Jujutsu Shenanigans Update History
Every patch note the game's Fandom wiki has recorded: 2,183 changelog entries across 115 versions, from V1.00.1 to V1.80. Searchable across all of it, and — this is the part nobody else publishes — filterable by the character each entry names.
The Jujutsu Shenanigans wiki logs 115 versions and 2,183 individual changelog entries, V1.00.1 through V1.80. The newest, V1.80, carries 52 entries. The log records no release dates, so this page is ordered by version rather than by date. 934 of the entries name a move, character or form the wiki documents and are matched to that character automatically; the other 1,249 name none and are shown unattributed.
Read this before you read the log
- There are no dates on this page, anywhere.The dataset behind it carries version strings and changelog text — nothing else. The log is ordered by version, newest first, because that is how the wiki orders it. No date is estimated from a version's position in the sequence, and none is copied in from elsewhere. If you need to know when V1.80 shipped, this is not the page that can tell you.
- The character labels are matched by a program, not written by an editor. Every character label on an entry below was produced by searching that entry's text for the 256 move, character and form names the wiki publishes. Nothing was curated, checked or corrected by hand. The exact rules, the failure modes they were built to stop, and the share of entries they leave unlabelled are set out in full further down.
- Entries naming no recognised move are shown unattributed, not guessed at. 1,249 of the 2,183 entries — 57.2% — carry no character label. They are all still here, in full, under their version. An absent label means the matcher found nothing it recognised, never that the entry did not matter.
- The wiki's own grouping of these bullets is not reproduced. Its changelog tables sorted runs of entries under headings of their own. Our sync captured the entries and not those headings — the table layout changed twice over the log's life and the grouping was not reliably derivable from what came through. Rather than rebuild it from inference, it is simply absent.
Per-character patch history
This is the view the wiki does not offer and that no other Jujutsu Shenanigans guide publishes: the whole log, filtered to one character. Pick a name and the 2,183 entries collapse to the ones that mention one of that character's moves. It is derived automatically from move names, so read the precision section below before you treat any count here as complete.
| Character | Entries | Versions | Newest | Wording of those entries |
|---|---|---|---|---|
| Perfectionmoveset → | 10710 shared with another character | 40 | V1.78 | 19 Added · 2 Removed · 26 Fixed · 6 Increased · 8 Decreased · 7 Reworked · 39 Other |
| Ten Shadowsmoveset → | 10543 shared with another character | 44 | V1.78 | 15 Added · 3 Removed · 34 Fixed · 4 Increased · 8 Decreased · 3 Reworked · 38 Other |
| Cursed Partnersmoveset → | 883 shared with another character | 21 | V1.80 | 14 Added · 11 Fixed · 10 Increased · 6 Decreased · 10 Reworked · 37 Other |
| Defense Attorneymoveset → | 733 shared with another character | 17 | V1.76.1 | 12 Added · 10 Fixed · 13 Increased · 5 Decreased · 2 Reworked · 31 Other |
| Restless Gamblermoveset → | 614 shared with another character | 34 | V1.76 | 12 Added · 9 Fixed · 6 Increased · 3 Decreased · 4 Reworked · 27 Other |
| Puppet Mastermoveset → | 594 shared with another character | 15 | V1.75 | 12 Added · 1 Removed · 13 Fixed · 9 Increased · 4 Decreased · 2 Reworked · 18 Other |
| Vesselmoveset → | 586 shared with another character | 33 | V1.75 | 7 Added · 4 Removed · 13 Fixed · 4 Increased · 1 Decreased · 6 Reworked · 23 Other |
| Switchermoveset → | 511 shared with another character | 22 | V1.80 | 7 Added · 1 Removed · 9 Fixed · 9 Increased · 4 Decreased · 1 Reworked · 20 Other |
| Blood Manipulatormoveset → | 487 shared with another character | 20 | V1.75 | 8 Added · 2 Removed · 14 Fixed · 5 Increased · 5 Decreased · 2 Reworked · 12 Other |
| Honored Onemoveset → | 443 shared with another character | 28 | V1.68 | 5 Added · 14 Fixed · 7 Increased · 5 Decreased · 3 Reworked · 10 Other |
| Mahoragamoveset → | 4034 shared with another character | 23 | V1.74 | 5 Added · 2 Removed · 11 Fixed · 2 Increased · 1 Decreased · 19 Other |
| Salarymanmoveset → | 40 | 9 | V1.78.1 | 8 Added · 5 Fixed · 4 Increased · 8 Decreased · 4 Reworked · 11 Other |
| Head of the Heimoveset → | 381 shared with another character | 12 | V1.80 | 11 Added · 7 Fixed · 2 Increased · 3 Decreased · 1 Reworked · 14 Other |
| Aspiring Mangakamoveset → | 341 shared with another character | 11 | V1.80 | 3 Added · 1 Removed · 3 Fixed · 2 Increased · 3 Decreased · 22 Other |
| Locust Guymoveset → | 232 shared with another character | 13 | V1.79 | 3 Added · 5 Fixed · 2 Increased · 2 Decreased · 11 Other |
| Star Ragemoveset → | 221 shared with another character | 12 | V1.78 | 2 Added · 5 Fixed · 5 Increased · 3 Reworked · 7 Other |
| Strongest Of Historymoveset → | 201 shared with another character | 13 | V1.80 | 5 Added · 3 Fixed · 2 Increased · 2 Decreased · 1 Reworked · 7 Other |
| Registermoveset → | 181 shared with another character | 5 | V1.80 | 5 Added · 4 Fixed · 4 Increased · 4 Decreased · 1 Other |
| Black Deathmoveset → | 17 | 4 | V1.79 | 2 Added · 2 Fixed · 4 Increased · 5 Decreased · 4 Other |
| Disaster Plantsmoveset → | 16 | 4 | V1.80 | 7 Added · 1 Fixed · 2 Increased · 2 Reworked · 4 Other |
| Lucky Cowardmoveset → | 111 shared with another character | 5 | V1.79 | 4 Added · 4 Fixed · 3 Other |
| Crow Charmermoveset → | 10 | 3 | V1.77 | 2 Added · 3 Decreased · 3 Reworked · 2 Other |
| Cursed Childmoveset → | 92 shared with another character | 2 | V1.73 | 2 Added · 1 Removed · 2 Fixed · 1 Increased · 2 Reworked · 1 Other |
| True Cannonmoveset → | 7 | 3 | V1.80 | 1 Added · 3 Fixed · 3 Other |
| Monkey Kidmoveset → | 1 | 1 | V1.69 | 1 Added |
| Mokoumoveset → | 0 | 0 | never named | — |
| Super TZEmoveset → | 0 | 0 | never named | — |
"Entries" counts changelog lines that name one of that character's published move, form or character names — not changes to that character, which is a larger and unknowable number. "Shared" counts lines that also name a different character. The wording column buckets each line by the verb it opens with; it is not a buff/nerf tally, and the section on precision explains why we refuse to make one.
2 characters are never named in the log at all: Super TZE and Mokou. We checked the raw text rather than trusting the matcher on this: neither name, and none of their move names, appears in any of the 2,183 entries. That is a fact about the wiki's changelog, not a claim that they have never been touched.
The full log, V1.00.1 to V1.80
Grouped by the eight Update Log pages the wiki splits its own changelog across, newest first, and within each page by version. The newest 10 versions are open; the rest expand on a click. Searching opens whatever it finds.
All 2,183 entries from 115 versions, newest first.
V1.80 to V1.71
12 versions · 548 entries · source pageV1.8052 entries
- Added
Added a new base move: Fleche.matched Fleche → Register
- Decreased
Decreased the ragdoll times of Piano Drop and Speed Crash by 0.35s, Littering by 0.2s, and Blunt Trauma by 0.45s.matched Piano Drop, Speed Crash, Littering, Blunt Trauma → Register
- Increased
Increased the damage of Garage Sale's fridge from 4 to 5, then decreased it for Blunt Trauma's final hits from 8 to 6, for Speed Crash from 14 to 12, and for its red seal variant from 17 to 14.matched Garage Sale, Blunt Trauma, Speed Crash → Register
- Increased
Increased Speed Crash's endlag on miss.matched Speed Crash → Register
- Added
Added a new Awakening move: Root Rampage.matched Root Rampage → Disaster Plants
- Added
Added a new skybox to Shining Sea of Growing Branches.matched Shining Sea of Growing Branches → Disaster Plants
- Other
Air Surging Thorns' turning can no longer be adjusted after the skill is used.matched Surging Thorns → Disaster Plants
- Increased
Increased Root Swarm's cooldown from 15s to 16s, and made the roots persist if the move was used while jumping.matched Root Swarm → Disaster Plants
- Added
Added an Awakening variant.
- Increased
Increased the damage of Brute Force's Black Flash to 24.matched Brute Force → Switcher
- Reworked
Reworked Creator Clash to an open arena system with voicechat servers.
- Other
Workshop movesets and usernames will now be displayed, making it easier to find other players to fight with.
- Other
Resetting can now be done during combat, and will end ongoing matches.
- Other
Made Creator Clash text easier to read and changed the style of votekicking messages for easier visibility.
- Other
Split Creator Clash Changes to 4 seperate settings: Visual Limits, Balancing Limits, Node Limits, Global Names.
- Other
You can no longer use Strongest of History's Incomplete domain when Balancing Limits is toggled on.matched Strongest Of History → Strongest Of History
- Reworked
Tweaked the limits of certain nodes when Creator Clash Changes are toggled on.
- Removed
Removed keyword blacklists for skill names.
- Other
Enabled destruction.
- Other
Made anti run's requirements easier to achieve.
- Other
The anti team window now lingers for 0.4s.
- Added
Added 10 new emotes: Charge, streetcat, Humming The Bassline, Trust Me, The Great Captain, Victory, Strike a Taunt, Alien, Photographer, Carousel.
- Other
Gifting 10 emotes to someone now lets them pick one emote.
- Added
Added gifting support for victory flashes.
- Added
Added a new victory flash: True Value.
- Other
Boombox's sound no longer scales with character's size.
- Reworked
Replaced the odds label with an information button that displays all items on a list.
- Added
Added a new node: Particle Emitter.
- Added
Added a new setting to Visual and Sound nodes: Client Sided.
- Added
Added the Last Hit setting to Sound nodes
- Added
Added 2 new settings to Projectile nodes: Id Check, Spawn at Projectile Tag
- Added
Added 2 new settings to Visual nodes: Size 2, ALT Size 2.
- Other
Setting Stun to -1 on a Hitbox node will not stun but will still mark as last hit.
- Other
You no longer need to be out of combat to switch workshop characters.
- Other
Character code exports with lengths over the Roblox textbox limit (200k character) should now split into multiple textboxes
- Other
You now need the Early Access gamepass to access its moves through the Skill Builder.
- Fixed
Fixed Afterimage2 not cancelling properly.
- Fixed
Fixed Aim Last Hit not working for the last hit state.
- Fixed
Fixed Appetizer not hitting targets.matched Appetizer → True Cannon
- Fixed
Fixed a memory leak with item and skill builder projectiles.
- Fixed
Fixed the variant of Second Wind and Severing Path not activating.matched Second Wind, Severing Path → Cursed Partners
- Fixed
Fixed moves getting deleted when switching stances.
- Fixed
Fixed the endlag for Aspiring Mangaka's front dash.matched Aspiring Mangaka → Aspiring Mangaka
- Fixed
Fixed Victory Flashes with multiple rigs not respecting teams.
- Fixed
Fixed Face Grater sometimes teleporting the user on the throw.
- Fixed
Fixed being able to desummon Rika during her moves.matched Rika → Cursed Partners
- Fixed
Fixed Logic Blocks not reappearing when disabling wires and reopening the Build menu.
- Fixed
Fixed not being able to copy paste exported Character Blocks on mobile.
- Fixed
Fixed Head of the Hei's final M1 not bypassing ragdoll and not cancelling some moves.matched Head of the Hei → Head of the Hei
- Fixed
Fixed some crash related issues for Creator Clash.
- Fixed
Fixed movesets being able to use skills while in the Creator Clash lobby.
- Fixed
Fixed item quests breaking.
V1.7952 entries
- Added
Added a new move: Speed Crash.matched Speed Crash → Register
- Increased
Increased the ragdoll time of Gushing Wound by 0.15s and Garage Sale's fridge by 0.2s.matched Gushing Wound, Garage Sale → Register
- Decreased
Decreased Littering's damage from 10 to 8, and increased Homerun's baseball damage from 6 to 10 after it travels a short distance.matched Littering, Homerun → Register
- Decreased
Lowered the sound volume of Gushing Wound and Littering.matched Gushing Wound, Littering → Register
- Decreased
Decreased Coupon's cooldown from 8s to 5s, and using it twice will now apply the red seal on the NEXT move.matched Coupon → Register
- Increased
Increased Blunt Trauma vertical hitbox and lowered its endlag on hit.matched Blunt Trauma → Register
- Other
Downslams no longer decrease Discard's cooldown.matched Discard → Register
- Reworked
Adjusted the timing for some skills.
- Decreased
Reduced the endlag of melee attacks.
- Reworked
Moved Air Defense Response to Surging Thorns.matched Surging Thorns → Disaster Plants
- Increased
Increased Bud Shot's knockback and stopped it from pulling blocking enemies closer.matched Bud Shot → Disaster Plants
- Decreased
Reduced the endlag on miss of Resolute Slash's sword swing.matched Resolute Slash → Cursed Partners
- Other
Outburst's sword swing now deals 4 damage instead of 2, but can hit ragdolls.matched Outburst → Cursed Partners
- Added
Added melee i-frames to Second Wind, lightly increased its hitbox size , its grab damage from 1 to 2, and slam damage from 6 to 8.matched Second Wind → Cursed Partners
- Increased
Increased True Love's heal from 15 to 25 HP.matched True Love → Cursed Partners
- Other
Elbow Rush now halts awakening drain.matched Elbow Rush → Cursed Partners
- Other
Authentic Mutual Love's swords no longer give any awakening.matched Authentic Mutual Love → Cursed Partners
- Decreased
Lowered Rika's cooldowns to 10s.matched Rika → Cursed Partners
- Other
Losing miracles now has a sound cue, and using them for evasives now has a special vfx.
- Increased
Increased the miracle heal from 10 HP to 12.5 HP.
- Other
Successful miracle dodges now stop the user from automatically blocking again, and disable Ankle Cutter and High Time for 0.3s.
- Other
The Hand Sword now gets highlighted behind obstacles.
- Other
Ambush's hitbox now lingers for 0.1s less, Stinger now applies true ragdoll, and Million Stab will ragdoll the target for 0.06s longer.matched Ambush → Lucky Coward
- Decreased
Decreased Ankle Cutter's damage from 12 to 10, and its ragdoll time from 1.7s to 1.5s.
- Increased
Increased High Time's hitbox length slightly, and decreased its ragdoll time from 2s to 1.8s.
- Other
High Time and Trip no longer stay off cooldown when hitting the delivery dummy.
- Other
Trip no longer gives awakening from dead players, and will now play a special sound cue when applying true ragdoll.
- Other
Jawbreaker now disables jumping.matched Jawbreaker → Lucky Coward
- Increased
Increased the injury applied by 1 on the first M1 and Earthen Insects popped by the opponent.
- Decreased
Reduced the injury applied by 1 on a blocked Detach, the Reattach that follows it, and when the arm hits a blocking enemy on its rebound.matched Detach → Black Death
- Increased
Increased the damage of hatches from 12 to 14, Fierce Strikes' last hit from 3 to 5, Chokehold's variant from 10 to 12, Roach Swarm's special variant from 6 to 9, and Bugnado's final burst from 10 to 35.matched Chokehold, Roach Swarm → Black Death
- Other
Earthen Insects will now rotate around the target based on the user's direction.
- Other
Reattach's timer will now last for 8 seconds regardless of what was hit.
