#3 Most Played on Roblox — 442K+ Peak Concurrent Players

99 Nights

in the Forest

Survival Progress
Night 1Night 30Night 60Night 99

Survive 99 nights in a haunted forest. Build your campfire by day. Avoid the entities by night. Find the 4 missing children to unlock the true ending.

Survivor Briefing

Mission Objective

You have been stranded in a forest that is not what it appears to be. Something hunts within it. Your mission: survive 99 nights. Gather resources by day. Build your campfire. Stay alive when darkness falls.

Four children have gone missing in the forest. Finding them — in the right order — is the only path to the true ending.

Core Loop

☀️
DAY

Gather wood, stone, ore. Build and upgrade campfire. Scout entity patrol routes.

🌅
DUSK

Return to campfire. Prepare shelter. Equip class abilities.

🌑
NIGHT

Entities spawn. Stay hidden. Move only when necessary.

💀
SURVIVE

Reach dawn. Repeat. Find the missing children. Complete 99 nights.

99
Total Nights
4
Missing Children
35+
Classes Available
7
Entities
Classified Intelligence

Entity Threat Board

All confirmed hostile entities. Study their behavior. Your survival depends on it.

— EXTREME THREAT —
🦌
The Deer
Added: Launch
extreme

The primary antagonist. A grotesque bipedal deer-like creature that stalks the forest at night. Its unnatural gait and hollow eyes have traumatized survivors across all 99 nights.

Behavior

Patrols the forest at night. Speeds up when it detects sound or movement. Can hear players running and sees through most hiding spots.

Weakness

Loses tracking ability in dense foliage. Slower near campfire light. Can be temporarily distracted by noise sources away from you.

Survivor Tip

Crouch-walk near The Deer. Never run unless you have a significant head start. The Deer is faster than any class on foot.

ForestDeep ForestSnowVolcanicJungle
— HIGH THREAT —
🐱
The Cat
Added: March 7, 2026 — Jungle Part 2
high

An unnervingly fast predator introduced with the Jungle biome. Smaller than The Deer, it compensates with sheer speed and relentless pursuit. Players report it as "The Deer but worse."

Behavior

Exclusively spawns in Jungle biome. Extremely fast movement — faster than The Deer. Will sprint directly at detected players with minimal warning.

Weakness

Has a shorter detection range than The Deer. Loses targets if you break line-of-sight around trees.

Survivor Tip

The Jungle is high-risk. Never explore the Jungle biome without the Explorer or Assassin class. If The Cat starts chasing, get behind the largest tree you can find.

Jungle
🦇
The Bat
Added: Launch
high

A cave-dwelling creature that patrols near the Bat Cave landmark. Its sonic screech can summon Cultists to your location — making a bat encounter rapidly escalate into multiple threats.

Behavior

Stays near the Bat Cave entrance. Emits sonic screech on player detection, which calls Cultists. Does not leave the cave area.

Weakness

Fixed patrol zone. If you avoid the Bat Cave at night, you avoid The Bat. Can be bypassed by going around its patrol zone.

Survivor Tip

Mark the Bat Cave location during the day. At night, give it a wide berth. The Bat + Cultist combo is deadlier than The Deer alone.

ForestDeep Forest
— MODERATE THREAT —
🐏
The Ram
Added: Launch
medium

A horned creature that charges players it detects. Less persistent than The Deer — it will disengage after losing sight of you.

Behavior

Charges in a straight line when it spots a player. Loses interest faster than The Deer. Can be dodged by sidestepping the charge.

Weakness

Predictable charge pattern. Sidestep the charge and it overshoots. Loses interest quickly after losing visual.

Survivor Tip

If The Ram charges, dodge sideways. It will run past you. Do not climb trees — The Ram can track you waiting in trees.

ForestDeep ForestSnow
🦉
The Owl
Added: Launch
medium

An aerial threat that patrols from above. Its bird's-eye view gives it detection advantage over ground-level hiding spots. Swoops to attack detected players.

Behavior

Flies above the forest canopy. Harder to detect at night until it swoops. Sees over obstacles that block ground-level entities.

Weakness

Dense jungle canopy blocks its aerial view. Indoor structures offer protection. It cannot fly into caves.

Survivor Tip

In open biomes (Snow, Volcanic), The Owl is more dangerous due to fewer hiding spots. Stay near trees or structures when The Owl is patrolling.

ForestDeep ForestSnowVolcanic
🧟
Cultists
Added: Launch
medium

Robed figures that roam the forest. Regular Cultists patrol predictably. Jungle Cultist variant (added Feb 28) has increased aggression and speed in Jungle biome.

Behavior

Patrol in set paths. Summoned by The Bat's screech. Jungle Cultists are more aggressive and move faster than standard variants.

