
Fisch
What changed in Fisch this week
The Fisch wiki hub: what shipped this week, where to start, and every fish in one searchable table — rod progression, bait, biomes, value calculator and codes, each data page cross-checked against the Fisch wikis.
Latest update: 2.01 “Budling Companion” — September 12, 2026 · guide text reviewed September 14, 2026
As of our September 14, 2026 review, the latest Fisch update is Version 2.01 "Budling Companion", released September 12, 2026 (patch 2.01.1 followed on September 14, 2026): the Budling companion, three fish, and the close of all Fischfest 2 content. It followed 2.0 "Skycrest" (September 5, 2026), which added the permanent Skycrest island, 30 fish and 5 rods. The next weekly update is expected Saturday, September 19 — contents unannounced.
Fisch documents 1,258 fish across 19 rarity tiers, and the tiers are nowhere near even: 254 fish are Limited event catches, while only 66 sit in the top three tiers combined (Divine Secret, Apex, Secret). All 1,258 are below in one searchable table — C$ value, weight range, bait and biome — alongside all 262 rods. Wiki-synced September 2026.
All 1,258 Fisch fish — one searchable table
Sorted by average sell value out of the box. Type a name or a location to filter, click a column to re-sort, or pick a rarity tier. The roster comes from the Fisch Fandom wiki; average weight, C$/kg and average value are joined by name from the Official Fisch Wiki data synced September 15, 2026 — 1,210 of 1,258 rows have a price there, the rest show “—”. The full database adds bait, season, time, weather and XP per fish.
Showing 30 of 1,258 matching fish — sorted, top rows only; open the full database for the rest.Prices: Official Fisch Wiki data synced September 15, 2026; — means no wiki price for that name.
| Location | |||||
|---|---|---|---|---|---|
| Olympian Devil | Secret | 1,550,000 | 0.05 | C$77,500 | Olympian Fissure |
| Ancient Goldwraith | Secret | 550,000 | 0.115 | C$63,250 | Tidefall |
| Photic Terrosunder | Secret | 69,000 | 0.833 | C$57,500 | Drylands |
| Colossus Reef Titan | Secret | 117,500 | 0.486 | C$57,071.4 | Coral Bastion |
| Awakened Omnithal | Secret | 350,000 | 0.149 | C$52,111.1 | Sunken Reliquary |
| Toxic Guardian | Secret | 32,500 | 1.571 | C$51,071.4 | Living Garden |
| Tidecrasher Archon | Exotic | 81,000 | 0.598 | C$48,402.4 | Poseidon's Storm of Floods |
| Styx Angler | Exotic | 22,000 | 2.167 | C$47,666.7 | Hades' Underworld of Indefinite |
| Profane Leviathan | Secret | 320,000 | 0.149 | C$47,619 | Cultist Lair |
| Skeletal Leviathan | Exotic | 155,000 | 0.303 | C$46,984.4 | Scoria Reach |
| Ancestral Pliosaur | Secret | 175,000 | 0.264 | C$46,200 | Collapsed Ruins |
| Humpback Whale | Exotic | 33,500 | 1.378 | C$46,155.6 | The Ocean |
| Witherbloom | Secret | 65,000 | 0.707 | C$45,933.3 | Toxic Grove |
| Livyatan | Exotic | 42,000 | 1.089 | C$45,750 | Ancient Isle |
| Forbidden Plesiosaur | Divine Secret | 200,000 | 0.228 | C$45,666.7 | Tidefall |
| Shamrock Bloop Fish | Limited | 350,075 | 0.13 | C$45,500.6 | Shamrock Bloop Fish Hunt |
| Bloop Fish | Apex | 350,000 | 0.127 | C$44,450 | The Ocean |
| Christmas Bloop Fish | Special | 350,000 | 0.127 | C$44,450 | Admin Events |
| Basketback Tortoise | Limited | 12,750 | 3.481 | C$44,388.9 | Easter Cove |