- Other
Detach will now impale through block.matched Detach → Black Death
- Decreased
Reduced Chokehold's cooldown from 18s to 16s, and the move now lowers the enemy's injury drain by 33%.matched Chokehold → Black Death
- Increased
Increased the windup of aerial Roach Swarm and made it unblockable.matched Roach Swarm → Black Death
- Increased
Increased Parthenogenesis' clone health from 40 HP to 80 HP for the first clone and to 50 HP for all additional clones, and reduced the awakening refunded from 80% to 50%.matched Parthenogenesis → Black Death
- Other
Parthenogenesis' clones no longer give burst, and their move cooldowns can be seen by hovering the cursor over them.matched Parthenogenesis → Black Death
- Other
Heavily reduced Bugnado's damage to domains, and halved it for Invasion.
- Decreased
Lowered Bugnado's duration from 1.75s to 1.25s.
- Other
Invasion will now refund 60% awakening back to the user.
- Added
Added 2 new emotes: Cherry Dance, Champion.
- Reworked
Replaced the odds label with an information button that displays all items on a list.
- Fixed
Fixed Crushing Jaws keeping you in the air.matched Crushing Jaws → Locust Guy
- Fixed
Fixed Black Death's clones not getting a health bonus.matched Black Death → Black Death
- Fixed
Fixed not being able to evade out of certain moves.
- Fixed
Fixed memory leaks for ragdoll, anchored debris, and attributes handling player data.
- Fixed
Fixed Lucky Coward's cooldowns sometimes not staying synced when switching stances and visuals for losing miracles not playing.matched Lucky Coward → Lucky Coward
- Fixed
Fixed Discard not working on sealed moves, and being usable twice.matched Discard → Register
- Fixed
Fixed Garage Sale's sound effects playing multiple times at once.matched Garage Sale → Register
- Fixed
Fixed a Blunt Trauma softlock.matched Blunt Trauma → Register
- Fixed
Fixed Air Rika Smash copying techniques from living players.
V1.78.15 entries
- Fixed
Reverted Stabilize's damage type to melee.matched Stabilize → Salaryman
- Fixed
Fixed Homerun breaking in Ranked and other gamemodes.matched Homerun → Register
- Fixed
Fixed Rika Slam not applying stun to victims and allowing them to evade too early.
- Fixed
Fixed not being able to do multiple weld grabs on the same person.
- Fixed
Fixed Stabilize sometimes not stunning players at all.matched Stabilize → Salaryman
V1.7864 entries
- Added
Added 7 new moves: Gushing Wound, Homerun, Littering, Coupon, Piano Drop, Garage Sale, Blunt Trauma.matched Gushing Wound, Homerun, Littering, Coupon, Piano Drop, Garage Sale, Blunt Trauma → Register
- Added
Added a new special: Discard.matched Discard → Register
- Added
Added a new Awakening sequence to Unwrap.matched Unwrap → Disaster Plants
- Added
Added a new Awakening special: Energy Absorb, with a variant: Flower Beam.matched Energy Absorb → Disaster Plants
- Added
Added 2 new Awakening moves: Cursed Buds, Shining Sea of Growing Branches.matched Cursed Buds, Shining Sea of Growing Branches → Disaster Plants
- Reworked
Changed Defense Response to be the front dash with a 6s cooldown and no melee invincibility, and its air variant has been moved to Root Swarm.matched Root Swarm → Disaster Plants
- Reworked
Changed Lasso to a front dash variant.
- Increased
Increased the ragdoll height of uppercuts.
- Other
Flower Field will not longer trigger if the user is stunned.matched Flower Field → Disaster Plants
- Other
Using Root Swarm at close range will now knock enemies away from the user and can be blocked, while using it at long range will knock enemies back to the user.matched Root Swarm → Disaster Plants
- Other
Bud Shot now pull the enemy towards the user when blocked.matched Bud Shot → Disaster Plants
- Reworked
Adjusted the endlag for some skills.
- Other
Certain hitboxes will now hit the user if hit by an enemy.
- Other
Ratio Point's duration is now displayed on the special bar, its cooldown will reset after landing an interruption, and while awakened, it can be used to mark multiple players and makes the final M1 unblockable.matched Ratio Point → Salaryman
- Decreased
Decreased the endlag of Cleaving Whirlwind on hit, Blunt Cut on miss, and removed it for Stabilize on block.matched Cleaving Whirlwind, Blunt Cut, Stabilize → Salaryman
- Decreased
Reduced 2 damage from Cleaving Whirlwind, Ratio Blunt Cut, and Stabilize.matched Cleaving Whirlwind, Blunt Cut, Stabilize → Salaryman
- Decreased
Lowered Severance Kick's hitlag, decreased the instant Blunt Cut timeframe from 1s to 0.5s, and sped up Reverse Kick's windup.matched Severance Kick, Blunt Cut → Salaryman
- Decreased
Lowered Blunt Cut's hitbox to be more accurate, and the move will no longer speed up after Severance Kick if the opponent evades out of it.matched Blunt Cut, Severance Kick → Salaryman
- Increased
Increased Cross Cut's windup, and removed its slowdown from the first 3 M1s.
- Increased
Slightly increased Cross Cut and Stabilize's hitboxes.matched Stabilize → Salaryman
- Decreased
Reduced Stabilize's cooldown from 15s to 12s, sped up its windup by 40%, and changed its damage type to swarm.matched Stabilize → Salaryman
- Decreased
Decreased the cooldown of Ratio Breaker from 22s to 19s and Sharpen from 22s to 20s, and added melee i-frames to Ratio Breaker's second and fourth stages along with Sharpen.matched Ratio Breaker, Sharpen → Salaryman
- Other
Ratio Breaker's cleaver hit now wakes up ragdolled enemies, and its fourth stage will prioritise Ratio-marked targets then low HP opponents while dealing damage to nearby players.matched Ratio Breaker → Salaryman
- Reworked
Improved Erosion's hitbox and made it stagger the leg of Ratio-marked targets, but the move will go on a reduced cooldown if feinted after Collapse.matched Collapse → Salaryman
- Other
Interrogate's first part can now bypass ragdoll, no longer kills, and will true ragdoll low targets with Ratio.matched Interrogate → Salaryman
- Other
Interrogate's second part no longer has endlag on block, and its finisher fully bypasses miracles while removing Ratio marks.matched Interrogate → Salaryman
- Reworked
Swapped the limbs that get staggered during Interrogate, added melee i-frames on its windup and bullet i-frames on the rest of the move, and halted awakening drain during it.matched Interrogate → Salaryman
- Added
Added a tooltip timer to Collapse's debris.matched Collapse → Salaryman
- Other
Rika no longer slows down near targets.matched Rika → Cursed Partners
- Added
Added an air variant to Rika Smash.
- Increased
Increased the damage of Rika Haymaker, Veilstep and Resolute Slash by 2, and for Second Wind's variant by 5.matched Resolute Slash, Second Wind → Cursed Partners
- Decreased
Reduced Severing Path and Resolute Slash's cooldowns from 18s to 15s.matched Severing Path, Resolute Slash → Cursed Partners
- Increased
Increased the ragdoll time of Severing Path by 0.2s, and for Rika Haymaker by 0.35s.matched Severing Path → Cursed Partners
- Other
Severing Path now grabs on ragdoll as well.matched Severing Path → Cursed Partners
- Other
Sped up Resolute Slash's sword swing and decreased its knockback.matched Resolute Slash → Cursed Partners
- Other
Parrying with Outburst now grants melee and bullet i-frames for the duration of both players' stun.matched Outburst → Cursed Partners
- Other
Jawbreaker now heals on hit instead of whiff.matched Jawbreaker → Lucky Coward
- Other
Dive Bomb, Bounding, and Flock are no longer feintable by the special.
- Added
Added a finisher to Elbow Drop.matched Elbow Drop → Switcher
- Other
The odds of getting a specific emote or victory flash is now displayed in the form of percentages in the shop.
- Added
Added 5 new emotes: Cursed Walk, Omega Flowery, Macarena, Irishima Talks, Dance Alone.
- Added
Added a new victory flash: Stalemate Collapse.matched Collapse → Salaryman
- Added
Added music to Snake, Crane, Boxer, Tiger and Diamond In The Sky emotes.
- Added
Added a new object to Prop Hunt, scaled its smoke with character size, and redesigned all other objects to exactly match the ones on the map.
- Other
Voiding and leaving will now reward cash to the player that has dealt the highest damage.
- Other
Kill rewards will now go to the player who dealt the most damage during the entire encounter instead of the last 30 seconds.
- Other
Joining any server now brings all of the players in your party together.
- Other
Air variants now have a very small height requirement above the ground to activate.
- Added
Added a new setting to NPC blocks: Despawn when unpowered.
- Added
Added daily, weekly, and monthly trending sorting options.
- Reworked
Moved the favourites count under the favourite button for better readability.
- Added
Added missing animations.
- Fixed
Fixed Severing Path and Rika Launch getting canceled causing Rika to be unusable.matched Severing Path, Rika → Cursed Partners
- Fixed
Fixed Severing Path getting canceled in the first few frames leading to being stuck with the target.matched Severing Path → Cursed Partners
- Fixed
Fixed Prop Hunt turning Ten Shadows invisible when holding a weapon and leaving second sets of arms visible in some cases.matched Ten Shadows → Ten Shadows
- Fixed
Fixed Jacobs's Ladder giving immortality to True Cannon when awakening.matched True Cannon → True Cannon
- Fixed
Fixed Unrestricted Density not latching onto a target after being hit by a beam.matched Unrestricted Density → Star Rage
- Fixed
Fixed a softlock with Body Repel when switching characters.matched Body Repel → Perfection
- Fixed
Fixed being able to b-hop with Diamond In The Sky.
- Fixed
Fixed flying in the air while being ragdolled.
- Fixed
Fixed ragdoll get-up sometimes leaving character upside down and/or stuck in the floor.
- Fixed
Fixed ragdoll ending when triggering ragdoll again during ragdoll.
- Fixed
Fixed being able to movestack with Disaster Plants' melee before the hitboxes finish casting.matched Disaster Plants → Disaster Plants
- Fixed
Fixed Face Grater not canceling skills.
V1.7756 entries
- Decreased
Reduced the ragdoll time of Bounding, Flock, Impetus Updraft, Circling, and Bird Control's uppercut.matched Impetus Updraft, Circling, Bird Control → Crow Charmer
- Increased
Increased Bounding's damage by 1 and Flock's damage by 3.
- Decreased
Decreased Flock's cooldown by 7s, and changed it to be a front dash air variant while replacing it with a new special: Spatial Transference.matched Spatial Transference → Crow Charmer
- Other
The 4th M1 is no longer unblockable, and uppercuts no longer launch the user upwards.
- Reworked
Reworked Impetus Updraft to be an air variant, removed its velocity and added a new ground variant and use twice variant with a finisher.matched Impetus Updraft → Crow Charmer
- Other
Straightened the ragdoll trajectory of Circling's charged swings.matched Circling → Crow Charmer
- Other
Dive-Bomb is now faster, blockable, and no longer launches the user upwards.
- Reworked
Replaced Gliding Flight with a new move: Murmurate, but kept its Free Fall and lowered its height requirement.matched Murmurate → Crow Charmer
- Decreased
Reduced Bird Control's range and damage, made it only interruptible on ragdoll, and it's uppercut no longer bypasses grounded ragdolls.matched Bird Control → Crow Charmer
- Reworked
Changed Bird Strike's attack type from Bullet to Swarm.matched Bird Strike → Crow Charmer
- Added
Added a ground variant to Rika Launch, readded Veilstep's first part as a back variant to Severing Path, and aerial Severing Path as a Second Wind variant.matched Severing Path, Second Wind → Cursed Partners
- Other
Copy Wheel is now bound to the Awakening button, being replaced by Rika Throw.matched Copy Wheel → Cursed Partners
- Other
Rika Downslam is now unblockable, and Rika Throw applies true ragdoll on miss, is twice as fast, and now has a height limit.
- Other
Copy Wheel can now be used during stun, is split into 2 pages swappable using the special, has a visual effect when copying an enemy, and no longer resets the cooldown of techniques that are copied again.matched Copy Wheel → Cursed Partners
- Increased
Increased Elbow Rush and Fakeout's damages by 4, and Energy Ripple's damage by 5.matched Elbow Rush, Energy Ripple → Cursed Partners
- Other
Cursed Speech can no longer hits ragdoll and Energy Ripple has a 25% bigger radius.matched Energy Ripple → Cursed Partners
- Other
Authentic Mutual Love's sword swings can no longer be done early.matched Authentic Mutual Love → Cursed Partners
- Other
Rika will now move slower when near her target.matched Rika → Cursed Partners
- Decreased
Decreased the damage of Rika Smash by 2, and increased Rika Haymaker's damage by 6 when blocked, and its ragdoll time by 0.25.
- Other
Sped up Rika Launch's startup by 35%, and reduced its cooldown to 6s if it feints a move.
- Decreased
Reduced the cooldown of Resolute Slash, Outburst, and Second Wind by 2s.matched Resolute Slash, Outburst, Second Wind → Cursed Partners
- Increased
Increased Resolute Slash's ragdoll duration by 0.35s, and the damage of its slash by 2.matched Resolute Slash → Cursed Partners
- Other
Severing Path now locks the target in front of you.matched Severing Path → Cursed Partners
- Decreased
Reduced Resolute Black Flash's endlags on hit, and its damage by 3, and its melee i-frames only last until the hitbox comes out.
- Other
Outburst's explosion now knocks players upwards, can no longer kill blocking targets, and its full charged burst becomes blockable if the user is interrupted.matched Outburst → Cursed Partners
- Other
Parrying a melee attack with Outburst is faster, grants melee i-frames for 0.15s, reduces Rika's cooldowns by 2s, and puts Outburst on a 4s cooldown.matched Outburst, Rika → Cursed Partners
- Decreased
Reduced Second Wind's endlag on hit, increased the endlag on block/miss of its second charge, and the height of the dash's hitbox.matched Second Wind → Cursed Partners
- Increased
Increased Festering Strikes' endlag on miss, and both it and the first M1 apply 2 injuries instead of 4.matched Festering Strikes → Black Death
- Decreased
Reduced Reattach's timer on hit to 5 seconds.
- Decreased
Reduced the damage of Roach Swarm's special variant by 4, and made its aerial variant blockable.matched Roach Swarm → Black Death
- Decreased
Reduced Cursory Impact's smack damage by 1 and increased its kick damage by 1.5.matched Cursory Impact → Head of the Hei
- Decreased
Reduced Projection Breaker's ragdoll time by 0.1.matched Projection Breaker → Head of the Hei
- Other
Decisive Strike no longer sets M1s if it does not land.matched Decisive Strike → Head of the Hei
- Decreased
Reduced Max HP to 65.
- Other
Dodges now have a 0.15s cooldown if successful.
- Other
Surviving a fatal hit will only take away one miracle if the last fatal hit was within 1 second.
- Added
Added a new setting: Hide Kills.
- Added
Added 14 new emotes: we see the fit, Air Drone, Prop Hunt, Diamond in the sky, Muffin Time, Backflip, We Are Here, Worm, Moonwalk, Ghosts, Hei Party, Snake, Crane, Boxer.
- Other
Spare Change (and all other donation methods) now uses Roblox's new Robux transfer system, and will notify the receiver if they are not in the game.
- Other
Briefcase will count workshop donations.
- Added
Added death sounds to Custom Kill Sounds.
- Decreased
Reduced the cost of items by $5, and the cost of vending machine soda by $2.
- Reworked
Changed the TNT model and made the item stick to players when thrown.
- Other
Snowballs are no longer obtainable in public servers.
- Added
Added a new Output Block: Mesh.
- Added
Added multi-selecting, along with two more nodes to the Timeline: Look, Set Melee.
- Added
Added 2 new settings to Counter nodes: Reflect, Continue.
- Added
Added a new setting to Teleport nodes: Ignore Walls.
- Added
Added a new setting to Projectile nodes: Cancel Projectile.
- Added
Added a new setting to State nodes: State Tag; along with new states: Cancel State, CameraMaxZoomDistance, Wakeup, NoBlock, NoMass, NoParkour, HealthMultiplier, DamageMultiplier, KnockbackMultiplier, NoDeath, Ragdoll, Character, Projection, Bleed, LastHit.
