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Biomes & Locations

Every fishing location in Fisch -- from beginner ponds to endgame depths

β“˜

How we source this page. Biome descriptions, notable species, and NPCs below are summarised from the public Fisch Fandom wiki and the community-run Fischipedia. Last verified: 2026-04-21.

We deliberately do not publish exact in-game prices, bestiary-completion percentages, weight caps, or per-fish C$/kg values here β€” those change every balance patch. For live numbers, check the wiki or the in-game UI directly. Fish counts shown are approximate.

Total Locations
16
Total Fish Across Biomes
313
Difficulty Tiers
5
Showing 16 of 16 locations
🌲

Moosewood

Beginner
Fish Count
15

The starting town where every angler begins. Calm freshwater ponds and a small harbour β€” the on-ramp for learning the core fishing loop.

Notable Fish:
AnchovyLargemouth BassBreamPerchCatfishPike
NPCs:
Pierre (tutorial)Travelling Merchant
Features:
Starter fishing spotsBait shopRod shopHarbour

Spawn point. Pierre teaches the tutorial.

🐒

Terrapin Island

Early
Fish Count
12

A turtle-shaped island south of Moosewood with sandy shores and palm trees. An early-game stop with its own NPC lineup.

Notable Fish:
GudgeonSeahorseTriggerfishMoray Eel
NPCs:
ShipwrightAnglerJack
Features:
Sandy beachesPalm treesCellar door

Early-game destination with accessible fishing.

πŸŒ…

Roslit Bay

Intermediate
Fish Count
25

A western harbour town known for Arapaima and a merchant hamlet. Also the gateway to the Coral Reef route toward Atlantis.

Notable Fish:
ArapaimaPufferfishClownfishRed SnapperBarracuda
NPCs:
MerchantsOrc (Magma Rod trade)
Features:
Merchant hamletVolcanoCoral Reef route

Coral Reef here is the community-known entry route toward Atlantis.

πŸ„

Mushgrove Swamp

Intermediate
Fish Count
14

A misty swampland of oversized mushrooms and abandoned structures, with a hidden Alligator Marsh for braver anglers.

Notable Fish:
MudfishSnakeheadAlligator Gar
NPCs:
Guard (sells crab cages and GPS)
Features:
Alligator MarshSmokescreen TotemWatchtower
Hazards:
Alligators in the marshLow visibility fog

Smokescreen Totem creates fog. Swamp Lurker is rain-only per community reports.

❄️

Snowcap Island

Intermediate
Fish Count
18

A frozen island with glaciers and ice peaks. Features a mysterious cave system and a secluded pond that community players associate with the Pond Emperor.

Notable Fish:
BluegillGraylingHerringArctic CharPond Emperor
NPCs:
Wilson (lost-rod quest)
Features:
Snowcap PondMysterious caveWindset TotemGlaciers
Hazards:
Slippery iceBlizzard weather

Pond Emperor is a widely-reported rare catch in the secluded pond.

β˜€οΈ

Sunstone Island

Intermediate
Fish Count
14

A former quarry northwest of Moosewood. Home to the wizard Merlin, who sells enchanting materials, and his daughter Rhea.

Notable Fish:
GlassfishLionfishSunfishGolden Koi
NPCs:
Merlin (sells Enchant Relic and Luck enchants)Rhea
Features:
Sundial TotemQuarry ruinsMerchant docks

Merlin is the canonical enchanting-material vendor.

🌊

The Ocean

Intermediate
Fish Count
57

The vast open water that surrounds every island. Home to a broad mix of pelagic species and occasional weather events like whirlpools.

Notable Fish:
HaddockCodTunaSwordfishMarlinGreat White SharkOarfish
Features:
Whirlpool eventsBroad pelagic fishingShip encounters
Hazards:
StormsWhirlpools

The largest biome by area. Species and rarity vary by region and weather.

πŸ›οΈ

The Arch

Intermediate
Fish Count
8

A natural stone-arch formation between Mushgrove Swamp and the Statue of Sovereignty. Notable for Rabbitfish and the NPC Caleia.

Notable Fish:
Rabbitfish
NPCs:
Caleia (Destiny Rod)
Features:
Shares ocean fish pool plus unique species

Caleia offers the Destiny Rod once the player's bestiary progress is sufficient; check in-game UI for the current threshold.

πŸ΄β€β˜ οΈ

Forsaken Shores

Advanced
Fish Count
10

A pirate-themed island near Roslit Bay with a skull-shaped cave, abandoned pirate camps, and ghostly species that appear at night.

