Cursed Partners

Complete
Quick Answer

Cursed Partners is a Jujutsu Shenanigans character with 5 base move entries and an awakened form, True Love, carrying 6 more. Health is 90; the unlock condition is Free. Added in V1.58 and finished in V1.63. Of the moves that declare a block behaviour, 50% are unblockable.

Health
90
Unlock
Free
Version added
V1.58
Version finished
V1.63

Health and unlock are the infobox text from Cursed Partners's page on the Jujutsu Shenanigans Fandom wiki, reproduced as written — ranges and hedges included. The version columns come from the wiki's Characters index; only characters filed under "Complete" there carry a finished version, which is why most of the roster shows none.

The wiki files this character under Complete: both the base kit and the awakened moveset are documented.

This kit, counted

Every figure below is arithmetic over the move rows on this page. They describe the shape of the kit as documented — they are not a rating, and they cannot tell you whether Cursed Partners beats anyone.

Named moves
11
Unblockable share
50% of 8 that state one
Avg cooldown
28.75s across 8 moves
Bypasses ragdoll
50% of 8 that state it

Put Cursed Partners next to another character to see these side by side — including the damage and cooldown spread, and what each number refuses to claim.

Base kit

Four numbered moves plus the Special, as the wiki lists them.

  • 1

    Severing Path

    The user slides 18 studs forwards while sweeping the floor with their blade and imbuing it with cursed energy. If landed, they will lock the enemy in front of them then follow up with 3 quick swings of their katana, with the final hit launching them upwards.

    Damage
    10.9, 4 for sweep, 2.3 per swing
    Cooldown
    15s
    Block
    Blockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • 2

    Resolute Slash

    By aiming at a spot within 25 studs, the user vanishes while winding up a long swing of their tool, before reappearing to finish the attack.

    Damage
    12
    Cooldown
    15s
    Block
    Unblockable
    Interrupt
    Interruptible
    Ragdoll
    Cannot Bypass Ragdoll
  • 3

    Outburst

    The user holds their holstered katana by the handle to apply cursed energy to their incoming swing, triggering a giant uncounterable burst that deals damage through block (though is unable to kill through it) in 13x13 stud radius, ragdolling targets upwards. Holding the move will strengthen the burst even more, as a 3-segmented bar lies to the right of the user to indicate the stage of power that the burst has reached. Each stage slightly increases the burst's damage and radius (by about 2 studs), and on the final stage, the burst will be fully unblockable unless the user is hit before it triggers.

    Damage
    2 for swing, 4 for burst (+2 per stage, up to +6)
    Cooldown
    16s
    Block
    Semi Blockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • 4

    Second Wind

    The user rushes 20 studs forward while gaining melee i-frames by boosting their feet with cursed energy. If an enemy is met on the way, they will be grabbed by the face and fiercely slammed on the floor. This move can be used for a second time if missed before going on cooldown, although its endlag will be significantly higher on block.

    Damage
    10, 2 for grab, 8 for slam
    Cooldown
    16s, none if failed on the first use
    Block
    360 Blockable
    Interrupt
    Interruptible
    Ragdoll
    Cannot Bypass Ragdoll
  • Special

    Rika

    Upon using the special, Rika, the Queen of Curses, will partially manifest to the user’s right and stay by their side, functioning as a separate, intangible, invisible entity. The special possesses several extensions to make her useful in battle: *Pressing the special after Rika is summoned will make her visible to others and switch from the user’s moveset to her own. This is indicated by a faint glow radiating from the user's ring. **While her moveset is toggled, Rika will be able to detach from the user's side by following their movement inputs and traveling at high speeds, even during stun. However, she is unable to go further than 100 studs away from the user. **Rika will be recalled to the user's side as they revert to their own moveset if the special is pressed once again or one of her moves were used (which will put her entire moveset on cooldown), unless the special was held or the user is inside a foreign domain expansion while she is not. *In combat, Rika will face the target at all times, allowing her to attack properly. She will specifically do this to a target if: **They were attacked by the user. **The special was pressed while the cursor was aimed on them. **They were the closest enemy when Rika attacked. *Double-pressing the special will dismiss Rika.

    Damage
    not published
    Cooldown
    not published
    Block
    not published
    Interrupt
    Uninterruptible
    Ragdoll
    not published

Awakening — True Love

The awakened form's own moveset. Several moves share a name with a base move and have different numbers in this form; the awakened block is what is shown here.

  • 1

    Elbow Rush

    The user dashes forwards, traveling about 38.5 studs while swinging their right arm to land an elbow strike that sends the opponent spinning away, before quickly appearing behind them along with Rika so both can barrage the enemy from the back and front, before the user delivers a final blow that launches them far ahead. Awakening drain is halted during this, but missing the elbow strike will apply tremendous endlag, while the barrage's damage will be lowered if the elbow strike was landed while Rika is busy.