- Fixed
Fixed the Relative From Branch setting being broken on Branch and Visual nodes.
- Fixed
Fixed operations for Tag nodes.
- Other
Attempted to fix Branch Collided not working when the custom ability ends.
- Fixed
Fixed static emote (extra)
- Fixed
Fixed deleting multiple nodes in a Moveset Block bricking the move.
- Other
Made Moveset and Character Blocks check and fix bricked moves.
V1.76.118 entries
- Decreased
Decreased the Max HP of Parthenogenesis clones to 40 HP, increased their limit to 8, and made them unusable in stun and grant no Awakening.matched Parthenogenesis → Black Death
- Other
Earthen Insect Trance now applies no stun and ends if the player gets ragdolled.matched Earthen Insect Trance → Black Death
- Decreased
Reduced Detach's injury stacks, and Reattach now disables M1s.matched Detach → Black Death
- Other
Slowed Roach Swarm's special variant down.matched Roach Swarm → Black Death
- Increased
Increased the feinting cooldown to 6s
- Increased
Extended Swings's slam hitbox now becomes 30% bigger if the third swing lands, and its sweep hitbox now lingers.matched Extended Swings → Defense Attorney
- Increased
Increased Grapple's damage by 1, and made it blockable.
- Other
Pressing Charges' kick now highlights the target to indicate when its finisher stun, its swing no longer knocks back enemies if the kick misses, and its unarmed variant now resets the front dash cooldown.matched Pressing Charges → Defense Attorney
- Added
Added Karaoke's controls to the Keybinds setting, along with new keybind icons and the ability to reset a keybind by clicking on the edited one.
- Increased
Increased the Sensitivity slider's maximum to 10.
- Other
Flashing Lights now count Earthen Insects.
- Added
Added some missing animations
- Fixed
Fixed Black Death not being usable in Character Blocks.matched Black Death → Black Death
- Fixed
Fixed Cursory Impact's invincibility bug.matched Cursory Impact → Head of the Hei
- Fixed
Fixed hat and head resize glitch.
- Fixed
Fixed the Keybinds setting being tied to a gamepass.
- Fixed
Fixed being unable to bind anything to gamepad A.
- Fixed
Fixed settings that use a scrollable bar not displaying the proper max values.
V1.7679 entries
- Added
Added 4 new moves: Festering Strikes, Detach, Chokehold, Roach Swarm, and a new special: Earthen Insect Trance.matched Festering Strikes, Detach, Chokehold, Roach Swarm, Earthen Insect Trance → Black Death
- Added
Added a new Awakening: Parthenogenesis, with a variant: Bugnado.matched Parthenogenesis → Black Death
- Added
Added a new Awakening move: "You weren't invited".
- Other
True Cannon has been released to the public.matched True Cannon → True Cannon
- Added
Added an air variant to "What are you after?", and self damage to both it and "I had no idea..".matched "What are you after?" → True Cannon
- Other
"This is what dessert is like!" now has less endlag on hit and halts Awakening drain.matched "This is what dessert is like!" → True Cannon
- Other
You can now feint the first 3 moves in exchange for some health.
- Other
Awakening Restyle now has a different animation and will grant slight health and Awakening.matched Restyle → True Cannon
- Reworked
Reworked Severing Path, Resolute Slash, Rika Downslam, and Copy.matched Severing Path, Resolute Slash → Cursed Partners
- Reworked
Replaced Veilstep and Revolve with 2 new base moves: Outburst, Second Wind.matched Outburst, Second Wind → Cursed Partners
- Reworked
Replaced Rika Throw with a new Rika base move: Rika Smash, and Rika Grab with a new Awakening move: Copy Wheel.matched Rika, Copy Wheel → Cursed Partners
- Reworked
Moved True Love Beam to Rika's moveset and replaced it with a new Awakening move: Energy Ripple.matched True Love, Rika, Energy Ripple → Cursed Partners
- Decreased
Reduced Max HP to 90.
- Other
Rika's base moves are back to sharing cooldowns which are now displayed on the special bar, and she will be invisible when her moveset is not used.matched Rika → Cursed Partners
- Added
Added 2 new variants to Pressing Charges (4 + 1 and 4 + 2).matched Pressing Charges → Defense Attorney
- Other
Pressing Charges' first part's stun was reduced from 1.3s to 0.55s and its knockback was increased by 80%, while the second part's endlag on miss/block was increased by 40%.matched Pressing Charges → Defense Attorney
- Other
Pressing Charges' special variant now stuns for 1 second, while its use twice cancels all momentum.matched Pressing Charges → Defense Attorney
- Other
No Escape is 1.5x faster, deals 3 damage, takes longer to rebound (2s to 2.5s on hit, and 0.5s to 0.75s on miss), and its leap no longer has any move stun.matched No Escape → Defense Attorney
- Increased
Extended Swings' 2nd and 3rd hits share the same hitbox as the first, its endlag on block was increased by half, and its special variant windup has total melee i-frames.matched Extended Swings → Defense Attorney
- Other
Using Justice Served without a gavel will make the move startup 25% quicker.matched Justice Served → Defense Attorney
- Added
Added Judgement's Reach's grapple variant back, and interrupting an opponent with Judgement's Reach makes them cough up blood.matched Judgement's Reach → Defense Attorney
- Added
Added a finisher to Pressing Charges and Judgement's Reach grapple.matched Pressing Charges, Judgement's Reach → Defense Attorney
- Other
Sped up Triple Sentence's projectiles by 25%.matched Triple Sentence → Defense Attorney
- Other
Losing a domain clash refunds 75% Awakening.
- Reworked
Swapped the keys for taunting and dodging.
- Added
Added a finisher to Backstab.matched Backstab → Lucky Coward
- Other
Finisher checks no longer take miracles.
- Added
Added a new finisher to Brute Force.matched Brute Force → Switcher
- Other
Perfect swaps no longer put the special on cooldown if blocked.
- Other
Losing a domain clash refunds 75% Awakening.
- Other
Made Lucky Volley fully bypass ragdoll and added a finisher to it.matched Lucky Volley → Restless Gambler
- Reworked
Updated melee animations.
- Other
Focus Strike no longer stuns on wakeup.matched Focus Strike → Perfection
- Other
Incomplete Shrine creates smaller debris, and no longer creates any if far enough.matched Incomplete Shrine → Strongest Of History
- Added
Added new settings: Keybinds, Sensitivity, Flashing Lights.
- Other
You now gain kill credit when a player leaves the game after being attacked, with a 5 minute cooldown.
- Other
Passive regeneration now has the same rate across all characters.
- Added
Added a quick time event to Beam Clashing.
- Other
Domain clash contesters get highlighted and the barrier has double health until the clash ends.
- Added
Added new achievements.
- Other
You can now sprint with more items.
- Other
Soda now drains Projection.
- Decreased
Decreased roll screenshake.
- Other
Unlicensed Studios' arcade machines no longer cost anything, and Unlicensed Rhythm Game has acquired some new songs.
- Added
Added a new item: Crowbar.
- Added
Added 18 new emotes: Tomodachi, Dead Wrong, Saiyan Walk, Brainrot, simply walk around it, Aura Monster, Ex Provocation, VESSELLL, Reclassed, Provocation, Superstar1, Superstar2, Superstar3, how tze was moving, Awkward, Cooking Granny, Homelander, Excuse me sir.
- Reworked
Moved the Message board forward to make full text readable.
- Reworked
Slightly reworked Static and fixed Warfstache's music.
- Added
Added Evasive Dummies.
- Other
Free Build no longer disables abilities, nor does it turn off after respawning.
- Added
Added a new playstyle to NPC Blocks: Bandit.
- Added
Added a confirmation prompt before deleting blocks that contain large amounts of data.
- Added
Added a new setting to Moveset Blocks: Tooltip.
- Added
Added new side bar options to the Skill Builder: Drag, Preview, Preview Self, Return.
- Other
You can no longer select other blocks when using the Skill Builder.
- Added
Added 2 new nodes: Set Cooldown, Teleport.
- Added
Added a new setting to State nodes: Check, and a new state: InSkill.
- Added
Added 2 new settings to Sound nodes: Fade In, Fade Out, and fixed Global SFX being uncancellable.
- Added
Added a new setting to Hitbox and Projectile nodes: Ignore Wakeup.
- Added
Added a new visual to Visual nodes: Afterimage2, and fixed Afterimage visual offset.
- Removed
Removed PFC.
- Other
FTT no longer has passive regeneration, bursts, or Awakening moves, and now uses large maps.
- Fixed
Fixed using Rika Launch to skip the Awakening animation.
- Fixed
Fixed wakeup stun immunity not triggering consistently.
- Fixed
Fixed Granite Blast dealing high damage to domains.matched Granite Blast → True Cannon
- Fixed
Fixed scaling for Awakening Outfits when you aren't sized normally.
- Fixed
Fixed Domain popups not working with dynamic heads.
- Fixed
Fixed being able to taunt at teammates with Lucky Coward.matched Lucky Coward → Lucky Coward
- Fixed
Fixed being able to obtain achievements in Private Servers.
- Fixed
Fixed most grabs not having bullet i-frames.
- Fixed
Fixed hitting someone while they have an item equipped breaking the item in some situations.
- Fixed
Fixed Chest Bump causing lag if used repeatedly.
- Fixed
Fixed Chase variant tag not working.
- Reworked
Optimized how long it takes to check if an ID is blacklisted.
- Reworked
Optimized destruction particles having huge amounts of smoke cached if something large gets destroyed.
- Reworked
Optimized network usage for Visual nodes.
- Fixed
Fixed audios not clearing internally when using a Sound node.
- Fixed
Fixed bowling balls being able to hit the same person multiple times.
- Reworked
Optimized sending data to the server for updating any custom moveset data.
V1.7524 entries
- Other
idk man he was just talking about not getting a desert or smth
- Other
why would you want a desert its all sand
- Added
added like 7 moves and a special
- Added
Added new Awakening Move: Bird Strike.matched Bird Strike → Crow Charmer
- Other
Crow Charmer has been released to the public.matched Crow Charmer → Crow Charmer
- Other
Manji Kick negates all damage.matched Manji Kick → Vessel
- Other
Manji Kick kills you instantly and will destroy you instantly (maybe).matched Manji Kick → Vessel
- Reworked
Updated Elbow Rush's metal arm colors and the ring's glow color.matched Elbow Rush → Cursed Partners
- Added
Readded Ubercharge and decreased Offload's awakening cost.matched Offload → Puppet Master
- Other
Ultimate beams (True Love Beam, Plasma Wave..etc) each have their own weight and can now clash with each other.matched True Love, Plasma Wave → Blood Manipulator + Cursed Partners
- Other
You can no longer parkour inside domains.
- Other
Wall jumping distance is no longer scaled between 1 and 1.5, and is now weaker as the lower your health is.
- Other
Not scoring enough points in gamemodes will discard all rewards.
- Other
SRC now gives points for kills.
- Other
You now can only favorite 90 Workshop creations.
- Other
You can now browse the 30 days version history of your save slots.
- Added
Added 12 new emotes: BANG, Na na boo boo, Mourning, Spoken For, Perfect, Chest Bump, Flop, Hopping, Insanity, Piggyback, Jackpot2, Warfstache.
- Other
WAR GIRL emote now uses its original instrumental.
- Fixed
Fixed Low Cortisol and Gang Flex having no music.
- Other
You can no longer climb walls with emotes.
- Other
The Forbidden Pen no longer drops the item.
- Other
Emote assets now scale with character size.
- Fixed
Fixed Pebble Throw messing up character physics.matched Pebble Throw → Switcher
- Fixed
Fixed clashing dough mains or something like that.
V1.7476 entries
- Added
Added 4 new base moves: Root Swarm, Surging Thorns, Bud Shot, Defense Response.matched Root Swarm, Surging Thorns, Bud Shot → Disaster Plants
- Added
Added a new special: Flower Field.matched Flower Field → Disaster Plants
- Added
Added 4 new base moves: Impetus Updraft, Circling, Gliding Flight, Bird Control.matched Impetus Updraft, Circling, Bird Control → Crow Charmer
- Added
Added a new special: Flock.
- Increased
Increased Offload's Awakening drain.matched Offload → Puppet Master
- Decreased
Decreased Absolute Destruction's hitbox size, and reduced its air variant year cost to 1.matched Absolute Destruction → Puppet Master
- Other
You can no longer hit your own puppets, stun enemies with Offload Heat Emission, or use Puppet Barrage in stun.matched Offload, Heat Emission → Puppet Master
- Other
Ultra Cannon can now be fired early when holding the skill, its held variant now ragdolls, and its Offload variant has a cooldown.matched Ultra Cannon, Offload → Puppet Master
- Reworked
Reworked No Escape, Extended Swings' variant, Judgement's Reach, and replaced Twirling Strikes with a new move: Pressing Charges.matched No Escape, Extended Swings, Judgement's Reach, Pressing Charges → Defense Attorney
- Decreased
Reduced maximum health to 90.
- Increased
Extended Swings no longer unstuns the enemy before the final hit, and speeds up by 20% after a swing is landed.matched Extended Swings → Defense Attorney
- Increased
Increased the hitbox size of Justice Served.matched Justice Served → Defense Attorney
- Other
Deadly Sentencing now heals on any successful trial.matched Deadly Sentencing → Defense Attorney
- Other
Boogie Woogie no longer requires Awakening (though will consume it if available), and will refund the awakening used if perfected.matched Boogie Woogie → Switcher
- Other
Boogie Woogie is 50% faster if it feinted a move, and it can be faked as well.matched Boogie Woogie → Switcher
- Other
Boogie Woogie will go on a lowered cooldown when swapping with throwables, and can now swap with stationary ones.matched Boogie Woogie → Switcher
- Other
Swift Kick's grab comes off 25% slower if its kick missed/got blocked and 25% faster if it lands.matched Swift Kick → Switcher
- Other
Swift Kick won't punish 3 times anymore if it's blocked once by the opponent.matched Swift Kick → Switcher
- Other
Swift Kick's kick now forces wakeup, and its stun will end early if the move was feinted.matched Swift Kick → Switcher
- Increased
Increased Brute Force's lower hitbox and knockback height very slightly, and decreased its black flash damage to 18.matched Brute Force → Switcher
- Other
Pebble Throw's swap no longer puts Boogie Woogie on cooldown (though requires it to be off cooldown) unless it activates the extender, which now sets to the final M1.matched Pebble Throw, Boogie Woogie → Switcher
- Decreased
Decreased Pebble Throw's cooldown to 12s and increased its swap timeframe by 1s.matched Pebble Throw → Switcher
- Increased
Increased Elbow Drop's ragdoll time and forward hitbox slightly, and decreased its cooldown to 20s.matched Elbow Drop → Switcher
- Other
The final M1 has a different animation and guarantees projection if it's about to freeze an opponent.
- Other
Lock On is now disabled for certain skills.
- Increased
Increased the damage dealt lifetime to 30s, making it harder for players to steal kills.
- Added
Added resizing to mobile controls.
- Other
You can now reposition the lock on button on mobile, and opening a menu now hides all the controls.
- Other
Dragging objects in Free Build no longer drags the camera on mobile.
- Other
Buying 10x emotes at once now allows you to pick one emote of choice.
- Added
Added 21 new emotes: Chalk Toss, DARE, Looping, Garry, Wonderland, Entry Flow, Mockery, Gang Flex, POPSTEP, Hoof Shuffle, Slipbeat, Show me ya moves, Roach, Retrial, Ganon, WAR GIRL, Aizo, Split, Mozzarella, MUSTARD, Lonely.
- Fixed
Reverted Jackpot.
- Other
Rocks now flings the loser.
- Added
Added VFX to Mystery.
- Other
The activation range for Group emotes now increases by 5 studs for every emoting player.
- Added
Added new Controls setting: Menu Scale.
- Removed
Disabled destruction in Ranked duels.
- Other
Falling into the void will now teleport you to the center of the arena.
- Added
Added a short invincibility duration when spawning, which extends if caught in a domain after respawning.
- Other
Roulette now reuses the original weighted vote system.
- Reworked
Reworked AMS to feature more content.