Notable Fish:
Ghost FishSkeleton Fish
Features:
Skull cavePirate campsNight-only catches
Hazards:
Dark navigation

Ghost Fish is a night-only catch.

πŸ¦•

Ancient Isle

Advanced
Fish Count
22

An archaeological-themed island featuring prehistoric fish species and the Megalodon line, including the rare Phantom Megalodon.

Notable Fish:
CladoselacheDunkleosteusHelicoprionMosasaurusMegalodonAncient MegalodonPhantom Megalodon
NPCs:
Rod vendor (Phoenix / Stone rods)
Features:
Waterfall secret entrancePrehistoric speciesEclipse Totem
Unlock: Accessible by boat β€” community maps describe a waterfall route.

Home to the Megalodon line. Exact Phantom Megalodon rarity/weight drifts with patches β€” check the wiki for live values.

πŸ•³οΈ

Vertigo (The Great Abyss)

Advanced
Fish Count
9

A dark underwater cave lit by crystals, reached via a whirlpool entrance. The canonical starting point for deep-sea content, with rare species like Nessie.

Notable Fish:
AnglerfishGoblin SharkVampire SquidCoelacanthNessie
NPCs:
Synth (Nocturnal / Aurora rods)
Features:
Vertigo's Dip (shallow pool)Crystal lightingWhirlpool entrance
Hazards:
DarknessLimited visibility

Completing the Vertigo bestiary is the community-known prerequisite for The Depths (via a Depths Key).

⚑

Keeper's Altar

Advanced
Fish Count
5

An underground enchanting chamber reached via an elevator at the Statue of Sovereignty. The canonical place to enchant rods.

NPCs:
Cole (entry fee)
Features:
Rod enchanting station
Unlock: Pay the entry fee to Cole at the Statue of Sovereignty.

The game’s enchanting hub. Entry fee amount drifts with patches.

πŸŒ‘

Desolate Deep

Advanced
Fish Count
15

A deep-sea zone behind Sunstone Island, reached via a buoy. Players report it requires Advanced Diving Gear and features sea mines and bioluminescent coral.

Notable Fish:
BlobfishLanternfishViperfishGiant IsopodBarreleye
Features:
Bioluminescent coralDesolate Pocket (hidden trading island)Magic Mirror
Hazards:
Sea minesOxygen managementDeep darkness
Unlock: Advanced Diving Gear.

Desolate Pocket is a hidden sub-island with an oxygen refill.

🌊

The Depths

Endgame
Fish Count
18

An endgame fishing zone gated behind Vertigo completion. Home to some of the game’s most valuable and aggressive deep-sea creatures.

Notable Fish:
Deep-sea DragonfishGulper EelSea Leviathan
Features:
Endgame-exclusive species
Hazards:
Extreme depthAggressive creaturesDarkness
Unlock: Depths Key (community-documented gate requires Vertigo bestiary progress).

Sea Leviathan is one of the most valuable catches at this tier.

πŸ›οΈ

Atlantis

Endgame
Fish Count
59

The underwater city reached via the Coral Reef at Roslit Bay. A submarine is required. Contains multiple sub-zones and the Kraken line.

Notable Fish:
Atlantean SardineNeptune's NibblerCrystal JellyfishGolden SeahorseThe KrakenAncient Kraken
Features:
Multiple sub-zonesUnderwater city ruins
Hazards:
Submarine requiredComplex navigation
Unlock: Submarine + Roslit Bay Coral Reef route.

The Kraken line lives here. Exact weights/values drift β€” see the wiki.

🧊

Northern Expedition

Advanced
Fish Count
12

A separate Arctic-themed map with camps and ice-fishing mechanics. Features themed rods tied to each camp.

Features:
Separate mapArctic campsThemed rods per camp
Hazards:
Extreme cold

Fish species here vary by camp β€” refer to the wiki rather than a static list, as Expedition content has seen multiple patches.

Exploration Tips

What order should I explore biomes?

Start at Moosewood to learn the basics, then explore Terrapin Island and Roslit Bay. Once you have a solid rod, tackle Mushgrove Swamp and Snowcap Island. Advanced players should head to Ancient Isle and Vertigo, with endgame content in The Depths and Atlantis.

How do I unlock locked biomes?

Each locked biome has specific requirements. Some need items like the Depths Key (100% Vertigo Bestiary), others need equipment like Advanced Diving Gear or a Submarine. Check each biome's unlock requirement for details.

Are there hidden areas within biomes?

Yes! Many biomes have secret sub-areas like the Alligator Marsh in Mushgrove Swamp, the Snowcap Pond on Snowcap Island, and the Desolate Pocket behind Sunstone Island. Explore thoroughly and look for hidden entrances.

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