    Damage
    4 for elbow hit, 5 for flurry (8 with Rika), 6 for last hit
    Cooldown
    15s
    Block
    Unblockable
    Interrupt
    Interruptible
    Ragdoll
    Cannot Bypass Ragdoll
  • 2

    Copy

    By default, the user possesses the Cursed Speech technique which, by bearing the Snake Eyes and Fangs mark around their mouth, allows them to command all players in a 35 stud radius to stop moving, effectively stunning them in place for 2.5 seconds. Copy will activate other moves depending on the technique selected by Copy Wheel, which will be shown as a tooltip: *Limitless: Reversal Red MAX (from ) *Shrine: Dismantle (from , Blocking Dummies, and NPCs) *Doors: Shutter Doors (from ) *10 Shadows: Nue (from ) *Adaptation: Adaptation (from , does not work in Infinite Void, and counts as a base move) *Transfiguration: Idle Transfiguration (from and Transfigured Humans) *Blood: Charged Piercing Blood (from ) *Boogie Woogie: Brothers (from ) *Execution: Final Judgment (from ) *Puppets: Puppet Barrage (from ) *Projection: Flash Freezing (from ) *Ratio: Sharpen (from ) *Disaster Plants: Root Swarm (from ) *Granite Blast: Granite Blast (from ) *Black Mucus: Black Mucus (from ) *Mass: Mass Breaker (from ) *Clairvoyance: Eye Catching (from ) *Handsword: Ambush (from ) *Bird Control: Bird Control (from ) *Roaches: Roach Swarm (from ) *Dismantle: Strong Dismantle (from , counts as an Awakening move) *Kamehameha: Kamehameha (From )

    Damage
    Depends on the move used None (Cursed Speech)
    Cooldown
    15s for Cursed Speech and base copies 25s for Awakening copies
    Block
    360 Blockable
    Interrupt
    Interruptible
    Ragdoll
    Cannot Bypass Ragdoll
  • 3

    Energy Ripple

    The user pulls out their cursed tool and drives it into the floor while imbuing it with cursed energy to create a field around them that will push all enemies within 27 studs away. Directly landing the stab on a knocked enemy extends their ragdoll but does not deal any damage.

    Damage
    19
    Cooldown
    18s
    Block
    Unblockable
    Interrupt
    Uninterruptible
    Ragdoll
    Bypasses Ragdoll
  • 4

    Authentic Mutual Love

    The user casts their Domain Expansion, conjuring a stone platform with several structures rising from the ground, and knots symbolizing their love circling the sky. Several blades rain down, though only four land within reach, all imbued with a random technique out of the following: Shrine, Thin Ice Breaker, Clairvoyance, Cursed Speech, Shikigami. By standing near a blade, the user can equip it then run for about 55 studs before swinging the sword to activate its technique. These blades give no awakening progress, and after each pickup, another blade will fall from above. This domain breaks immediately if no enemies are within, and has a longer windup than normal.

    Damage
    Depends on katana
    Cooldown
    120s
    Block
    Unblockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • Special

    Rika

    Despite being fully manifested, Rika still functions similarly in base. Although this time, she will only be dismissed once the Awakening ends, and will gain 4 entirely different moves that do not share any cooldowns.

    Damage
    not published
    Cooldown
    not published
    Block
    not published
    Interrupt
    Uninterruptible
    Ragdoll
    not published
  • Awakening Ability

    Copy Wheel

    The user's own technique allows them to copy and use other cursed techniques, but only through certain requirements. Pressing the Awakening button will open a wheel displaying all techniques that the user has copied so far, and selecting one will equip it and make it accessible through the second move, Copy. This can be done during stun, and the wheel will harbor 4 techniques, but has a second page that can be switched to by pressing its center or using the special. If the user copies more than 8 techniques, the newly copied technique will override their oldest one, starting with Cursed Speech. To copy a cursed technique, Rika must attack an enemy (via Rika Downslam, Rika Slam, or Elbow Rush) or kill them (via Rika Smash or Rika Haymaker). Any obtained copies will be revealed on the user's right. Using a copied technique will put it on cooldown, but other techniques can be swapped to and used in the meantime.

    Damage
    not published
    Cooldown
    not published
    Block
    not published
    Interrupt
    Uninterruptible
    Ragdoll
    not published
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Where this comes from

The moveset and version columns come from the Characters index on the Jujutsu Shenanigans Fandom wiki; health, unlock and each move's description, damage, cooldown, block type, interrupt and ragdoll behaviour come from Cursed Partners's own page. Moves are matched between the two by exact name only, so a compound row that does not match an ability block stays blank rather than being paired with a guess. Last synced August 14, 2026.

Anything the wiki prints as "TBA" or omits entirely is shown as not published. Nothing on this page is drawn from the Jujutsu Kaisen manga or anime, and no damage number, cooldown, tier or date is inferred.

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