- Removed
Disabled Absolute in Roulette and removed many of its abilities from move pools.matched Absolute → Puppet Master
- Decreased
Significantly reduced Rika Throw's range.
- Other
The lobby's music now plays during rounds as well.
- Removed
Disabled World Cutting Slash.
- Decreased
Reduced the kill requirement to 30.
- Reworked
Tweaked some of the existing limits to custom skills.
- Other
Placed a limit on DPS and sound effect volume.
- Other
Page information now saves across categories.
- Added
Added page jumping, done by clicking the page counter to prompt a text box.
- Other
Favourites can be searched, and are now sorted and paginated for easier browsing.
- Added
Added info tooltips to most settings.
- Added
Added a new setting to Visual nodes: Can Collide.
- Added
Added a new setting to Projectile nodes: Reflect Count, and added caching to Projectile Tag allowing Visual and Hitbox nodes to apply even after its deletion.
- Added
Added a new condition: Is Holding, and reverted how In Air detects airborne players (Projectiles and Branch Collided can be used for ground detection).
- Other
Loop nodes will only loop back and forward 400 nodes.
- Other
Damage now links to the original user of a custom skill.
- Other
Respawning will now reset the player's FOV back to 70.
- Fixed
Fixed Helping Hand not returning to the user after being hit.matched Helping Hand → Lucky Coward
- Fixed
Fixed users with negative kills being restricted from using the Workshop.
- Fixed
Fixed Puppet Master and Lucky Coward's moves being usable while skills are disabledmatched Puppet Master, Lucky Coward → Puppet Master + Lucky Coward
- Fixed
Fixed animation times being displayed incorrectly after reloading an animation.
- Fixed
Fixed console being unable to create branches (+other miscellaneous fixes)
- Fixed
Fixed burst being displayed despite being unavailable.
- Fixed
Fixed burst disabling ragdoll cancel when disabled.
- Fixed
Fixed NPCs not respecting certain Skill Builder properties.
- Other
Move names will now reattempt to filter the text if the setting fails.
- Fixed
Fixed Deadly Sentencing making the lighting dark if the domain breaks before it's fully cast.matched Deadly Sentencing → Defense Attorney
- Fixed
Fixed Ratio Breaker's impact frames causing the player to freeze in place while it preloads.matched Ratio Breaker → Salaryman
- Other
Ground Pitch will get canceled if you do not pick up anything.matched Ground Pitch → Mahoraga
- Fixed
Fixed custom skills randomly not working when loading.
- Fixed
Fixed Overlays being uncancellable.
- Fixed
Fixed the melee icon being missing for mobile.
- Fixed
Fixed Auto Use being disabled due to issues with highlighting custom skills.
- Fixed
Fixed display name visibility on Creator Clash.
- Fixed
Fixed Hold not working in Loop nodes.
V1.7346 entries
- Added
Added 4 new base moves: Ambush, Backstab, Trip, Cheap Shot; with 3 new variants: Ankle Cutter, High Time, Dirty Play.matched Ambush, Backstab, Cheap Shot → Lucky Coward
- Added
Added a new special: Helping Hand.matched Helping Hand → Lucky Coward
- Added
Added a new Awakening: Jawbreaker.matched Jawbreaker → Lucky Coward
- Other
Salaryman has been released to the public.matched Salaryman → Salaryman
- Added
Added two new Awakening moves: Sharpen, Interrogate.matched Sharpen, Interrogate → Salaryman
- Decreased
Reduced the volume of Collapse's debris when it crashes, and a debree now deals the damage of all debris combined (40).matched Collapse → Salaryman
- Added
Added a new variant to Miracle Cannon on one Energy Output level, and gave it the ability to camera tilt on max Energy Output.matched Miracle Cannon, Energy Output → Puppet Master
- Other
Made it easier to stomp players with Absolute Destruction, gave it the ability to run through walls on at least 2 Energy Output levels, and added a finisher to it.matched Absolute Destruction, Energy Output → Puppet Master
- Decreased
Decreased the time needed to lock on per Energy Output level for Technique Charge.matched Energy Output, Technique Charge → Puppet Master
- Other
Puppet Barrage now uses the same puppet avatar as other Offload skills.matched Offload → Puppet Master
- Removed
Removed Ubercharge.
- Increased
Increased the vertical hitbox size for Offload Heat Emission and Offload Ultra Spin, and fixed their puppets tripping over.matched Offload, Heat Emission, Ultra Spin → Puppet Master
- Reworked
Moved Cursed Child to its own new gamemode: JSD x JJS, disabling it in every other gamemode (except Private Servers)matched Cursed Child → Cursed Child
- Reworked
Improved boss Cursed Child's indicator, increased its Awakening drain, and defeating it now grants its badge.matched Cursed Child → Cursed Child
- Increased
Increased the speed of Lethal Wound's hits.matched Lethal Wound → Cursed Child
- Removed
Disabled Bloody Mary and Fight's finishers.matched Bloody Mary → Cursed Child
- Other
Defeating boss Cursed Child now grants you the badgematched Cursed Child → Cursed Child
- Decreased
Decreased the spawn timer to 20 minutes, and the Real Knife's spawner to 10 minutes (still spawns in on server creation)
- Reworked
Improved ragdoll influence to include rotational velocity.
- Added
Added a new building to the map.
- Added
Added 11 new emotes: Sanitizer, Turron, Big Shoe, Train, Low Cortisol, Pitchfork Protest, Bubble Blower, Envelope, Jolly, Lob, Burnice.
- Added
Added a new Victory Flash: Meditation.
- Added
Added a kill requirement to uploading and playing Creator Clash, and added value caps to all visual effects and certain nodes when in Creator Clash.
- Added
Added a user interface to votekicking.
- Reworked
Improved the look of the killfeed.
- Other
Spawning into Creator Clash now gives you short invincibility.
- Other
Strongest Of History's World Cutting Slash no longer has a screen effect.matched Strongest Of History → Strongest Of History
- Added
Added an option to toggle Creator Clash changes in PS+.
- Added
Added a new setting to State nodes: Scale.
- Added
Added 4 new settings to Visual nodes: Cancel On Interrupt, Relative From Branch, Easing Style, Easing Direction.
- Added
Added a new setting to Sound nodes: Global.
- Fixed
Fixed being unable to upload creations in Private Servers.
- Fixed
Fixed Character Blocks breaking randomly and needing to be unpowered to work
- Fixed
Fixed Absolute Destruction not having visual effects on hit.matched Absolute Destruction → Puppet Master
- Fixed
Fixed new players failing to load their data when joining the game.
- Fixed
Fixed Field of View not working.
- Fixed
Fixed certain effects disappearing if too many were spawned.
- Fixed
Fixed NPCs being unable to use Time Cell Moon Palace.matched Time Cell Moon Palace → Head of the Hei
- Fixed
Fixed Feral Takedown not going on cooldown immediately when the skill ends.
- Fixed
Fixed the TTS dictionary being loaded on the client while unneeded.
- Fixed
Fixed Technique Charge draining the same amount of years for all Energy Output levels.matched Technique Charge, Energy Output → Puppet Master
- Fixed
Fixed Puppet Barrage having infinite range.
- Fixed
Fixed Decisive Strikes' invincibility not ending after the barrage is over.
- Fixed
Fixed being able to keep Restless Gambler's jackpot passive after becoming the Cursed Child boss.matched Restless Gambler, Cursed Child → Restless Gambler + Cursed Child
- Fixed
Fixed Lethal Wound soft-locking the player if it's used on Puppet Master's Absolute.matched Lethal Wound, Puppet Master, Absolute → Puppet Master + Cursed Child
- Fixed
Fixed Resolute Slash's Black Flash stunlocking the user if the target leaves before being hit.matched Resolute Slash → Cursed Partners
V1.7228 entries
- Other
Puppet Master has been released to the public.matched Puppet Master → Puppet Master
- Other
Energy Output can now be used during moves, and affects both Absolute Destruction and Technique Charge.matched Energy Output, Absolute Destruction, Technique Charge → Puppet Master
- Other
Technique Charge's wall piercing now scales on Energy Output, and its fifth stage applies Simple Domain.matched Technique Charge, Energy Output → Puppet Master
- Added
Added a new portal to Judgement Hall's Entrance in the train station.
- Added
Added a new item that spawns every 30 minutes: Real Knife.
- Added
Added a new limited obtainable character: Cursed Child.matched Cursed Child → Cursed Child
- Added
Added a new limited obtainable emote: Cursed Child.matched Cursed Child → Cursed Child
- Added
Added a new "Workshop" system to Private Servers, and a new PS+ setting: Workshop Access.
- Added
Added a new gamemode: Creator Clash.
- Added
Added new fun setting: Headcam.
- Added
Added 3 new emotes: Ship, Stretch2, Kazotsky Kick.
- Added
Added a new playstyle to NPC Blocks: Masher.
- Added
Added a new node to Character Blocks: Chase.
- Reworked
Improved the exporting of Character Blocks, and made it autoselect all its text.
- Added
Added a new Property: Variant Tag, which allows the ability to be used during other abilities or while it is on cooldown when having the same tag.
- Added
Added 3 new effects to Visual nodes: Camera, Overlay and Billboard.
- Added
Added 2 new states to STATE BLOCK: SpeedMultiplier and JumpMultiplier, controlled by a new setting: Value.
- Added
Added a new condition: Jump, which checks if player is holding the jump button.
- Added
Added a search bar to Animation nodes.
- Added
Added a new setting to Sound nodes: Cancel, which cancels sounds with same ID.
- Fixed
Fixed Rika Downslam not respecting invincibility and friendly fire when using the finisher.
- Fixed
Fixed Takedown having no cooldown in SWP.
- Fixed
Fixed Technique Charge being unusable without Puppet Master.matched Technique Charge, Puppet Master → Puppet Master
- Fixed
Fixed players being stuck in the lobby when Roulette starts.
- Fixed
Fixed getting more points by dealing damage to self during Roulette.
- Fixed
Fixed certain banned images not being blacklisted from billboards.
- Fixed
Fixed NO CANCEL skills softlocking if branched into other skills.
- Fixed
Fixed having to switch to another character to switch back to the original character you were using when loading a custom character.
V1.7148 entries
- Added
Added a new Awakening move: Collapse.matched Collapse → Salaryman
- Added
Added 2 new achievements.
- Other
Crosscut's dive will disable ragdoll cancel for ragdolled players, and its slash will disable ragdoll cancel if used without ratio.
- Other
Stabilize no longer sets your M1s to 4th, and its stun now gets cancelled early if Cleaving Whirlwind or Blunt Cut were missed.matched Stabilize, Cleaving Whirlwind, Blunt Cut → Salaryman
- Other
Ratio Breaker's first hit can stagger the opponent's arm for 12 seconds if it interrupts their action/hits their block on ratio, and straight punches of Ratio Breaker no longer hit grounded ragdolls.matched Ratio Breaker → Salaryman
- Other
The ragdoll duration of Ratio Breaker was decreased by 0.15s for its first stage, by 0.6s for its second stage, and by 0.15s for its third stage.matched Ratio Breaker → Salaryman
- Increased
Increased the vertical hitbox of Ratio Breaker's fourth stage, and changed its third stage's damage type to Explosion.matched Ratio Breaker → Salaryman
- Decreased
Reduced Overtime's healing to 25, and gave its M1s passive destruction.matched Overtime → Salaryman
- Added
Added a new Awakening special: Energy Output, and Awakening move: Technique Charge.matched Energy Output, Technique Charge → Puppet Master
- Increased
Increased Pigeon Viola's speed and range, and the amount of projectiles and cursed energy reserves used for it now scales on Energy Output.matched Pigeon Viola, Energy Output → Puppet Master
- Other
Pigeon Viola can now hit buildings, exploding on impact and dissipates if it runs out of energy.matched Pigeon Viola → Puppet Master
- Other
Using Offload while it's on cooldown activates "Ubercharge" which will put the offloaded move on cooldown and use up half of Offload's old Awakening cost.matched Offload → Puppet Master
- Increased
Increased Ultra Cannon endlag and decreased its Offload variant damage.matched Ultra Cannon, Offload → Puppet Master
- Increased
Increased Heat Emission's endlag on whiff and added old Offload Boost On as its Offload variant.matched Heat Emission, Offload, Boost On → Puppet Master
- Reworked
Reworked Decisive Strike, and the move no longer adds to the target's Projection Meter if they had none.matched Decisive Strike → Head of the Hei
- Other
Frames will now show the target's avatar.
- Other
Projection Sorcery no longer requires Awakening (though will consume it if available), and can now be used twice in a row.matched Projection Sorcery → Head of the Hei
- Other
Bleedout can now bypass ragdoll, and its stacks can no longer break framesmatched Bleedout → Head of the Hei
- Added
Added a lingering hitbox to Cursory Impact and melee invincibility on hit, decreased its endlag on whiff, and adjusted its damage from 7 to 8 for first hit to 8 and from 5 (kick) and 3 (throw) to 4 (both).matched Cursory Impact → Head of the Hei
- Other
Acceleration no longer increases walkspeed if blocked, and its cooldown was increased by 3s.matched Acceleration → Head of the Hei
- Increased
Increased Top Speed's cooldown by 4s.matched Top Speed → Head of the Hei
- Decreased
Reduced maximum health to 90 HP.
- Other
Crushing Jaws' forward hitbox size was reduced by 3 studs, its second bite gets 40% slower if the first gets blocked or misses, and its last bite's endlag on miss has been increased by 0.15s.matched Crushing Jaws → Locust Guy
- Other
Wing Throw loses its velocity if blocked.matched Wing Throw → Locust Guy
- Other
Boogie Woogie can now switch between targets others if used again on a different target (throwables excluded).matched Boogie Woogie → Switcher
- Other
The top bar interface can now be closed on mobile/small screens.
- Other
Soda cans can be thrown at less than 25% HP.
- Added
Added 5 new emotes: Glass Heart, Hippocampal Reload, Crazy, Absolute Cinema, Legend2.
- Added
Added a new Interaction Block: Character.
- Added
Added a new "Outfit Delay" setting to Awakening Blocks.
- Reworked
Improved the compression for build saves and the unpacking time when loading them.
- Added
Added 5 new nodes to the Timeline: Projectile, Grab, Counter, Tag, State.
- Added
Added a new Property: No Cancel.
- Added
Added 2 new settings to Animation nodes: Fade In, Fade Out.
- Added
Added 3 new settings to Hitbox nodes: Rotation, Stun Animation, Branch Finisher.
- Added
Added 5 new effects to Visual nodes: Screen Color, Field of View, Block, Wedge, Mesh, along with 3 new settings: Projectile Tag, Run On Server, Cancel, Texture
- Added
Added a new setting to Velocity nodes: Relative From Branch.
- Added
Added 3 new settings to Sound nodes: Start, End, Projectile Tag.
- Other
Branches are now sorted alphabetically.
- Other
Importing and exporting in Skill Builder is now done per timeline instead of per node.
- Other
Putting a negative number in Debree on Hitbox nodes will make the debree disappear.
- Reworked
Changed how the In Air condition works, allowing for ground detection in looping branches.
- Fixed
Fixed certain Logic Blocks breaking if Undo is used after they were removed.
- Fixed
Fixed Properties not updating when Undo is used.
- Fixed
Fixed Overtime's M1 trails.matched Overtime → Salaryman
- Fixed
Fixed Branches applying to a single target only.
- Fixed
Fixed custom skills being limited to 11.5 seconds, new limit being 150 seconds.
- Fixed
Fixed Alt Position and Alt Rotation.
V1.70 to V1.61
16 versions · 500 entries · source pageV1.7042 entries
- Added
Added a new Awakening sequence to Overtime which heals by 75 HP, and a new Awakening move: Ratio Breaker.matched Overtime, Ratio Breaker → Salaryman
- Other
Ratio Point is now invisible to other players, unrestricted to one player at a time, usable during stun, lasts for 1s longer, has a shorter cooldown, better visuals and hit feedback when landed.matched Ratio Point → Salaryman
- Other
Limb staggers for Cleaving Whirlwind, Blunt Cut and its air variant now occur on interruption as well.matched Cleaving Whirlwind, Blunt Cut → Salaryman
- Reworked
Improved Cleaving Whirlwind's visuals, gave it a lingering hitbox, increased its ragdoll duration by 0.15s, its stagger duration by 1s, and its block endlag by 0.1s.matched Cleaving Whirlwind → Salaryman
- Other
Severance Kick now disables M1 for the duration of the stun, its cooldown was increased by 2s, ragdoll duration by 0.2s, and endlag decreased on hit by 20%.matched Severance Kick → Salaryman
- Other
Reverse Kick will now stun on interruption aswell and has a longer hitstop on stun.