Weakness

Predictable patrol routes. Can be waited out. Losing line-of-sight breaks their chase.

Survivor Tip

Map out Cultist patrol routes on night 1-5. By night 10 you should know which paths to avoid. Cultists near the Bat Cave are the most dangerous cluster.

ForestDeep ForestJungle
— LOW THREAT —
🐗
Boars
Added: Feb 28, 2026 — Jungle Part 1
low

Wild boars added with the Jungle biome update. Primarily environmental hazards — they will attack if provoked but do not actively hunt players like other entities.

Behavior

Roam in Jungle biome. Aggressive if player comes within close range. Does not actively seek players.

Weakness

Slow to react. Easy to outmaneuver. Provocation range is small — maintain distance.

Survivor Tip

Boars are a Jungle biome tax. Give them space and they ignore you. The bigger threats in Jungle are The Cat and Jungle Cultists.

Jungle
Survivor Classification

Class Tier List

35+ classes ranked by overall survival utility. Purchased in the lobby General Store. Limited classes available during seasonal events only.

S
Tier S
Best-in-Slot — Pick these first
🤖
Cyborg
All-Around
S
Lvl 1Enhanced stamina — sprint longer before exhaustion
Lvl 2Damage resistance — take less damage from entities
Lvl 3Emergency boost — short-duration speed burst with 60s cooldown

Best general class for new players. Stamina + resistance covers both offensive and survival scenarios.

🧛
Vampire
Combat
S
Lvl 1Life steal — regain health on successful hits
Lvl 2Night vision — enhanced visibility in darkness
Lvl 3Bat form — brief transformation granting flight and invisibility (2 min cooldown)

Dominant in combat and exploration. Night vision makes The Owl less threatening. Bat form is the most powerful escape tool in the game.

A
Tier A
Strong — Reliable for any run
🗡️
Assassin
Speedrun / Evasion
A
Lvl 1Faster base movement speed
Lvl 2Smoke bomb — creates decoy to distract entities (30s cooldown)
Lvl 3Invisibility — 5-second cloak with 90s cooldown

Top pick for speedrunners. Invisibility + speed lets you reach children faster. Weak in sustained fights.

🧭
Explorer
Navigation / Speedrun
A
Lvl 1Map awareness — entities appear on minimap within range
Lvl 2Resource radar — nearby resources highlighted through terrain
Lvl 3Pathfinder — reveals shortest route to nearest missing child

Best for first-time completions. Pathfinder ability removes child-location guesswork. Map awareness prevents entity ambushes.

🪓
Lumberjack
Resource Gathering
A
Lvl 1Double wood yield from trees
Lvl 2Axe mastery — faster chopping speed
Lvl 3Fortify — instantly reinforce current shelter structure

Essential for players focusing on base-building and campfire upgrades. Dramatically accelerates the Campfire Level grind.

💀
Necromancer
Support / Unique
A
Lvl 1Spirit sight — see recently deceased entities as ghosts
Lvl 2Summon — call a skeleton minion that distracts entities
Lvl 3Corpse explosion — detonate a fallen enemy for area damage

Skeleton minion is a game-changer for managing The Bat + Cultist scenarios. Pulls aggro so you can escape or complete objectives.

🐰
Bunny
Easter Event — Speed
ALIMITED
Lvl 1Hop boost — small jump height increase
Lvl 2Egg sense — detects hidden Easter eggs within range
Lvl 3Turbo hop — rapid consecutive jumps bypass terrain obstacles

Functionally similar to Assassin for speed but with terrain bypass. Added for Easter event (March 28, 2026). Limited availability.

B
Tier B
Situational — Good in the right hands
🏹
Hunter
Ranged Combat
B
Lvl 1Bow proficiency — faster draw speed
Lvl 2Trap mastery — place 2 traps simultaneously
Lvl 3Eagle eye — slows entities in your line of sight

Good for players who want to engage entities at range. Traps help protect campfire during night.

⚕️
Medic
Healing
B
Lvl 1Enhanced healing items — bandages heal double
Lvl 2Adrenaline shot — full heal with 120s cooldown
Lvl 3Team medic — revive nearby players faster (multiplayer bonus)

Useful in multiplayer. In solo, Cyborg's passive resistance outperforms Medic's reactive healing.

🧙
Witch
Halloween Event
BLIMITED
Lvl 1Potion brewing — craft special potions faster
Lvl 2Hex — temporarily freeze one entity (45s cooldown)
Lvl 3Broomstick — short-range flight with 60s cooldown

Strong during Halloween event for potion-based objectives. Limited outside event context.