| Summer Scylla | Special | 350,000 | 0.127 | C$44,275 | TBA |
| Flower Guardian | Exotic | 27,500 | 1.6 | C$44,000 | Living Garden |
| Shamrock Leviathan | Limited | 290,075 | 0.151 | C$43,900.5 | Shamrock Leviathan Hunt |
| Golden Rainbow Leviathan | Limited | 9,250 | 4.737 | C$43,815.8 | Shamrock Seas |
| Terrosunder | Exotic | 52,500 | 0.818 | C$42,954.5 | Drylands |
| Christmas Leviathan | Special | 290,000 | 0.148 | C$42,927.6 | Admin-Exclusive |
| Leviathan | Exotic | 290,000 | 0.148 | C$42,927.6 | Cultist Lair |
| Rotbloom | Exotic | 60,000 | 0.714 | C$42,857.1 | Toxic Grove |
| Caustic Starwyrm | Secret | 21,500 | 1.981 | C$42,598.3 | Brine Pool |
| Sand Worm | Special | 1,700,000 | 0.025 | C$42,500 | Admin-Exclusive |
| Frostwyrm | Exotic | 150,000 | 0.275 | C$41,250 | Boreal Pines |
Coverage note: this roster syncs from fisch.fandom.com, which had not yet catalogued 59 fish from The Deep, 35 from the Astral Observatory or 30 from Skycrest as of the September 26, 2026 sync — those species are documented on fischipedia.org. Trade values are community-set; see the Fisch value list.
What's new in Fisch
Every major version since Wrath of Olympus, newest first, plus the next expected slot. Guide text reviewed against the Fisch wiki version pages on September 14, 2026. Fisch ships a numbered update every Saturday, so this list moves weekly.
- Expected — not announced
Next weekly update — expected, contents not announced
Numbered updates have landed on Saturdays all year — most recently 1.99 (Aug 29), 2.0 (Sep 5) and 2.01 (Sep 12) on the wiki's Version History — so Saturday September 19 is the expected slot. No version page, code or developer teaser for it existed on the wiki as of September 14, 2026. Anything describing its contents is unverified.
Version history on the wiki ↗ - Wiki-logged release
Version 2.01 — "Budling Companion" (patch 2.01.1 "Fischer's Journal", Sep 14)
Released Sep 12 at 16:10 UTC: the Budling companion, three new fish, the Nameless Illuminator bundle, five skins, the Walrus boat (code) and Guardian Angel boat (shop), and the Illuma glider. All Fischfest 2 content was made unobtainable, Wish of the Sky added Astraeus Serenade as a wishable rod, Drylands moved behind Scoria Reach and Skycrest moved above Tidefall. Launch codes LittleBudlingUpdate and PeaceLoveUnityRespect have both expired. Two livepatches followed the same day; 2.01.1 (Sep 14, 00:00 UTC) added the Fischer's Journal item, removed the Stats section from the menu and opened the full Shop Showroom.
2.01 changelog on the wiki ↗ - Wiki-logged release
Version 2.0 — "Skycrest"
Released Sep 5 at 17:20 UTC: the permanent Skycrest island and Abaia's Chamber, 30 new fish, five rods (Abaia's Spite, Ancient Idol Rod, Artisan Rod, Breeze Caster, Fruitline), the Requiem mastery, three systems (Charms, Idol Favor, Wish of the Sky), the Abaia, Ancestral Abaia and Fruity Abaia hunts, the Breeze Guster harpoon gun, Artisan Spear, Crested and Empyrean enchantments, eight mutations, Tropical and Raging Squall weather and the Idol Taiga companion. Code SkycrestIsInTheSky expired Sep 6. Follow-ups 2.0.1 (Sep 7) and 2.0.2 / 2.0.2.1 (Sep 8) added Crews Bounty Showdown and cut Ancestral Abaia's base price from 120,000 to 75,000 C$.