- Increased
Increased Blunt Cut's endlag on block by 0.2s, slightly increased its charged distance, improved visuals of its air variant and gave it melee iframes for the duration of fall.matched Blunt Cut → Salaryman
- Increased
Slightly increased Stabilize's hitbox, sped up its windup by 1.1x, decreased its endlag by 0.1s and by 0.3s on block, and made its stun end if the user's next move is missed.matched Stabilize → Salaryman
- Increased
Increased the percentage of damage that is converted to your energy reserves.
- Increased
Increased the damage of Ultra Cannon and Heat Emission.matched Ultra Cannon, Heat Emission → Puppet Master
- Decreased
Decreased the damage of Ultra Spin and the endlag of Ultra Cannon, and made Offload Ultra Cannon mouse aimed.matched Ultra Spin, Ultra Cannon, Offload → Puppet Master
- Other
Fluttering Pounce can now be cancelled by using an M1, its cooldown was decreased by 1s, and its air-combo variant no longer requires the special to be off cooldown if used after Crushing Jaws or Wing Throw but sets you to the third M1.matched Fluttering Pounce, Crushing Jaws, Wing Throw → Locust Guy
- Increased
Increased Clever's stun duration by 0.15s, decreased its endlag on block by 0.175s, and cooldown by 2s.matched Clever → Locust Guy
- Other
Black Mucus is no longer blockable, its debuff duration has been increased by 3s, its cooldown has been decreased by 8s, and its endlag by 20%.matched Black Mucus → Locust Guy
- Other
Crushing Jaws' second and third hits are now unblockable, and its cooldown has been decreased by 3s.matched Crushing Jaws → Locust Guy
- Other
Wing Throw is now blockablematched Wing Throw → Locust Guy
- Other
Directed Poison's damage no longer scales with multiple targets, and will refund half of the user's Awakening if missed and heal them by 25 HP if landed.matched Directed Poison → Locust Guy
- Other
Shut Up!'s counter variant no longer has endlag on whiff.matched Shut Up! → Aspiring Mangaka
- Other
Aerial Shut Up!'s vertical hitbox has been increased by 1.5x, and it no longer ignores players on wakeup.matched Shut Up! → Aspiring Mangaka
- Other
Sacrilege's endlag on whiff has been increased by 0.1s.matched Sacrilege → Aspiring Mangaka
- Other
Decisive Strike distance nerf has been reverted, and the move is no longer affected by dashesmatched Decisive Strike → Head of the Hei
- Other
Severing Path's stun has been decreased by 0.25s.matched Severing Path → Cursed Partners
- Other
Lock On is no longer FPS dependant.
- Added
Added 2 new emotes (Legend1, Sasageyo)
- Other
Reanimated "Blue Sky".
- Added
Added a new PS+ setting: PS+ Menu.
- Added
Added a new node to the timeline: Loop.
- Added
Added a new No Stun setting to properties.
- Added
Added preview to Visual and Hitbox nodes.
- Added
Added Hit User, Hit Ragdoll, Single Target, branch target and branch property to Hitbox nodes.
- Added
Added more properties and effects to Visual nodes.
- Reworked
Changed the Debree setting to a number representing fidelity.
- Other
Last Hit now applies to multiple targets
- Other
Cloning a node no longer creates a new one at the bottom, and deleting one now makes you select the next block automatically.
- Fixed
Fixed Switcher missing blood effects in ultimate.matched Switcher → Switcher
- Fixed
Fixed Daily/Weekly quests showing inaccurate rewards.
- Fixed
Fixed Head of the Hei's special being usable up to 4 times before going on cooldown.matched Head of the Hei → Head of the Hei
- Fixed
Fixed Tendril Grab's indicator being inaccurate.matched Tendril Grab → Head of the Hei
- Fixed
Fixed Mahoraga's Adaptation Wheel not working and overriding its parry.matched Mahoraga, Adaptation Wheel → Ten Shadows + Mahoraga (that name belongs to both)
- Fixed
Fixed some skills not working with the Speed setting.
- Fixed
Fixed floating point precision error.
- Fixed
Fixed radio (maybe)
V1.6956 entries
- Added
Added a new Early Access character: Salarymanmatched Salaryman → Salaryman
- Added
Added 4 new base moves to Salaryman: Cleaving Whirlwind, Severance Kick, Blunt Cut, Stabilize.matched Salaryman, Cleaving Whirlwind, Severance Kick, Blunt Cut, Stabilize → Salaryman
- Added
Added a new special to Salaryman: Ratio Point.matched Salaryman, Ratio Point → Salaryman
- Other
Head of the Hei has been released to the public.matched Head of the Hei → Head of the Hei
- Added
Added a new Awakening move: Tendril Grabmatched Tendril Grab → Head of the Hei
- Added
Added a new model, animations, M1 passives visuals when going through a frame with Top Speed, and hitboxes to Vengeance.matched Top Speed, Vengeance → Head of the Hei
- Other
Missing Vengeance now refunds 50% of your Awakening.matched Vengeance → Head of the Hei
- Other
Top Speed makes you slightly float in the air, switches to Bullet type at double speed has with slight aim assist, and switches to Explosion type with instant lock on at triple speed (max) when attacking players, which can be disabled by using Acceleration during the windup.matched Top Speed, Acceleration → Head of the Hei
- Added
Added a momentum bar that appears when using skills to display your current velocity on Top Speed.matched Top Speed → Head of the Hei
- Other
Using Time Cell Moon Palace with infinite awakening will temporarily revert your appearance back to normal until the domain ends, with your Awakening Outfit being properly loaded.matched Time Cell Moon Palace → Head of the Hei
- Other
Decisive Strikes no longer guarantees a hit if you aren't close enough.
- Added
Added a new Awakening move: Absolute Destructionmatched Absolute Destruction → Puppet Master
- Added
Added a Lock On UI to Pigeon Viola, a new Front Dash variant and reworked M1s to Absolute.matched Pigeon Viola, Absolute → Puppet Master
- Reworked
Tweaked Ultra Spin and Offload, reworked both Ultra Cannon and Boost On, and replaced Puppet Barrage with a new base move: Heat Emission.matched Ultra Spin, Offload, Ultra Cannon, Boost On, Heat Emission → Puppet Master
- Other
Landing attacks on Absolute's limbs now stop its sprinting for as long as the stun would last, and dealing 25 total damage to Absolute will stagger it for a short time.matched Absolute → Puppet Master
- Decreased
Reduced Puppet Master' max health to 85.matched Puppet Master → Puppet Master
- Other
You can now accumulate awakening past 100% to extend the Awakening duration during Absolute.matched Absolute → Puppet Master
- Other
Absolute's moves can be used despite not having enough Awakening, but it will shut down once you stop using a move.matched Absolute → Puppet Master
- Other
Perfect blocking now gives 5% awakening on marked enemies.
- Other
Clairvoyance no longer misses if the opponent gets out of range during the windup, and no longer requires Awakening (though will consume it if available).matched Clairvoyance → Aspiring Mangaka
- Other
Despair's ragdoll time has been increased by 0.4s, and the move no longer gets slowed down on the block of marked enemies.matched Despair → Aspiring Mangaka
- Other
Shut Up! puts your front dash off cooldown when landed, had its cooldown decreased by 4s, its stun increased by 0.5s, and its hitbox is now 1.5x bigger on the aerial or counter variants.matched Shut Up! → Aspiring Mangaka
- Other
Aerial Shut Up! no longer has different properties on ragdoll, and gets a 6 damage increase on interruption.matched Shut Up! → Aspiring Mangaka
- Other
Eye Catching had its endlag decreased by 0.6s, its cooldown decreased by 3s, and its damage increased by 1.5smatched Eye Catching → Aspiring Mangaka
- Other
Sacrilege had its lower hitbox increased, its cooldown decreased by 4s, its endlag decreased by 0.25s, and its ragdoll time increased by 0.5s if it hits a marked ragdolled enemy.matched Sacrilege → Aspiring Mangaka
- Other
Foresight now refunds 40% awakening if it misses and 80% awakening if it gets interrupted. If landed, it will refund 40% Awakening on the normal variant or heal 25 HP on the cutscene version.matched Foresight → Aspiring Mangaka
- Other
Foresight's cutscene now plays as a finisher even on unmarked targets.matched Foresight → Aspiring Mangaka
- Other
Fever Crush no longer deals extra damage if the doors weren't hit.
- Other
Blade Dashes no longer have vertical knockback.
- Added
Added a new sword running animation for the Awakening.
- Added
Added a new sword running animation.
- Other
Copying Puppet Master now grants Boost On.matched Puppet Master, Boost On → Puppet Master
- Fixed
Reverted the Christmas map back to the original, while also taking away the 20% sale.
- Other
Attempting to join a friend via the roblox home page will now attempt to teleport you to their server
- Added
Added 6 new emotes: Jax Toy, Spin2, Meditation, Killbind, Blue Sky, Brightest Heart.
- Reworked
Reworked ITS NO USE.
- Other
The daily quest reward is now $15 and the weekly quest reward is now $100.
- Added
Added Monkey Kid to the Overpowered setting.matched Monkey Kid → Monkey Kid
- Added
Added an extra confirmation when saving on a different slot to prevent accidentally overwriting saves.
- Added
Added a new node to the Timeline: Visual.
- Added
Added new setting to Branch nodes: Last Hit.
- Added
Added 2 new settings to Hitbox nodes block: Can Kill, Debree, along with preset attack types.
- Added
Added a new setting to Skill and Special nodes: Start.
- Other
Last hit will no longer trigger the animation or velocity on the user if there is no target.
- Reworked
Changed how vector values are formatted for Velocity and Hitbox nodes.
- Fixed
Fixed Hitbox nodes being unblockable.
- Fixed
Fixed cooldown indicators being incorrect for moves such as Divine Dog: Totality.matched Divine Dog: Totality → Ten Shadows
- Fixed
Fixed Self Transfiguration being usable in Super Awakening.
- Fixed
Fixed Perfection's Awakening Black Flash ignoring people with an Idle Transfiguration stack.matched Perfection, Awakening Black Flash, Idle Transfiguration → Perfection
- Fixed
Fixed Never Again's binding vow giving Taking a gamble's binding vow.
- Fixed
Fixed Nue hitting Puppet Master's Absolute multiple times.matched Puppet Master, Absolute → Puppet Master
- Fixed
Fixed Cleave one shotting Puppet Master's Absolute.matched Cleave, Puppet Master, Absolute → Vessel + Puppet Master
- Fixed
Fixed Puppet Master's Absolute timer being inaccurate for months.matched Puppet Master, Absolute → Puppet Master
- Fixed
Fixed Head of the Hei's Vengeance not working if Decisive Strikes was interrupted.matched Head of the Hei, Vengeance → Head of the Hei
- Fixed
Fixed custom avatar body types not working with domain expansion panels.
- Fixed
Fixed Time Cell Moon Palace one shotting everyone after it breaks.matched Time Cell Moon Palace → Head of the Hei
V1.68105 entries
- Added
Added a new Awakening: Vengeance, with 3 moves: Top Speed, Flash Freezing, Time Cell Moon Palace, and a special: Acceleration.matched Vengeance, Top Speed, Flash Freezing, Time Cell Moon Palace, Acceleration → Head of the Hei
- Added
Added a new variant to Projection Sorcery.matched Projection Sorcery → Head of the Hei
- Added
Added a new finisher to Bleedout.matched Bleedout → Head of the Hei
- Added
Added a new Awakening: Absolute, with 2 moves: Miracle Cannon, Pigeon Viola.matched Absolute, Miracle Cannon, Pigeon Viola → Puppet Master
- Increased
Increased the distance of Puppet Barrage's front dash, and the move can now be used during other moves.
- Added
Added a new special variant to Rapid Punches: Face Grater.matched Rapid Punches → Honored One
- Other
Rapid Punches has been given a lingering hitbox for ragdoll and is no longer blockable on wakeup, but will ragdoll the target much further if used on wakeup.matched Rapid Punches → Honored One
- Other
Twofold Kick's cooldown has been decreased by 2s, and the move now ragdolls slightly higher but no longer has melee invincibility on startup.matched Twofold Kick → Honored One
- Other
Limitless's endlag has been lowered by 0.08s to 0.02s.matched Limitless → Honored One
- Other
Open is now an Explosion attack.
- Added
Added a new variant to Fever Breaker: Fever Crush.matched Fever Breaker → Restless Gambler
- Other
Uppercutting now has a new custom animation.
- Other
Reserve Balls' variant is no longer disabled after Door Guard, but will bounce the opponent on the doors if used after it.matched Reserve Balls, Door Guard → Restless Gambler
- Other
Reserve Balls' variant now counts both visual moves even if it the doors don’t land, resets the front dash cooldown after landing, remembers the user's last M1 for 1.5s longer, and the doors' damage has been decreased by 3.matched Reserve Balls → Restless Gambler
- Other
Aerial Rough Energy's hitbox has been increased, but its damage won't increase after an uppercut.matched Rough Energy → Restless Gambler
- Other
Rhythm now regenerates Execution stacks instead of passive Jackpot regeneration.matched Rhythm, Execution → Restless Gambler + Defense Attorney
- Other
Renewal no longer rewinds the opponent's HP, but Idle Death Gamble's pity jackpot is disabled if no other players are caught in it.matched Idle Death Gamble → Restless Gambler
- Added
Added a new Club Mode variant to Focus Strike: Homerunmatched Focus Strike, Homerun → Perfection + Register
- Added
Added new melee animations and trails to all M1 variants.
- Other
Blade dash now has a finisher, and will ragdoll stunned targets.
- Other
Stockpile's ragdoll time has been increased by 0.25s, but its damage was decreased by 1.matched Stockpile → Perfection
- Other
Aerial Stockpile now has a finisher, but the variant's endlag has been increased on miss.matched Stockpile → Perfection
- Other
Soul Fire is no longer 360° blockable, its skill box now shows the amount of stocked flesh/humans, and the move can be held to use those items as bullets.matched Soul Fire → Perfection
- Other
Focus Strike is no longer 360° blockable, its damage and endlag has been increased, but its stun was decreased by 0.15s and the move remembers the user's last M1.matched Focus Strike → Perfection
- Other
Chainwhip's damage has been decreased.
- Other
Body Repel's damage has been increasedmatched Body Repel → Perfection
- Other
Idle Transfiguration's cooldown gets reset after killing a target, but the Awakening Black Flash can no longer hit targets killed by it.matched Idle Transfiguration, Awakening Black Flash → Perfection
- Added
Added a new variant to Judgement's Reach: Grapple.matched Judgement's Reach → Defense Attorney
- Other
All block breaks now set you to the second M1.
- Decreased
Decreased Extended Swings' first hits damage by 3 and they are now counterable.matched Extended Swings → Defense Attorney
- Increased
Extended Swings is now faster and stuns, but its' last hit is no longer guaranteed if blocked and its sweep no longer deals damage.matched Extended Swings → Defense Attorney
- Increased
Increased Justice Served's cooldown by 18s, ragdoll height by x1.85, and decreased its damage by 3.matched Justice Served → Defense Attorney
- Other
Judgement's Reach now goes further, had its cooldown reduced by 2s, resets the front dash cooldown when block breaking, and stuns 0.15s longer, however the block break now has a visual indicator to turn around, the move's ragdoll duration was decreased by 0.35s, its damage was decreased by 5 on block breaks and 3 on normal use.matched Judgement's Reach → Defense Attorney
- Other
Twirling Strikes makes the user move further, its' damage has been reduced by 2.5, its endlag and ragdoll height has been increased, and its ragdoll is true if the move lands behind block.