C
Tier C
Niche — Outclassed by stronger options
🔨
Builder
Construction
C
Lvl 1Structures cost 25% less resources
Lvl 2Build speed increased by 50%
Lvl 3Blueprint — access to exclusive fortified shelter design

Very niche. Resource savings matter early but Lumberjack's gathering bonuses make Builder redundant past night 20.

Case Files — Classified

Missing Children

Four children are hidden in the forest. Find all four — in the correct order — to unlock the true ending. Campfire level determines who you can reach.

Campfire Level Requirements

1
Starting level
Unlocks: Basic shelter, basic tools
2
20 Wood + build shelter
Unlocks: Dino Kid accessible, stone tools
3
40 Wood + 20 Stone
Unlocks: Advanced shelter, fire torches
4
60 Wood + 40 Stone + 10 Ore
Unlocks: Kraken Kid + Blue Door Cave accessible
5
80 Wood + 60 Stone + 20 Ore
Unlocks: Squid Kid accessible, metal tools
6
100 Wood + 80 Stone + 40 Ore + 5 Rare
Unlocks: Koala Kid + True Ending unlocked
CASE #001
🦕
Dino Kid
Requires CampfireLevel 2
Last Known Location
Hidden near fallen log cluster, northwest quadrant
Access Requirement
Reach Campfire Level 2 (build shelter + collect 20 wood)
Rescue Reward
Unlock Day Structure crafting blueprint + 200 XP
CASE #002
🦑
Kraken Kid
Requires CampfireLevel 4
Last Known Location
Blue door cave — only accessible via cave on eastern ridge
Access Requirement
Campfire Level 4 + locate Blue Door cave entrance
Rescue Reward
Blue Door cave unlocked as permanent shelter + 400 XP
CASE #003
🦑
Squid Kid
Requires CampfireLevel 5
Last Known Location
Stone ruins, southern forest edge near volcanic boundary
Access Requirement
Campfire Level 5 + all previous children rescued
Rescue Reward
Volcanic biome resource cache access + 500 XP
CASE #004
🐨
Koala Kid
Requires CampfireLevel 6
Last Known Location
Deep Forest center — requires navigating past entity clusters
Access Requirement
Campfire Level 6 + ALL other children rescued first
Rescue Reward
True ending unlocked — credits sequence plays after night 99 + 1,000 XP + rare cosmetic
🏆

True Ending

Rescue all 4 missing children AND survive all 99 nights to trigger the true ending cinematic. You receive a unique cosmetic reward and permanent “True Survivor” badge.

Terrain Analysis

Biome Guide

The Forest and Deep Forest are always present. Three additional biomes (Snow, Volcanic, Jungle) each have a 1-in-3 chance of spawning alongside the main forest.

🌲
Forest
Always — starting biome

The default biome. Dense pine trees, clearings, and the main campfire location. Every run starts here. Contains the most resources but also houses The Deer and The Bat.

Entities Present
The DeerThe BatThe RamThe OwlCultists
Resources
WoodBerriesStoneHerbs
Special Features
  • Main campfire spawn point
  • Bat Cave landmark
  • Multiple shelter-building spots
  • Highest resource density
🌑
Deep Forest
Always — borders Forest biome edges

The darkest region of the map. Visibility is severely reduced even with light sources. Entity density is highest here. Contains the Koala Kid but approaching without max campfire level is extremely dangerous.

Entities Present
The DeerThe OwlCultistsThe Ram
Resources
Rare herbsDark woodObsidian fragments
Special Features
  • Severely reduced visibility
  • Highest entity density
  • Koala Kid location (final child)
  • Rare resource nodes
❄️
Snow Biome
1/3 chance — random spawn alongside Volcanic/Jungle

A snow-covered expanse with minimal tree cover. Open terrain makes hiding from The Owl nearly impossible, but The Deer is easier to spot against white snow. Unique cold mechanic drains health without warmth.

Entities Present
The DeerThe RamThe Owl
Resources
Ice crystalsFrozen berriesSnow wood
Special Features
  • Cold damage mechanic — warmth items required
  • Open terrain — reduced cover
  • Unique snow-only resources
  • The Owl is deadlier here
🌋
Volcanic Biome
1/3 chance — random spawn alongside Snow/Jungle

Rocky terrain with lava pools and geothermal vents. Standing too close to lava deals tick damage. Fewer entities, but terrain itself is deadly. Houses rare volcanic resources for advanced crafting.

Entities Present
The DeerThe Owl
Resources
Magma stoneVolcanic oreHeat crystals
Special Features
  • Lava damage zones
  • Geothermal vent platforms
  • Rare volcanic resources
  • Fewest entities of any biome
🌴
Jungle Biome
1/3 chance — random spawn alongside Snow/Volcanic

Dense jungle canopy that blocks The Owl's aerial detection. However, it introduced The Cat (fastest entity in the game) and Jungle Cultists. High risk, high reward — contains the most XP per night.