Our Skycrest update guide → - Wiki-logged release
Version 1.99 — "Sei Whale Migration"
Released Aug 29 at 16:00 UTC: the Sei Whale Migration event, one new fish, the Celestial Rod mastery, the Doodle Bundle and a large balance pass (e.g. Abyssal Specter Rod 850,000 → 300,000 C$ with Luck 90 → 125%). Its code SkycrestNextWeek teased Skycrest and expired Aug 30. 1.99.1 (Aug 30) added a mobile cast button; 1.99.1.2 (Sep 5) added the Beach Blast admin event and three fish.
1.99 changelog on the wiki ↗ - Wiki-logged release
Version 1.98.0 — "Astral Observatory"
A sky-themed expansion: the Astral Observatory location with six sub-locations (Boreal Hollow plus five Astral Cavern variants), a new Bestiary, 37 new fish, four rods (Scavenger Rod, Meteoric Rod, Rod of the Singularity, Stellarwave Melody), the Noiseform mastery, the Comet companion, the Astral Anomaly weather type with five variants (including Meteoric Outburst and Lunar Eclipse), the Goliath Siphonophore Hunt, the Soulwalker accessory, four mutations (Melody, Scavenged, Singularity, Synth) and five NPCs. Launch code ShootingStars expired shortly after. Three livepatches followed through Aug 24, including Astral Crystal mining in Astral Caverns (1.98.2).
1.98 changelog on the wiki ↗ - Wiki-logged release
Version 1.97.0 — "Halibut Harpoon"
A rod-and-harpoon-gun hybrid week: Dr. Monty and his lab open inside The Deep (level 1000 questline → the Halibut Harpoon rod), plus the Darkheart rod (level 500, from the Developer Gift), the Black Market's Sword of Light (17.5M C$), the Halibut Harpoon Gun, seven mutations, two baits and the Seraphic Rod buff (Luck 150→225). The Developer Gift — an apology for The Deep's rough launch — was claimable Aug 15–17. Launch code CollectMyPufferfish expired Aug 16 at 16:00 UTC. The Chapel sub-location was removed. Six livepatches followed through Aug 16.
1.97 changelog on the wiki ↗ - Wiki-logged release
Version 1.96.0 — "The Deep"
The biggest drop of the summer: a new location, The Deep, with three sub-zones (Outer Deep, Lower Deep, Gloomy Crevice), 61 new fish, four rods (Cusk Purger, Luminous Rod, Scalding Hook, Titanium Rod), four harpoon guns, three spears, the Scrap-Bot companion, ten mutations, seventeen NPCs and the localized Monstrous Cusk Hunt. Version 1.96.1 (Aug 10) fixed the Deep/Atlantis/Olympus bestiaries and added recipe tracking. Launch code TheDeepIsVeryDeep expired Aug 9.
Our Deep update guide → - Wiki-logged release
Version 1.95.0 — "Harpoon Guns"
Introduced Harpoon Guns as a weapon class alongside new enchantments and a reworked Equipment Bag. Two follow-ups (1.95.1 Aug 2, 1.95.2 Aug 3) tuned Roaming Fish.
1.95 changelog on the wiki ↗ - Wiki-logged release
Version 1.94.0 — "The Chapel & Crowbar"
Added The Chapel sub-location and the Crowbar rod (Doug's quest, contraband passive). Note: 1.97.0 later removed The Chapel.
Crowbar rod guide → - Wiki-logged release
Version 1.91.0 — "Drylands"
A new Drylands location and bestiary with 35 fish, three rods (Liberty-Line, Marrow Rod, Terrotrapper), the Sifting affix and Dune enchantment, and four localized events including Dust Storm and the Terrosunder Hunt. Preceded by 1.90.0 "King Crabstle" (Jun 27) and 1.89.0 "Fischfest 2" (Jun 20).