- Other
No Escape no longer requires Awakening, and you can now M1 to get the gavel back at the cost of ending the invincibility, which now has an indicator.matched No Escape → Defense Attorney
- Other
Deadly Sentencing visuals' have been improved, and the domain now disables passive regeneration, uses a voting system, has more HP, but breaks after 6 wrong guesses.matched Deadly Sentencing → Defense Attorney
- Other
Ending Deadly Sentencing with 0 bars now refunds 60% Awakening, while ending it on 1 bar refund 40% Awakening and only heals 60 HP, and ending it on 2 bars now grants an extra 15 seconds to the duration of the Death Penalty, while also stunning everyone else.matched Deadly Sentencing → Defense Attorney
- Other
Confiscation has been reduced to 90 seconds, and its timer is now shown as a tooltip. Confiscation can also apply to items, and will carry over to Awakenings.
- Other
Front dashing while awakened cannot ragdoll the target, and now has a custom animation.
- Removed
Removed the 115% damage intake while awakened.
- Other
Each hit from the Executioner Sword's third M1 only deals 1 damage, and the ragdoll from its uppercut now last longer.
- Other
Final Judgement can now be canceled by using it again, and its QTE will halt the user and enemy's Awakening drains.matched Final Judgement → Defense Attorney
- Other
Verdict's second hit is performed faster and the move will default to its variant, which now deals 45 damage on block, if the opponent is low.matched Verdict → Defense Attorney
- Other
Triple Sentence is now a "Use Thrice" move that cannot bypass ragdoll. Its last throw is also parriable.matched Triple Sentence → Defense Attorney
- Other
Domain Amplification can now nullify melee attacks and domain sure hits, and requires less Awakening but has a longer cooldown.matched Domain Amplification → Defense Attorney
- Added
Added a base variant to Copy: Cursed Speech, and new variants: Adaptation, Idle Transfiguration (instead of Body Disfigure), Final Judgement, Puppet Barrage, Cursory Impact, Black Mucus, Strong Dismantle.matched Idle Transfiguration, Body Disfigure, Final Judgement, Cursory Impact, Black Mucus, Strong Dismantle → Perfection + Defense Attorney + Head of the Hei + Locust Guy + Strongest Of History
- Added
Added new melee trails to M1s, and custom animations to downslams and front dashes.
- Other
Rika now targets the nearest enemy if her moves are used without a target, stays at max range instead of disappearing, can emote alongside the user, and the ring now has a visible indicator of her mode.matched Rika → Cursed Partners
- Other
Rika Downslam's cooldown has been increased by 3s, its damage type changed to melee, its finisher became blockable, and its air variant only works on ragdolled targets.
- Other
Rika Launch's speed nerf has been reverted.
- Other
Rika Throw's damage type has been changed to explosion, and its finisher's distance requirement has been halved.
- Other
Rika Haymaker's cooldown has been increased by 3s, its damaged type changed to bullet, and now ragdolls blocking opponents for longer with block break effects.
- Other
Severing Path is now 1.15x faster, its cooldown has been increased by 2s, and its 5th slash's stun duration reduced by 1s.matched Severing Path → Cursed Partners
- Other
Aerial Severing Path now gives melee and bullet invincibility to the target, and its damage type was changed to swarm.matched Severing Path → Cursed Partners
- Reworked
Improved Revolve's visuals and made downslams faster after it lands.
- Other
Rika Slam can now be evaded at any point.
- Other
Rika Grab can now be used for Copy's variants.
- Other
You can now turn during the Elbow Rush's barrage.matched Elbow Rush → Cursed Partners
- Reworked
Improved True Love Beam's variant hitbox.matched True Love → Cursed Partners
- Other
You can now pick up Authentic Mutual Love's katanas while front dashing, and Thin Ice Breaker now has a miss variant.matched Authentic Mutual Love → Cursed Partners
- Other
Jacob's Ladder will disable the target's burst.
- Reworked
Changed the Christmas map while adding presents and optimizing snow.
- Added
Added a limited-time christmas sale on gamepasses, emotes, and victory flashes.
- Other
Applied the evasive increase to the final M1 in general, excluding Head of the Hei, and added a vfx to it.matched Head of the Hei → Head of the Hei
- Other
The download button now loads all active servers instead of the top/bottom 200.
- Other
Servers can now be filtered by regions/continents, by typing the region/continent's code into the search bar at the start.
- Decreased
Decreased FSD's timer from 12 minutes to 6, decreased Strongest of History's health scaling, and reduced the total lives for Sorcerers to 3.matched Strongest Of History → Strongest Of History
- Increased
Increased Idle Transfiguration's windup speed, overall movement speed and max timer cap in PFT, and dead sorcerer now turn into curses.matched Idle Transfiguration → Perfection
- Other
Rika can no longer be used in SWP while in base.matched Rika → Cursed Partners
- Reworked
Changed how matchmaking is handled, prioritizing filling servers up.
- Added
Added a new keybind to resetting cooldowns: V.
- Added
Added 3 new settings to the server commands: Counter Dummy, Server Name, Server Icon, Tick Speed.
- Added
Added a new Input Block: Connect Block, and 3 new Interaction Blocks: Special Block, Awakening Block, and Accessory Block.
- Reworked
Improved the performance of Logic Blocks.
- Added
Added Branches, which allow Hit Cancel nodes to skip to other nodes, and can act as separate timelines with different conditions all in the same custom ability.
- Added
Added 4 new nodes to the timeline: Velocity, Connect, Hitbox, Branch.
- Added
Added a new property: Use when obtained.
- Added
Added a new setting to Skill and Special nodes: Speed, and a new setting to Animation nodes: Last Hit
- Decreased
Reduced the amount of data used to save custom skills.
- Added
Added 2 new items: Naginata, Bowling Ball.
- Other
Playful Cloud has a new front dash animation, and can now be broken by using the last M1 while blocking.
- Other
Voice Recorder has 2 new recordings, which can be cycled to using the special
- Increased
Increased item spawn rate.
- Other
Throwables now activate early if they collide with an enemy.
- Added
Added a limited-time emote code hidden in the map.
- Added
Added 22 new emotes: Fusion Dance, Secret Technique, Neurotoxin, Bizarre Duo, True Curse, Cursed Instincts, Comedian, Ghouls, Equestria, Star Power, True Self, Do the Bartman, Did You See That, Vance, Speed Feat, Sword Surfing, Brain, Salesman, Seat Depression, Iris Out2, RAHHH, Taunt.
- Added
Added effects to Speedster, changed I Miss The Quiet's music, and returned Miss Me's music.
- Added
Added a hidden achievement code: Nep.
- Added
Added 13 new Daily Quests, and 27 new Weekly Quests.
- Added
Added notifications for quest progression and daily/weekly refreshes.
- Added
Added a new setting to the Controls tab: UI Scaling.
- Other
Domain borders no longer block the UI when the user's camera is clipping through one.
- Fixed
Fixed unrelated blocks slowing down the Logic Block loop.
- Fixed
Fixed Voice Relay Blocks not working.
- Fixed
Fixed the Bullet Dummy becoming invisible.
- Fixed
Fixed the Executioner Sword not being holstered while busy.
- Fixed
Fixed Execution and Triple Sentence's finishers not working properly.matched Execution, Triple Sentence → Defense Attorney
- Fixed
Fixed Takedown, Adaptation, and Self Transfiguration not working on the Skill Builder.
- Fixed
Fixed Final Judgement stopping if used right after an M1.matched Final Judgement → Defense Attorney
- Fixed
Fixed certain skills overwriting the cooldown of custom skills.
- Fixed
Fixed Idle Transfiguration stopping if it hit a dead body.matched Idle Transfiguration → Perfection
- Fixed
Fixed Absolute's mech and max HP remaining after the Awakening has ended.matched Absolute → Puppet Master
- Fixed
Fixed being able to awaken while awakened.
- Fixed
Fixed custom servers not loading, and saving a broken cache once it happens.
- Fixed
Fixed copy pasting Image and Texture Blocks breaking all Logic Blocks.
V1.67.133 entries
- Other
Nue no longer disables M1s, will revert to summoning behind the user and is no longer disabled if Rabbit Escape hits an airborne enemy.matched Rabbit Escape → Ten Shadows
- Fixed
Reverted Divine Dog: Totality disabling then resetting M1s and not ragdolling enemies if stunned, and it will now ragdoll the enemy away from you rather than from where it was summoned.matched Divine Dog: Totality → Ten Shadows
- Other
Using the special as Mahoraga will quickswap to the next mode.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Supernova no longer disables M1s, and is back to ragdolling even on interruption.matched Supernova → Blood Manipulator
- Other
Decisive Strike's finisher makes the user invincible.matched Decisive Strike → Head of the Hei
- Reworked
Changed Renewal's keybind to Reserve Balls instead of the special.matched Reserve Balls → Restless Gambler
- Other
You now regain more Awakening back by rolling consecutive jackpots.
- Increased
Increased Overwhelming Luck and Energy Surge's hitboxes.matched Overwhelming Luck, Energy Surge → Restless Gambler
- Other
Shutter Doors now linger for 3 more seconds.matched Shutter Doors → Restless Gambler
- Fixed
Reverted Veilstep's changes, decreased its dive damage to 10, increased its cooldown to 18s, and the skill no longer grants its second part if blocked.
- Other
Shut Up!'s animation is faster after it hits.matched Shut Up! → Aspiring Mangaka
- Other
Aerial Shut Up! now stuns on interruption.matched Shut Up! → Aspiring Mangaka
- Decreased
Decreased Eye Catching's endlag, and it now properly counters bullet attacks and has its cooldown reset.matched Eye Catching → Aspiring Mangaka
- Other
Body Repel no longer disables M1s.matched Body Repel → Perfection
- Increased
Slightly increased Garuda Rebound's parry window, and greatly increased the stun of Supercharged Rising Rage's third kick.matched Garuda Rebound, Rising Rage → Star Rage
- Fixed
Reverted Limitless's ragdoll duration.matched Limitless → Honored One
- Other
Uppercuts and downslams now increase the target's ragdoll cancel meter if landed on wakeup or ragdoll.
- Other
M1s no longer deny the target's momentum if landed while they're ragdolled.
- Fixed
Fixed Skill Builder and Logic Blocks having issues.
- Fixed
Fixed multiple skills on the same key not triggering at the same time.
- Fixed
Fixed flickering issues with Logic Blocks.
- Fixed
Fixed NPC blocks not updating their output when the NPC respawns.
- Fixed
Fixed Achievements not being granted.
- Fixed
Fixed debree physics throttling not being active.
- Fixed
Fixed rolling breaking front dashes.
- Fixed
Fixed NPCs rotating during skills that disable rotating.
- Fixed
Fixed Wing King and Mass Breaker not working with NPCs.matched Wing King, Mass Breaker → Blood Manipulator + Star Rage
- Fixed
Fixed certain unobtainable items appearing in Daily Quests.
- Fixed
Fixed Veilstep hitting blocked players even after they've already blocked it.
- Fixed
Fixed killing NPCs restoring evasive.
- Fixed
Fixed NPCs being unable to use items.
- Fixed
Fixed Spare Change.
- Fixed
Fixed region display.
V1.6763 entries
- Decreased
Reduced Head of the Hei's HP to 90.matched Head of the Hei → Head of the Hei
- Other
Bleedout will now disable your melee momentarily.matched Bleedout → Head of the Hei
- Other
Decisive Strike will no longer miss if the target is in line of sight.matched Decisive Strike → Head of the Hei
- Other
The 4th M1 can now cancel skills that end when ragdolled.
- Other
Throwables no longer deal bonus damage on frame freeze.
- Added
Added sparks to blocking.
- Added
Added a finisher to Ultimate Cannon.
- Removed
Removed Puppet Barrage's M1 reset and decreased its ragdoll duration.
- Decreased
Decreased the damage of Severing Path, Veilstep's dive, and Revolve.matched Severing Path → Cursed Partners
- Decreased
Decreased Veilstep's cooldown, and switched its dive from being a second use to an aerial variant.
- Other
Rika's cooldowns are now separate in base, and she will not freeze the player when moving.matched Rika → Cursed Partners
- Increased
Extended Swings disables the target's dash for longer.matched Extended Swings → Defense Attorney
- Other
Boogie Woogie is now faster in Awakening.matched Boogie Woogie → Switcher
- Decreased
Decreased Charged Piercing Blood's damage.matched Piercing Blood → Blood Manipulator
- Other
Landing Supernova's explosion now disables then resets the user's M1s, and it will no longer ragdoll the target if they were using an ability.matched Supernova → Blood Manipulator
- Removed
Removed Wing King's true ragdoll and endlag.matched Wing King → Blood Manipulator
- Other
Stockpile's first hit is now blockable and can no longer bypass ragdoll, while its second swing's back hitbox was increased.matched Stockpile → Perfection
- Other
Body Repel disables the user's M1s and its variant stuns the user until it's over.matched Body Repel → Perfection
- Other
Rabbit Escape disables Nue for longer.matched Rabbit Escape → Ten Shadows
- Other
Nue is faster when targeting a ragdolled enemy, disables your M1s shortly then resets them, ragdolls for a shorter duration, no longer spawns based on your rotation if a target is in sight, and no longer true ragdolls while awakened.
- Other
Nue's variant no longer requires a target but will put the move on a longer cooldown.
- Other
Toad no longer deals damage, and its variant's damage was increased.matched Toad → Ten Shadows
- Other
Divine Dog: Totality will disable your M1s shortly then reset them, and no longer ragdolls the enemy if you are stunned.matched Divine Dog: Totality → Ten Shadows
- Other
Mahoraga's M1s are faster in Attack Mode, and only break block in Special Mode.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Earthquake's shockwave is now a bullet attack.matched Earthquake → Mahoraga
- Increased
Increased Door Guard's cooldown.matched Door Guard → Restless Gambler
- Other
Reserve Balls' variant is disabled for 2 seconds after using Door Guard, and the shutter doors will track the target if landed.matched Reserve Balls, Door Guard, Shutter Doors → Restless Gambler
- Other
Shutter Doors now sets the user's M1s to the 3rd hit.matched Shutter Doors → Restless Gambler
- Increased
Increased Limitless's Air Kick damage and ragdoll duration.matched Limitless → Honored One
- Other
Clever saves the user's final M1 for longer.matched Clever → Locust Guy
- Increased
Increased the cooldowns for Garuda Rebound, Rising Rage, and Garuda Stab.matched Garuda Rebound, Rising Rage, Garuda Stab → Star Rage
- Other
All of Rising Rage's kicks following the first can bypass ragdoll.matched Rising Rage → Star Rage
- Other
Shut Up! is now evadable if it didn't counter.matched Shut Up! → Aspiring Mangaka
- Other
The map is now Christmas themed, with snowforts and snowpiles.
- Added
Added a new item: Snowball, obtainable from snowpiles.
- Other
Beautifully decorated Mahoraga.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added 2 new PS+ items: Flashlight, Tiantui Star's Blade.
- Added
Added rematches (up to 2) to Casual Duels.
- Reworked
Improved the interface and the game will wait for your data to load before starting.
- Removed
Temporarily removed Roadside and Shibuya Crossing.
- Reworked
Remade Zenin HQ's invisible borders.
- Other
You are now invincible while in the lobby, and will be teleported back to the map if you end up in there during a match.
- Added
Added a new PS+ setting: Roulette Changes.
- Added
Added a command to teleport to a player.
- Added
Added a new Output Block: NPC Block, and a new Interaction Block: Speed Block.
- Added
Added a new "Regen Scaling" setting to Dummy Blocks, and a new Output ID functionality.
- Added
Added a new Free Build setting: Global/Local Axis.
- Added
Added more sounds to the Build Menu.
- Reworked
Improved Logic Block performance.
- Added
Added 3 new conditions: Has Awk Bar, Is In Domain, Has Health, and 4 new options: Cut, Copy, Paste, Clone.
- Added
Added a "Variants" setting to specials on the Skill Builder, and categorized Skills and Animations in folders.
- Other
You can no longer close the skill builder by clicking on its borders.
