Mirrored like Arena but with more platforms. The only Big map in the Ranked 3v3 pool.
An enlarged Backrooms for 4v4, 5v5, FFA and TDM.
Bigger areas and lots of trampolines.
House, bell and cemetery linked by a tunnel under the house; dark with many hiding places.
Extended Onyx with more pillars and more lava.
A much larger mirrored Splash with more obstacles and spawn areas.
Expanded Station for 3v3 and larger modes.
Beginner Tips
Strategy — our take, not a published statOur advice for new players; the mechanics each tip relies on are from the wiki.
The Beginner Tasks start there anyway — entering it, breaking 5 targets and sliding pay Keys. Use it to learn your weapon before queueing.
The Assault Rifle is free and works at every range. The Uzi (20 Keys) plays almost the same from the secondary slot and got more accurate in Update 21.
Pre-aim where enemies will walk. Several weapons deal far more on a critical hit — the Sniper does 50 to the body and 150 to the head.
Peek to shoot, return to cover to reload, and make the enemy walk into your crosshair.
New players get a dedicated 2v2 queue where enemies are briefly visible through walls at the start — lower pressure while you learn.
Since Update 22 the Daily Shop has a free daily reward that needs no match, with a bigger prize every 7th day that can include a Skin Ticket.
Five minutes of playtime and 5 eliminations (3 with melee) pay 1 Key each on every weapon you own.
Ranked needs Level 100, 10 standard duels, 30 tasks, a verified Roblox account and a 14-day-old account, then 10 placement matches.
10 Skin Tickets open any Skin Case. The Season Pass alone gives 10 a season, so every player can earn at least one skin free.
8 working RIVALS codes
BACK2BACK · NOSNIYGAMESONTOP · FREE199 · COMMUNITY26 · ROBLOX_RTC · BONUS · BOOST · ELBILLUG
Follow @Nosniy or @SenseiWarrior on Roblox first, or codes won't redeem. A new FREE code replaces the last every 50,000 likes. Checked against the RIVALS wiki on September 16, 2026.
- Wiki Codes page (edited 2026-09-13T22:31Z): RIVALSSUMMER, COCONUTBONK, CANNONBALLLLL and IMMELTINGHELP are under Expired (moved there on September 5–6, 2026); FREE198 is the live milestone code.
- PCGamesN codes list (dated Sept 13, 2026): Lists all four as active, with FREE197 as the milestone code.
What we do: We follow the wiki: it is the newer edit, and for the two Summer Event codes the Update 22 notes confirm the event ended and Pearls were converted to Tropical Chests.
- Wiki Codes page (edited 2026-09-13): Follow at least one developer — @Nosniy or @SenseiWarrior — on Roblox at the moment you redeem.
- Beebom codes list (updated Sept 11, 2026): Follow @NosniyRBLX and @Sensei_RBX on X, join the Nosniy Games Roblox group and follow SenseiWarrior.
What we do: The in-game check the wiki describes is the Roblox follow; doing the extra steps does no harm if a code still refuses.
Frequently Asked Questions
What is the latest RIVALS update?
Update 22, released September 4, 2026. It added the Wildcat SMG (35 Keys), region-locked Ranked matchmaking with a new ELO formula, free daily Login Rewards, Prize Wheels from Daily Tasks and 16 balance changes, and ended the Summer Event. Ranked is still in Season 3 "The Fame Season".
How many weapons are in RIVALS?
54 weapons are on the wiki's roster: 49 you can use in a normal loadout and 5 gamemode-exclusive ones (RIVALS RNG / Gun Game). The wiki's intro sentence still says 53 because it has not been updated since the Wildcat arrived.
What is the best weapon in RIVALS?
In our tier list the Assault Rifle is the top pick — it is free, works at every range and normally cannot be banned in Ranked. S-tier across all four loadout slots is Assault Rifle, Permafrost, Exogun, out of 49 ranked weapons. The rankings are our editorial read of Ranked play, not an official statistic.
How do you get Keys fast in RIVALS?
Take the first two contract milestones on every weapon (5 minutes of playtime and 5 eliminations — 3 with melee — for 1 Key each), finish Daily and Bonus Tasks, claim the free Login Reward each day, open your Prize Wheels (4 or 10 Keys 55% of the time) and redeem the working codes.
How do I redeem codes in RIVALS?
Follow at least one RIVALS developer — @Nosniy or @SenseiWarrior — on Roblox first; the game checks that follow when you redeem. Then open the Shop, click the Reward Button, enter the code exactly as written and press Redeem.