Drylands update guide → - Wiki-logged release
Version 1.83.0 — "The Statue's Secret" (Sovereign Relic)
Opened the Sovereign Mines under the Statue of Sovereignty, added the Keeper Warden and Keeper Levels (up to 5), the Sovereign Relic, Keeperbound enchanting, Sovereign Weather events with Sovereign Beams, and the Enchanted Crevice.
Sovereign Relic guide → - Wiki-logged release
Version 1.79.0 — "Wrath of Olympus"
The Atlantis rework: the Olympian god pools with their overseers and rods (Zeus's Thundermaul, Poseidon's Lance, Hades' Soul-Scythe, Apollo's Sunshot). Followed by 1.80.0 "Mermaid Cove" (Apr 18) and 1.81.0 "Companions" (Apr 25), which introduced the Companion Satchel at level 30.
Wrath of Olympus fish guide →
Contents of the September 19 update, or any new island, event or rod after Skycrest — none of these appear on a wiki version page, the wiki codes page or a developer post we could verify as of September 14, 2026. Fisch does tease updates through code names (1.99's SkycrestNextWeek preceded Skycrest), and no such teaser code was listed for 2.01 — so until a version page exists, treat every “next week” claim as rumor.
Start here
New, or back after a break? Walk these four in order — each hands off to the next — then branch into the rest of the cluster.
- 1
Beginner guide
Casting, the reel minigame, selling at Moosewood, and your first boat and rod upgrades.
Open → - 2
Rod tier list
Which of Fisch's 262 rods to buy at each level band, and which to skip.
Open → - 3
Fish database
1,258 fish with rarity, location, bait, season, weather, C$/kg and average value — the full version of the table on this page.
Open → - 4
Working codes
Four codes work as of September 16, 2026 (VroomVroom, CARBON, TemporarySubmarine, SCARLET). Update-launch codes usually die within 24 hours — redeem the day they drop.
Open →
Everything else in the cluster
Game Overview
Fisch is one of the largest fishing simulators on Roblox, with species spread across a long list of biomes — from the starter shores of Moosewood to the depths of Atlantis and, since August 2026, The Deep. Each location introduces new catches, hazards, and rewards.
Core Loop
Developer
Created by Canadian developer WoozyNate, who built the first version solo over about four months. The game moved to the Fisching group on Roblox on November 4, 2024 after its acquisition by DoBig Studios.
Release Info
Released on October 5, 2024; by 2.01 (September 12, 2026) — the wiki's one hundred second release version — Fisch is one of Roblox's most active fishing-sim communities.
Updates
A numbered update lands every Saturday, usually at or just after 16:00 UTC, with livepatches through the following days. Launch codes typically expire within 24 hours. The What's new block above tracks the last several.
Trading Economy
Players trade fish, bobbers, boats and skins — not rods — once both are level 15+, per the Official Fisch Wiki Trading page (guide text reviewed September 14, 2026). The Trade Plaza lists items for S$; community lists set trade values, so see our Fisch value list before committing.
Rarity Tiers
How the 1,258 synced fish split across the wiki's rarity labels, rarest first. The first twelve are Bestiary tiers; the rest (Limited, Special, Extinct, and the crafting drops) are catalogue categories the wiki files alongside them. Open the full database and use its rarity filter to browse any tier.
Common Fisch Misconceptions
Strategy — our take, not a published statFisch has a deep mechanics layer that the in-game tutorial barely scratches, and the gap between what players believe and what the game actually does is where a lot of grinding hours quietly get wasted. These are the misreads we see most often in chat and trade servers.
"Luck fixes everything"
Luck genuinely does raise your odds of hooking higher-rarity fish — the wiki is explicit that higher Luck biases catches up the rarity ladder. But it only re-weights the spawn pool of the spot you are casting in: it cannot pull species from biomes you have not traveled to, it does not affect Divine Secret or Special catches at all, and Shiny/Sparkling odds come from specific rod passives and effects rather than the Luck stat alone. Stacking Luck without addressing your biome choice, bait pairing, and time/weather windows still leaves the fish you actually want out of the pool.