- Added
Added 2 new fun settings: Sunset, Darkness.
- Added
Added 5 new emotes: 61, Insane2, Miss Me, Iris Out, Chaos Emerald.
- Fixed
Fixed sliding.
- Fixed
Fixed Transfigured Humans being unable to front dash.
- Fixed
Fixed NPCs breaking logic blocks that change health.
- Fixed
Fixed almost every skill and special not working with NPCs.
- Fixed
Fixed Moveset blocks not attempting to give the skill if the block was powered off and back on.
- Fixed
Fixed doing a short hop when rolling.
- Fixed
Fixed Skill Builder animations instantly snapping when ending.
- Fixed
Fixed Ultra Cannon's Offload variant not giving melee immunity to the target.matched Ultra Cannon, Offload → Puppet Master
- Fixed
Fixed Force Grab's throw not working.
V1.66.17 entries
- Other
Cursory Impact is now unblockablematched Cursory Impact → Head of the Hei
- Increased
Increased the vertical hitbox size for Projection Breaker.matched Projection Breaker → Head of the Hei
- Added
Added a new code: WHYEMOTEDISSAPEAR, granting 500$ and expiring in one day.
- Fixed
Fixed an issue where joining an old server after buying emotes in new servers (v1.66) erased all of the new emotes you bought.
- Fixed
Fixed cooldown indicator being wrong for Boost On's Offload variant.matched Boost On, Offload → Puppet Master
- Fixed
Fixed the Dream Friends emote.
- Fixed
Fixed the mobile Jump button being invisible when unable to jump.
V1.6630 entries
- Added
Added a new Early Access character: Head of the Heimatched Head of the Hei → Head of the Hei
- Added
Added 4 new base moves to Head of the Hei: Projection Breaker, Bleedout, Decisive Strike, Cursory Impact.matched Head of the Hei, Projection Breaker, Bleedout, Decisive Strike, Cursory Impact → Head of the Hei
- Added
Added a new special to Head of the Hei: Projection Sorcery.matched Head of the Hei, Projection Sorcery → Head of the Hei
- Added
Added a new finisher to Ultra Spin.matched Ultra Spin → Puppet Master
- Other
Puppet explosions no longer bypass ragdoll.
- Reworked
Changed the hit feedback for Ultra Spin, increased its damage and endlag on block, decreased its windup, and made it directionally blockable.matched Ultra Spin → Puppet Master
- Other
Ultra Spin's Offload variant will now bypass ragdoll, deal more damage, and ragdoll targets for longer.matched Ultra Spin, Offload → Puppet Master
- Increased
Increased Boost On's hitbox, decreased its cooldown, and increased its "Use Twice" variant damage to be the same as normal.matched Boost On → Puppet Master
- Other
Boost On's Offload variant is now blockable, and targets will now bounces upon hitting the ground with their ragdoll ending 0.2 seconds after.matched Boost On, Offload → Puppet Master
- Other
Ultra Cannon is now directionally blockable, and will reset your M1 count upon use.matched Ultra Cannon → Puppet Master
- Other
Ultimate Cannon's initial explosion no longer deals damage.
- Other
Ultimate Cannon's tick damage was increased, and the beam now makes the target immune to melee attacks before ragdolling them away.
- Increased
Increased the dash speed of the Puppet Barrage cursed corpses.
- Reworked
Swapped Rika Grab and Rika Haymaker.
- Reworked
Changed how Rika is controlled, as now she will remain by your side and you are able to pilot her by pressing the special.matched Rika → Cursed Partners
- Added
Added a max range to Rika and increased her movement speed.matched Rika → Cursed Partners
- Reworked
Changed Aerial Cursed Strikes' pose.matched Cursed Strikes → Vessel
- Increased
Increased the size of Divergent Fist's delayed impact, and it will now stun the enemy if it interrupts their action.matched Divergent Fist → Vessel
- Decreased
Decreased Swift Kick's hitbox and made it slightly linger.matched Swift Kick → Switcher
- Increased
Increased Elbow Drop's hitbox and made it linger for ragdolled enemies.matched Elbow Drop → Switcher
- Added
Added 9 new emotes: Liar Dancer, Cooking, Virtual Insanity, ITS NO USE, Welcome Back, Pickaxe, Symbol of Peace, LuckStar, Dream Friends, Delightful.
- Reworked
Remade the Shipping Yard map.
- Added
Added a new Victory Flash obtainable by earning "The strongest of history" achievement.matched Strongest Of History → Strongest Of History
- Other
Rewrote how settings are handled to improve performance.
- Added
Added a new "Controls" tab to the settings.
- Fixed
Fixed a bug where some blood particles didn't create blood pools when colliding.
- Fixed
Fixed blood disappearing when the part it's on breaks or disappears.
- Other
Bullet dummies no longer fire when stunned or ragdolled.
- Fixed
Fixed Authentic Mutual Love's transition.matched Authentic Mutual Love → Cursed Partners
- Fixed
Fixed the mobile cursor being unable to aim through Logic Blocks.
V1.65.12 entries
- Fixed
Fixed the missing throwables and vending machines.
- Fixed
Fixed Mahoraga.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
V1.6512 entries
- Other
Fakeout Swap no longer has endlag while Perfect Swap now returns 50% of the Awakening used, and both no longer have cooldowns.
- Increased
Increased the Boogie Woogie speed.matched Boogie Woogie → Switcher
- Other
Swift Kick's throw is now 360° aimable.matched Swift Kick → Switcher
- Other
Transfigured Human and Transfigured Flesh can now be stored using the special, and pulled out by blocking and M1ing.
- Other
Transfigured Humans no longer target each other if thrown by the same user, nor do they give any Super Awakening progress.
- Other
Focus Strike's finishers now drop 1-2 Transfigured Humans/Fleshs.matched Focus Strike → Perfection
- Other
The Halloween event is now over, as the map is back to normal and all candy has been converted to cash.
- Other
It is now harder to destroy floors when ragdolled.
- Fixed
Fixed moves that grab multiple players (Great Serpent, etc.) breaking movement.matched Great Serpent → Ten Shadows
- Fixed
Fixed Switcher's Pebble Swap bypassing the special's cooldown.matched Switcher → Switcher
- Fixed
Fixed Restless Gambler's Fever Breaker softlocking the victim if interrupted.matched Restless Gambler, Fever Breaker → Restless Gambler
- Fixed
Fixed Honored One's Air Kick making the user and victim float forever if interrupted.matched Honored One → Honored One
V1.64.14 entries
- Other
6 doors will appear on the map instead of 4.
- Fixed
Fixed Puppet Master's infinite Awakening bug (twice).matched Puppet Master → Puppet Master
- Reworked
Moved the candy interface away from the bottom left for mobile.
- Fixed
Fixed the Halloween shop scaling on mobile.
V1.6418 entries
- Added
Added 2 new base moves: Ultra Cannon, Puppet Barrage.matched Ultra Cannon → Puppet Master
- Added
Added new M1 animations.
- Other
Offload can now be toggled on/off during stun.matched Offload → Puppet Master
- Other
Absolute will now heal you by 50 HP.matched Absolute → Puppet Master
- Increased
Increased Ultra Spin's hitbox and cooldown, and decreased its windup, ragdoll duration, and damage, and adjusted its destruction.matched Ultra Spin → Puppet Master
- Increased
Increased Boost On's hitbox and cooldown.matched Boost On → Puppet Master
- Added
Added 3 random daily quests, granting 10$ each on completion.
- Other
A mysterious portal was added to the graveyard, and 4 doors will appear around the map.
- Other
Candy can be earned by gaining kills, opening doors, completing daily quests and/or winning Roulette rounds, and will be converted to cash at the end of the event.
- Added
Added 11 Halloween emotes, only purchasable with candy: Skeleton Hands, Pumpkin Show, Spider, Spooky Month, Thriller, Slasher, Pumpkin Carve, Crow, Dark Zone, Spooky Skeleton, Trick or Treat (obtained with your first purchase).
- Added
Added a new item: Broom.
- Other
Beautifully decorated Mahoraga.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added Cursed Partners and Puppet Master's missing animations, and Offload to the Skill Builder.matched Cursed Partners, Puppet Master, Offload → Cursed Partners + Puppet Master
- Added
Added 7 new emotes: Finger Stand, Peace Sign, Mechanism, Eggrolled, Speedster, Pony Story, OKTOBERFEST.
- Fixed
Fixed being able to use Rapid Punches twice before going on cooldown.matched Rapid Punches → Honored One
- Fixed
Fixed Elbow Rush bringing Rika from outside domains when she's locked out.matched Elbow Rush, Rika → Cursed Partners
- Fixed
Fixed issues with the Coin emote in Roulette.
- Fixed
Fixed domains, pity and Unrestricted Density being broken on Final Showdown.matched Unrestricted Density → Star Rage
V1.63.16 entries
- Fixed
Fixed Flight in private servers.
- Fixed
Fixed Deadly Sentencing sometimes removing HP when above 70%.matched Deadly Sentencing → Defense Attorney
- Fixed
Fixed canceling Elbow Rush with specific timing leading to having the target stuck on your back.matched Elbow Rush → Cursed Partners
- Fixed
Fixed Offload bugging your character and made it smoother.matched Offload → Puppet Master
- Fixed
Fixed the increased ragdoll duration.
- Fixed
Fixed an issue with the shop.
V1.6359 entries
- Added
Added a new Early Access character: Puppet Mastermatched Puppet Master → Puppet Master
- Added
Added 2 new base moves to Puppet Master: Ultra Spin, Boost On.matched Puppet Master, Ultra Spin, Boost On → Puppet Master
- Added
Added a new special to Puppet Master: Offload.matched Puppet Master, Offload → Puppet Master
- Other
Cursed Partners has been released to the public.matched Cursed Partners → Cursed Partners
- Added
Added a new ultimate move: Elbow Rush.matched Elbow Rush → Cursed Partners
- Other
The smaller True Love Beam variant's cooldown was reduced to 15 seconds, and will automatically trigger when Rika isn't available to perform the huge beam.matched True Love, Rika → Cursed Partners
- Reworked
Changed Authentic Mutual Love's voiceline.matched Authentic Mutual Love → Cursed Partners
- Added
Added a finisher to Jacob's Ladder and a super secret finisher to Rika Throw.
- Other
Aerial Severing Path's damage was reduced 17.5.matched Severing Path → Cursed Partners
- Increased
Increased the endlag on missing Severing Path, and blocking it now pushes the user away and makes the next slashes 360° blockable.matched Severing Path → Cursed Partners
- Increased
Increased Resolute Slash's vertical hitbox, but the move can no longer hit players waking up from ragdoll and will disable Rika's abilities for 1 second if its stun did not apply on anyone.matched Resolute Slash, Rika → Cursed Partners
- Other
Slightly delayed Veilstep's melee i-frames.
- Decreased
Reduced first two Revolve slashes' damage to 2 and 3, and changed the dive's attack type from Explosion to Melee.
- Other
Aerial Rika Downslam no longer deals true ragdoll, and the move will deal increased damage in Awakening.
- Increased
Increased Copy cooldown's to 15s.
- Increased
Increased Authentic Mutual Love's duration by 15 seconds, katana slash damage by 3, and katana running speed and hitbox.matched Authentic Mutual Love → Cursed Partners
- Other
Authentic Mutual Love will now break when no one else is inside, and requires landing 4 katana slashes to unlock Jacob's Ladder which had its damage reduced 75 to 62, ragdoll time by 0.5 seconds, and Awakening drain by 15% (if the target is in base).matched Authentic Mutual Love → Cursed Partners
- Other
Thin Ice Breaker now applies true ragdoll
- Other
Shrine's miss variant is now horizontal, and has had its damage increased to 20.
- Other
Shikigami's miss variant can no longer kill players and shares the same length of the hit variant (3 seconds).
- Other
Shikigami hit variant is now unblockable.
- Increased
Increased the ragdoll duration for the Awakening Limitless' Air Kick and Reversal Red's variant, but reduced it for Lapse Blue and Twofold Kick's second hit.matched Reversal Red, Lapse Blue, Twofold Kick → Honored One
- Increased
Increased grounded Limitless' endlag.matched Limitless → Honored One
- Increased
Increased the damage for Reversal Red's interruption variant and Twofold Kick.matched Reversal Red, Twofold Kick → Honored One
- Other
Rapid Punches can now be blocked on wakeup, but reduced its endlag when landed.matched Rapid Punches → Honored One
- Increased
Increased Lapse Blue MAX cooldown, and made it evadable after the move has finished.matched Lapse Blue MAX → Honored One
- Decreased
Reduced Reversal Red MAX's damage fall-off.matched Reversal Red MAX → Honored One
- Other
Cursed Strikes' cooldown and M1 reset detection have been increased, and if hit, the move will put your front dash on cooldown.matched Cursed Strikes → Vessel
- Increased
Increased Crushing Blow's damage and Dismantle's cooldown.matched Crushing Blow, Dismantle → Vessel
- Other
Divergent Fist's Black Flash chains reset your side dash cooldown, but disable your front dash and M1s for slightly longer.matched Divergent Fist → Vessel
- Increased
Increased Divergent Fist's 4th Black Flash ragdoll duration.matched Divergent Fist → Vessel
- Other
The 4th Shrine M1 has endlag if missed/blocked.
- Other
Open is now uncounterable.
- Increased
Slightly increased World Cutting Slash hitbox.
- Decreased
Decreased No Escape's cooldown to 14 seconds, increased the gavel's travel speed and distance, and made it grant 1 second of melee armor if it lands on a ragdolled target.matched No Escape → Defense Attorney
- Increased
Increased Extended Swings' endlag by 0.15s when missed, its slam damage to 9, and the sweep damage to 10 if landed.matched Extended Swings → Defense Attorney
- Increased
Increased endlag on Justice Served by 0.2s when missed.matched Justice Served → Defense Attorney
- Increased
Slightly increased Judgement's Reach range, but decreased its damage to 11 when block breaking and its finisher threshold to 17 HP.matched Judgement's Reach → Defense Attorney
- Increased
Increased the Awakening refunded from Deadly Sentencing to 70% on Innocence, and 50% on Confiscation.matched Deadly Sentencing → Defense Attorney
- Other
Ending Deadly Sentencing on Confiscation or Confiscation + Death Penalty will now heal the user.matched Deadly Sentencing → Defense Attorney
- Other
You can no longer start an air combo off of jump height.
- Increased
Increased Fluttering Pounce's cooldown to 18 seconds, and Crushing Jaws' cooldown to 20 seconds.matched Fluttering Pounce, Crushing Jaws → Locust Guy
- Decreased
Reduced Wing Throw's damage to 8, Crushing Jaws' damage to 15 and added short endlag to missing it.matched Wing Throw, Crushing Jaws → Locust Guy
- Decreased
Reduced Clever's cooldown to 17 seconds and Black Mucus' cooldown to 25 seconds.matched Clever, Black Mucus → Locust Guy
- Increased
Increased Mass Buildup's cooldown to 16 seconds, but decreased its Awakening drain by 1.5x.matched Mass Buildup → Star Rage
- Other
Clairvoyance's dash no longer force cancels abilities and cannot be triggered during them.matched Clairvoyance → Aspiring Mangaka
- Decreased
Reduced Despair's damage to 14, increased its ragdoll duration but slowed down the last hit similarly to getting blocked if it's missed.matched Despair → Aspiring Mangaka
- Decreased
Decreased Shut Up!'s damage to 7 and allowed it to now kill, but increased its aerial damage to 12 for both ragdolled and standing targets.matched Shut Up! → Aspiring Mangaka
- Increased
Increased Sacrilege's endlag to 1 second.matched Sacrilege → Aspiring Mangaka
- Added
Added banana peel, TNT, and Tinted Glasses.
- Added
Added 29 emotes: Lag Train, A Mimir?, Nevada Madness, Die of Death, 1A, Mirror World, Coin, Camcorder, Jevil, Onion, Doomer, Science, Pipebomb, Modulo, SH3NANIGANS, Democracy, Mochi Maker, Spare Change, Oddloop, Dead or alive, Competent, Mannrobics, Yeah!, Unyeah!, Nuh Uh!, TrickyDJ, Briefcase, Streamer Adventures, Demon Dance.