How does ranked mode work in RIVALS?
Ranked needs Level 100, 10 standard duels, 30 completed tasks, a verified Roblox account and a 14-day-old account, then 10 placement matches. It runs in 1v1, 2v2 and 3v3 from Bronze (0 ELO) to Nemesis (3,600+) and Archnemesis (top 200). Since Update 22 matchmaking is region-locked and a very lopsided win can pay 0 ELO.
When does RIVALS Season 4 start?
No date has been announced. The wiki lists Season 4 with one confirmed detail — Season 3 Archnemesis players receive the Arch Uzi when it starts — and Update 22 still shipped a "Season 3 Stomp" charm. Dates circulating in videos are unconfirmed.
How do I earn Glorious skins in RIVALS?
Each loadout weapon (49, counting the Wildcat) has a Glory Track in the Ranked Shop costing 100/200/300/400 Glory in order, with the Glorious skin at Tier IV — 1,000 Glory all-in. Glory is paid at season end from your Ranked wins and final ELO.
Sources checked September 15, 2026
Community wiki + RobloxGame facts on this page trace to these pages, fetched on September 15, 2026. Most come from the RIVALS Fandom wiki, a community-edited source (patch notes included, as its editors transcribe them); wiki pages show the revision time we read. The primary Roblox sources confirm only that Update 22 is live and its date. Tier placements and loadout advice are our own editorial judgement and are labelled that way.
- Updates (Update 22 patch notes, Sept 4, 2026; Update 21 balance changes)Revision 2026-09-06 06:13:05 UTC
- Codes (working + expired lists)Revision 2026-09-13 22:31:50 UTC
- Weapons (roster by slot and type)Revision 2026-09-12 10:09:34 UTC
- Wildcat (Update 22 weapon infobox)Revision 2026-09-15 00:12:43 UTC
- Ranked (requirements, map pools, ELO table)Revision 2026-08-27 07:54:51 UTC
- Ranked Seasons (Season 0–3, Season 4 Arch Uzi)Revision 2026-08-28 12:37:51 UTC
- Maps (map list, per-map layout and modes)Revision 2026-09-03 17:57:57 UTC
- Keys (uses, sources, Key bundles)Revision 2026-09-10 03:19:59 UTC
- Contracts (kill and playtime milestones)Revision 2026-09-15 04:41:44 UTC
- Shop (Wrap Box, Charm Capsule, Finisher Pack prices)Revision 2026-09-12 01:59:08 UTC
- Skins (Skin Case prices, counts)Revision 2026-09-15 00:00:57 UTC
- Skin CaseRevision 2026-09-13 14:57:45 UTC
- Wraps (rarity counts, Wrap Box prices)Revision 2026-09-15 02:45:10 UTC
- Glory (Ranked Shop, Glory formula)Revision 2026-09-13 06:05:43 UTC
- Prize Wheel (Update 22 drop rates)Revision 2026-09-12 02:51:51 UTC
- Skin TicketsRevision 2026-09-13 06:17:50 UTC
- Gamemodes (21 modes)Revision 2026-08-27 06:39:11 UTC
- Super Starter Bundle (67 Robux, retired)Revision 2026-09-13 22:53:04 UTC
- Roblox games API — RIVALS (description, visits, favorites, votes) — primary source; its description confirms Update 22 is live
- Roblox event listing "UPDATE 22 - RIVALS" — primary source for the Update 22 date (start 2026-09-05 01:00 UTC, i.e. Sept 4 9 PM ET, as recorded in our Sept 2 post; title re-fetched 2026-09-15)
- Second community wiki, cross-check (robloxrivals.miraheze.org — Codes last edited 2025-11-15, Weapons 2026-03-05; not used as a primary source)
More games to explore
RIVALS Blog Posts
Stay up-to-date with the latest guides, event breakdowns, and strategy tips
RIVALS Update 23: Free Weapons Week, New Codes & Wildcat Buff
RIVALS Update 23 makes every weapon free for 7 days, adds the back2back and nosniygamesontop codes, buffs the Wildcat and reverts the ELO changes.
RIVALS Update 22 Preview: First New Standard Weapon in 2 Years
Update 22 lands September 4 with the first new Standard-category weapon in nearly two years — and it ends the Summer Event the same day.
RIVALS Summer Update and 2nd Anniversary: Pearls Event Guide
RIVALS marked its second anniversary with its first Summer Event: the Pearls loop, the Tropical Chest, the Davy Jones bundle and every balance change.