"Rain weather overrides the biome"
Rain is strong, but it is a multiplier on what is already swimming under you, not a portal. You will still pull biome-anchored species during rain; the weather effect amplifies your roll quality, it does not unlock fish from biomes you have not entered. If you want a catch from The Depths, you need to actually be fishing that biome during its conditions, regardless of how hard it is raining at spawn.
"Sell Mythicals straight to the NPC"
NPC sell prices are a floor, not a fair value. A clean Mythical, especially one with a desirable mutation, almost always trades for meaningfully more than the NPC offers. New players burn through their best catches for fast C$ and then wonder why their trade book is empty during event windows.
"Totems and the perfect rod"
Totems are buff windows, not permanent toggles, so people overstate their impact by ignoring duration and cooldown. And there is no single "best rod" — Fisch is a stat-balance game, and the optimal pick changes with the biome and what you are hunting. Test your build against the fish you actually want; chasing a theoretical perfect loadout usually costs more than it earns.
Rod Economics — When to Buy vs Forge vs Hold
Strategy — our take, not a published statRod choice in Fisch is a capital allocation problem. Every C$ you spend on a rod is C$ you cannot put toward a bait stockpile, a biome teleport, or the next tier shop unlock, so the question is never "is this rod good" but "is this rod good for the next few hours of grind I am about to do."
Buying from the shop
Shop rods are priced as accelerators. Early on, the breakeven is fast: the jump from a starter rod to the first tier of paid rods usually pays itself back within a session because your catch value scales with rod Multiplier and your hook rate climbs with Lure Speed. The trap is the middle tier — players pay for an incremental upgrade that gets replaced by a biome-unlock rod a few hours later. If a better rod is one biome away, skip the in-between purchase.
Forging vs flipping up
Fusion at the Forge requires duplicates of the base rod and consumes materials, so the cost is real even when no C$ changes hands. Fusion is +EV when the fused result clearly outclasses the next obtainable tier on a stat you care about — typically Resilience or Control for biomes that punish line tension. If your next biome unlock already grants a rod with comparable stats, the duplicate, time, and materials are better spent grinding forward.
The "best rod always" mistake
Equipping your highest-multiplier rod everywhere feels right and is often wrong. Multiplier raises sell value, but if a biome demands Control or Resilience to land its rare catches, a balanced rod with lower Multiplier produces more completed reels per hour. Shiny hunters in particular should bias toward Luck-leaning loadouts even if the headline Multiplier number is smaller.
Quick decision tree
- If you have less than one shop-tier rod's price, hold and grind to the next biome unlock.
- If you can afford the next shop rod and the next biome is more than a session away, buy.
- If you have duplicates of a rod you already like and the fusion target beats your next biome's reward, forge.
- If your hunt is shiny or mutation-focused, rebalance toward Luck before spending on raw Multiplier.
What I'd tell a friend starting Fisch
From Brandon Sorensen's own playtime — not sourced from a wiki
- Habit: Watch for server events — whale migrations during rainstorms are worth far more of your attention than refreshing standard merchant inventory.
- Mistake to avoid: Skip the intermediate rods entirely. Take a boat to Roslit Bay and save directly for the Carbon Rod; the luck jump is worth arriving with nothing else.
- What guides miss: Favourite your best catches in your hotbar. One misclick at a vendor will sell a legendary fish, and no guide warns you loudly enough about it.
Everything You Need
Fish Database
Fish species with stats & values
Rod Wiki
Rods with stats & progression guide
Active Codes
Get free C$, skins & baits
Fish Values
Current market values for all fish
Value Calculator
Calculate catch values with mutations
Bait Guide
Baits with effectiveness & targets
Biome Guide
Locations with fish & hazards
Biome Atlas
Interactive schematic map of every biome
Beginner Guide
Start your fishing journey today
Frequently Asked Questions
Guide text reviewed September 14, 2026 against the Fisch wiki version, codes and game pages. Counts come from data synced September 26, 2026 (fish roster, Fandom) and September 15, 2026 (prices and rods, Official Fisch Wiki).