Entities Present
The CatJungle CultistsBoarsThe Deer
Resources
Exotic woodJungle berriesRare vinesGems
Special Features
  • Canopy blocks The Owl's detection
  • The Cat exclusive biome
  • Jungle Cultist variant
  • Highest XP density
  • Boar environmental hazards
Signal Intercepted

Active Codes

Free diamonds and gems. Codes are case-sensitive. Last verified April 2026.

afterpartyACTIVE
💎 15 Diamonds

Redeem via the Codes button on the left side of the lobby screen.

yay fishingACTIVECHAT CODE
💎 2 Gems

Type “yay fishing” in in-game chat. Requires Campfire Level 2 and a fishing rod in inventory.

How to redeem standard codes: Open the game in Roblox → look for the Codes/Gift icon on the left side of the screen in the lobby → type or paste the code → click Redeem.
Transmission Log

Update History

1
April 7, 2026
Easter Part 2
  • Additional Easter egg locations added to Deep Forest
  • Bunny class Level 3 ability buffed (turbo hop distance increased)
  • Easter cosmetic reward extended through April 20
2
March 28, 2026
Easter Update
  • Easter egg hunt event added — 25 hidden eggs across all biomes
  • Bunny class introduced as limited-time class
  • Spring cosmetics added to General Store
  • Code: afterparty added
3
March 22, 2026
Recycler & Crafting Update
  • Recycler building added to camp — converts unwanted items into components
  • Advanced crafting recipes for metal armor and enhanced tools
  • New craftable: Signal Lantern (extends entity detection range)
4
March 7, 2026
Jungle Biome Part 2 — The Cat
  • The Cat entity added — exclusive Jungle biome predator
  • Jungle Cultist variant introduced (faster, more aggressive than standard)
  • Jungle canopy now blocks The Owl's aerial detection
  • Exotic resource nodes added throughout Jungle
5
February 28, 2026
Jungle Biome Part 1
  • Jungle Biome added as third random biome (alongside Snow, Volcanic)
  • Boars added as environmental hazard in Jungle
  • New jungle-exclusive resources: exotic wood, rare vines
  • Jungle Cultist behavior patterns added
Survivor Intel

Frequently Asked Questions

What is 99 Nights in the Forest?

99 Nights in the Forest is a Roblox horror/survival game where you must survive 99 nights in a haunted forest. During the day, you gather resources and build your campfire. At night, deadly entities hunt you. The true goal is finding all 4 missing children hidden throughout the forest to unlock the true ending.

Who are the entities in 99 Nights in the Forest?

The main entities are: The Deer (primary antagonist, extreme threat), The Cat (Jungle biome, fastest entity), The Bat (caves, summons Cultists), The Ram (charges players), The Owl (aerial patrol), Cultists (roaming/summoned), and Boars (Jungle biome environmental hazard).

What are all the codes for 99 Nights in the Forest?

Active codes: "afterparty" (15 Diamonds — redeem via Codes button in lobby) and "yay fishing" (2 Gems — type in chat with Campfire Level 2 and a fishing rod). These are the only verified active codes as of April 2026.

How do I find all the missing children?

There are 4 missing children. Dino Kid is found at Campfire Level 2 (northwest fallen logs). Kraken Kid requires Level 4 and the Blue Door cave (eastern ridge). Squid Kid needs Level 5 (southern ruins). Koala Kid needs Level 6 AND all other children rescued first (Deep Forest center). Finding all 4 unlocks the true ending.

What is the best class in 99 Nights in the Forest?

For all-around play, Cyborg is the best class — enhanced stamina and damage resistance help in all situations. For combat, Vampire's life steal + night vision + bat form is exceptional. For speedrunning the true ending, Assassin or Explorer are top picks.

What biomes are in 99 Nights in the Forest?

There are 5 biomes: Forest (always present, starting area), Deep Forest (always at map edges, darkest zone), Snow (freezing temps, 1/3 chance spawn), Volcanic (lava hazards, 1/3 chance), and Jungle (canopy cover, The Cat, 1/3 chance — added February 2026).

How does the campfire level system work?

Your campfire has 6 levels. Each level unlocks new crafting options and is required to find certain missing children. Level 2 = Dino Kid accessible. Level 4 = Kraken Kid. Level 5 = Squid Kid. Level 6 = Koala Kid (true ending). Build shelters and gather wood + stone + ore to level up.

Who developed 99 Nights in the Forest?

99 Nights in the Forest was developed by Grandma's Favorite Games. The game reached 442K+ concurrent players and became the #3 most-played game on Roblox at its peak. It has received multiple updates in 2026 including two Jungle biome updates and the Easter event.

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