What is the latest Fisch update?
As of September 14, 2026 the newest version on the Official Fisch Wiki is 2.01 "Budling Companion", released September 12, 2026 at 16:10 UTC, plus patch 2.01.1 "Fischer's Journal" (September 14, 2026). 2.01 added the Budling companion and three fish, and made all Fischfest 2 content unobtainable. The big update before it was 2.0 "Skycrest" (September 5, 2026): the permanent Skycrest island, 30 fish, 5 rods, Charms, Idol Favor, Wish of the Sky and three Abaia hunts.
When is the next Fisch update?
Fisch ships a numbered update on Saturdays — 1.99 (Aug 29), 2.0 (Sep 5) and 2.01 (Sep 12) all did, in line with the rest of the year on the wiki's Version History. So the next one is expected Saturday, September 19, 2026; recent releases went live between 16:00 and 17:20 UTC. Its contents have not been announced anywhere we can verify as of September 14, 2026 — treat leaks and "next week" rumors as unconfirmed.
How many fish are in Fisch?
Our table lists 1,258 fish synced from the Fisch Fandom wiki on September 26, 2026, 1,210 of them with a C$/kg sell price in the Official Fisch Wiki data synced September 15, 2026. The largest tiers are 11 Divine Secret, 12 Apex, 43 Secret, 9 Relic, 62 Exotic. The Fandom roster is missing 59 fish from The Deep, 35 from the Astral Observatory and 30 from Skycrest that the Official Fisch Wiki documents — 124 in all as of the September 26, 2026 sync.
What are the newest rods in Fisch?
In the Official Fisch Wiki rod data synced September 15, 2026, the newest are the 5 rods from 2.0 "Skycrest" (September 5, 2026): Abaia's Spite, Ancient Idol Rod, Artisan Rod, Breeze Caster, Fruitline; no rod in that data is newer. Before Skycrest, 1.98 (Aug 22) added Meteoric Rod, Rod of the Singularity, Scavenger Rod and Stellarwave Melody. Stats and how to get each are on our Fisch rods list.
Which Fisch codes work right now?
Per the Official Fisch Wiki codes page, checked September 16, 2026, four codes are active: VroomVroom (1,000 C$ + Pancaked Flimsy Rod Skin + 10x Instant Catcher + 5x Luminous Larva + Random Item, until September 27, 2026), CARBON (Carbon Bobber, no expiry), TemporarySubmarine (Submarine Parts (Back Fins, Metal Panels, Side Fins, Submarine Top, Windows), until October 18, 2026), SCARLET (Scarlet Skin for Nate's Blade, until December 15, 2026). Recent launch codes are all expired — LittleBudlingUpdate (2.01, expired September 13, 2026), SkycrestIsInTheSky (2.0, expired September 6, 2026), SkycrestNextWeek (1.99, expired August 30, 2026). Redeem launch codes the day an update drops.
Which Fisch wiki is up to date — Fandom or Fischipedia?
For update notes, fischipedia.org (the Official Fisch Wiki) carries version pages through 2.01; the Fandom wiki's Changelogs page stops at 1.83.0 and its current-version template still reads 1.89.0 as of September 14, 2026, and it has no pages for Skycrest, the Astral Observatory or The Deep. Our fish roster still syncs from Fandom, but fish prices and the rod list now come from fischipedia — and for "what changed this week", use fischipedia or the What's New block above.
Who makes Fisch, and when did it come out?
Fisch was created by Canadian developer WoozyNate and released on Roblox on October 5, 2024. It moved to the Fisching group on November 4, 2024 after its acquisition by DoBig Studios. An in-game day lasts roughly 25–30 real minutes, and day/night plus weather change which fish are in the pool.
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