- Other
"Money Fan" now shows how much cash you currently have.
- Added
Added emote gifting and purchase multipliers.
- Other
You can now change your character during matches.
- Fixed
Fixed Blood Rain never ending if the enemy was hit by Eye Catching.matched Blood Rain, Eye Catching → Blood Manipulator + Aspiring Mangaka
- Fixed
Fixed FSD breaking after a player leaves.
- Fixed
Fixed EOJ's round start requirement, and not spawning curses on some maps.
- Fixed
Fixed certain "Copy" moves not having air variants.
- Fixed
Fixed Interaction Blocks.
V1.6252 entries
- Added
Added a new special: Mass Buildup, with new special variants to every move.matched Mass Buildup → Star Rage
- Reworked
Reworked Unrestricted Density to be a "Death Awakening".matched Unrestricted Density → Star Rage
- Other
Mass Breaker's cooldown can now be freely regained if cancelled by Garuda Rebound, but it cannot bypass ragdoll at long range.matched Mass Breaker, Garuda Rebound → Star Rage
- Reworked
Changed the trajectory of Rising Rage.matched Rising Rage → Star Rage
- Added
Added an alternate Awakening: 0.2 Domain.matched 0.2 Domain → Honored One
- Other
Reversal Red's variant will now stun the target if used during their attack.matched Reversal Red → Honored One
- Increased
Increased Unlimited Purple's damage.
- Added
Added a "Use Again" variant to True Love Beam and to Authentic Mutual Love.matched True Love, Authentic Mutual Love → Cursed Partners
- Added
Added a new Awakening move: Copy.
- Reworked
Changed Resolute Slash's Black Flash VFX.matched Resolute Slash → Cursed Partners
- Fixed
Fixed the second melee attack being faster than all melee attacks.
- Reworked
Adjusted the damage of some moves.
- Decreased
Reduced the amount of distance covered by Judgement's Reach, and made the move blockable from behind.matched Judgement's Reach → Defense Attorney
- Other
No Escape no longer interrupts moves.matched No Escape → Defense Attorney
- Decreased
Reduced Extended Swings's swing speed, and removed its endlag armor.matched Extended Swings → Defense Attorney
- Other
Twirling Strikes is no longer blockable from all directions.
- Added
Added perfect blocking, with a window that can be increased by marking enemies and/or gaining Awakening.
- Removed
Removed Aerial Shut Up!'s cooldown reset and increased its damage.matched Shut Up! → Aspiring Mangaka
- Removed
Removed Counterhit and Perfect Block.
- Other
Feinting will take away Awakening when used, but won't require it.
- Reworked
Reworked Divergent Fist's 4th Black Flash finisher VFX.matched Divergent Fist → Vessel
- Reworked
Changed the amount of Elo gained/lost when fighting against players with a huge Elo difference.
- Added
Added an Elo gap limit of 50, prohibiting you from matching with other players if the Elo difference is higher than it.
- Added
Added a new crow spectator system, allowing for more interactivity during rounds.
- Increased
Increased the debris step size, and decreased the amount of debree that can spawn when the server performance drops.
- Added
Added an option to AFK in the lobby, with dying teleporting you back to it.
- Other
New players are no longer able to join active matches.
- Reworked
Changed gamemodes that disabled Destruction Respawn.
- Other
Curses in EOJ are stronger, and the NPCs were updated with the new combat system.
- Removed
Blacklisted some skills for SWP.
- Increased
Increased the Awakening gain for Sorcerers in FSD.
- Added
Added a new tutorial menu in Game Info.
- Reworked
Reworked the evasive's VFX.
- Reworked
Tweaked the amount of ragdoll cancel gained per damage, and made it slowly regained when out of combat or healing with a soda.
- Other
Strongest of History no longer regains health when evading.matched Strongest Of History → Strongest Of History
- Decreased
Reduced the price of items to 10$.
- Reworked
Renamed Transfigured Human to Transfigured Flesh.
- Added
Added a new item: Transfigured Human.
- Removed
Removed the Burst NPC toggle and added an Item Delivery toggle in the server tab.
- Reworked
Renamed Burst to Evasive and added an Awakening toggle in the players tab.
- Added
Added a new timeline block to the Skill Builder: Hit Cancel.
- Added
Added 14 new emotes: Billy Bounce, Im Old, Finger Wag, Ground Drone, Birdbrain, It's going down, Egghead's Endeavour, Greedler, PACED, Watashi, BALDI, Heartbreak Heartbreak, ON TOP, Confess.
- Other
"Hugo" is now a traversal emote, and both it and "Sidepot" have music.
- Reworked
Reworked "Chirumiru" and "Jackpot", and reanimated "Hard Jump".
- Fixed
Fixed certain skills not accounting for damage multipliers to trigger finishers.
- Fixed
Fixed losing Elo when a ranked match fails to start.
- Fixed
Fixed being able to evade out of your own skills.
- Fixed
Fixed Lapse Blue MAX breaking if the enemy despawns before the skill ends.matched Lapse Blue MAX → Honored One
- Fixed
Fixed Ranked UI not appearing in some matches.
- Fixed
Fixed being unable to scroll to the bottom of the skill builder timeline.
- Other
Debris now properly cleans up if server performance drops.
- Fixed
Fixed Severing Path having no cooldown in Roulette.matched Severing Path → Cursed Partners
V1.61.11 entry
- Fixed
Fixed build tools not showing up sometimes.
V1.6110 entries
- Increased
Increased the speed of picking up Authentic Mutual Love's swords.matched Authentic Mutual Love → Cursed Partners
- Other
Landing Aerial Shut Up! on an unragdolled opponent resets the move's cooldown, and using the variant after an M1 takes you higher up.matched Shut Up! → Aspiring Mangaka
- Other
Shut Up! is no longer evadable.matched Shut Up! → Aspiring Mangaka
- Decreased
Reduced the amount of time it takes for Garuda to rebound.
- Other
Made ragdoll cancel obtainable by dealing damage, and adjusted the amount of it gained from taking damage.
- Fixed
Fixed custom skills extending their endlag to 9.
- Fixed
Fixed custom durability still being eaten even if the skill isn't activated.
- Fixed
Fixed Convergence displaying the wrong amount of orbs.matched Convergence → Blood Manipulator
- Fixed
Fixed Moveset Blocks not stopping after adding a regular skill.
- Fixed
Fixed Domain Expansions temporarily blinding your screen when being created.
V1.60 to V1.51
17 versions · 347 entries · source pageV1.60.12 entries
- Fixed
Fixed Perfection having no front dash cooldown.matched Perfection → Perfection
- Fixed
Fixed skill builder moves bugging with cancel at the end.
V1.6066 entries
- Other
Rika's moves are now toggled by pressing the special, and using one will swap out of it.matched Rika → Cursed Partners
- Other
Holding the special makes Rika stay at her current position while tapping it brings her backmatched Rika → Cursed Partners
- Added
Added an extra finisher to Resolute Slash.matched Resolute Slash → Cursed Partners
- Other
Rika can now be locked out of domains.matched Rika → Cursed Partners
- Added
Added 2 new base moves to Rika: Rika Grab, Rika Throw.matched Rika → Cursed Partners
- Added
Added a new Awakening move: Authentic Mutual Love.matched Authentic Mutual Love → Cursed Partners
- Reworked
Moved True Love Beam to the 3rd move slot.matched True Love → Cursed Partners
- Other
Rika Haymaker can now bypass ragdoll, and is also an Awakening Rika move only.
- Reworked
Replaced Grapple with a new base move: Judgement's Reach.matched Judgement's Reach → Defense Attorney
- Added
Added a new base special: No Escape.matched No Escape → Defense Attorney
- Other
Failing to use the proper variant for Extended Swings now resets to neutral by pushing the enemy away.matched Extended Swings → Defense Attorney
- Increased
Extended Swings' strikes have adjusted timings, cannot be countered and no longer stun, while the final slam cannot bypass ragdoll and is unavoidable once hit by the 3rd strike.matched Extended Swings → Defense Attorney
- Other
The red part of Final Judgement's clashing bar will always represent the opposing player.matched Final Judgement → Defense Attorney
- Other
You can no longer apply Execution Stacks on a Jackpot player.
- Other
Made Verdict's variant accessible by pressing twice.matched Verdict → Defense Attorney
- Reworked
Improved the 2nd M1 attack speed.
- Reworked
Adjusted the damage and cooldowns of all moves.
- Other
Justice Served now has a block break effect, no shockwave, and freezes while in the air.matched Justice Served → Defense Attorney
- Decreased
Reduced the ragdoll time and height for both Justice Served and Twirling Strikes.matched Justice Served → Defense Attorney
- Other
Choosing nothing while in Deadly Sentencing now defaults to Silence.matched Deadly Sentencing → Defense Attorney
- Increased
Increased Shut Up!'s damage, made it evadable and added a new aerial variant to it.matched Shut Up! → Aspiring Mangaka
- Other
Despair now has destruction, reduced damage, and blocking it decreases its speed severely.matched Despair → Aspiring Mangaka
- Other
Despair and Sacrilege both now have endlag on whiff.matched Despair, Sacrilege → Aspiring Mangaka
- Other
Eye Catching has a longer cooldown, and disables enemy ragdoll escape when landed.matched Eye Catching → Aspiring Mangaka
- Other
You can no longer rotate your character during a Clairvoyance prediction.matched Clairvoyance → Aspiring Mangaka
- Other
Landing Foresight against an enemy unmarked by Clairvoyance will instead trigger a variant.matched Foresight, Clairvoyance → Aspiring Mangaka
- Other
Landing the second hit of Garuda Rebound now resets your melee combo.matched Garuda Rebound → Star Rage
- Increased
Increased the vertical hitbox height for Garuda Stab.matched Garuda Stab → Star Rage
- Reworked
Changed the ragdoll time for some moves, and reduced it for both Rising Rage and Garuda Stab.matched Rising Rage, Garuda Stab → Star Rage
- Other
Blocking Cursed Strikes now properly stuns you.matched Cursed Strikes → Vessel
- Other
You can now toss throwables with your special.
- Decreased
Reduced Club and Blade Dash's damage, and increased their cooldowns.
- Increased
Increased Stockpile's damage, and added endlag for missing it and Focus Strike.matched Stockpile, Focus Strike → Perfection
- Added
Added a new Cleave Rush Black Flash variant.matched Cleave Rush → Strongest Of History
- Increased
Increased the speed and range of Disgraced Sovereign.
- Reworked
Changed the scaling for Elo in Ranked 1v1s: If the Elo gap is 20 or more, you gain/lose only 1 Elo for expected wins, but lose or gain 10 Elo for upsets.
- Other
You can no longer heal during FSD.
- Decreased
Decreased the amount of health added relative to players that are alive.
- Removed
Removed OBA, and shortened the FSD timer.
- Reworked
Reworked the Skill Builder, with new features such as Specials, Conditions and Properties.
- Added
Added a region icon to custom servers.
- Reworked
Replaced burst with evasives, allowing you to dash while stunned.
- Added
Added a new meter to manage ragdoll cancels and evasives.
- Other
Ragdoll cancel is now instantly restored after every kill, and can be gained by getting damaged or damaging enemies.
- Other
Evasives are now available if your combo gets interupted by another party.
- Reworked
Improved block queuing delay and holding block will keep searching for a block window after blocking.
- Added
Added 14 new emotes: TV Time, Soda Pop, Heart111, Throne, ABA, Hard Jump, Kawaii, Breakdance, Neco Arc, Shuba Duck, Psychic Run, I Miss The Quiet, Smooth Criminal, Lemon Cookie.
- Added
Added a toggle for alphabetic sorting in the emote inventory.
- Other
Shifted the basic piano soundfont up.
- Other
DUO and GROUP emotes no longer display their prompt while you are emoting.
- Fixed
Fixed Divine Dog: Totality being spammable.matched Divine Dog: Totality → Ten Shadows
- Fixed
Fixed Final Judgement's bar bugging during a clash.matched Final Judgement → Defense Attorney
- Fixed
Fixed not losing 10 Elo when leaving during a ranked match.
- Fixed
Fixed Strongest of History moving during Cleave Rush.matched Strongest Of History, Cleave Rush → Strongest Of History
- Fixed
Fixed Aerial Dismantle, Supernova's counter, World Slash and Adaptation not working in the skill builder.matched Supernova → Blood Manipulator
- Other
Server regions should work more consistently.
- Fixed
Fixed being able to save preset maps in Free Build.
- Fixed
Fixed Max Elephant not working in domains.matched Max Elephant → Ten Shadows
- Fixed
Fixed dying right before hitting the void leading to 2 deaths in Ranked.
- Fixed
Fixed Cursed Strikes still being able to reset your melee combo.matched Cursed Strikes → Vessel
- Fixed
Fixed dashing attacks not stopping you when blocked.
- Fixed
Fixed being unable to bind multiple skills to the same keybind.
- Fixed
Fixed custom skills starting their cooldowns at the wrong time.
- Fixed
Fixed Select Destination not working in Free Build.
- Fixed
Fixed Voice Relay Blocks not setting an output destination.
- Fixed
Fixed Teleport and Camera Blocks spawning at the wrong location.
V1.5920 entries
- Other
Rika's abilities are now used by holding the special and then using a move key.matched Rika → Cursed Partners
- Other
Rika will now constantly be attached to you when holding the special.matched Rika → Cursed Partners
- Added
Added 2 new moves to Rika: Rika Launch, Rika Haymaker; and 1 new Awakening move: Rika Slam.matched Rika → Cursed Partners
- Added
Added a new Awakening move: True Love Beam.matched True Love → Cursed Partners
- Other
Melee attacks are now the normal speed.
- Other
Resolute Slash's range is slightly reduced, and its slash is now blockable if you weren't stunned by the first part.matched Resolute Slash → Cursed Partners
- Other
Severing Path's air variant can no longer be used from jump height, and its damage has been increased from 15 to 20.matched Severing Path → Cursed Partners
- Other
Revolve's first 2 swings are now blockable.
- Increased
Increased endlag for missing Resolute Slash, Revolve's and Veilstep's dives.matched Resolute Slash → Cursed Partners
- Removed
Removed the metal arm.
- Added
Added a new Building Block: Textures.
- Other
Optimised the visual lines created by logic connections, and added a new setting to disable them.
- Other
Scaled the bottom Build Mode menu to make accessing "Remove Spawns" easier.
- Reworked
Optimized Logic Blocks when multiple Image Blocks are placed.
- Other
As a measure against exploiters faking billboard reports to get innocent players banned, a report button was added to the billboards menu to communicate the accurate information to the moderation team.
- Other
In game rules were added to the GUI, and you are forced to accept them upon joining.
- Fixed
Fixed fun blocks not applying to players.
- Fixed
Fixed R1 and R2 text being swapped on moves for PlayStation.
- Other
Getting up from ragdoll now pushes the loose debree over you to avoid getting stuck.
- Fixed
Fixed a Locust Guy softlock.matched Locust Guy → Locust Guy
V1.58.11 entry
- Fixed
Fixed Aspiring Mangaka being in Early Access.matched Aspiring Mangaka → Aspiring Mangaka
V1.5868 entries
- Added
Added a new Early Access character: Cursed Partners.matched Cursed Partners → Cursed Partners
- Added
Added 4 new moves to Cursed Partners: Severing Path, Resolute Slash, Revolve, Veilstep.matched Cursed Partners, Severing Path, Resolute Slash → Cursed Partners
- Added
Added a new special to Cursed Partners: Rika.matched Cursed Partners, Rika → Cursed Partners
- Added
Added a new base-only character: Aspiring Mangaka.matched Aspiring Mangaka → Aspiring Mangaka
- Added
Added 4 new moves to Aspiring Mangaka: Despair, Shut Up!, Eye Catching, Sacrilege.matched Aspiring Mangaka, Despair, Shut Up!, Eye Catching, Sacrilege → Aspiring Mangaka
- Added
Added a new special to Aspiring Mangaka: Clairvoyance.matched Aspiring Mangaka, Clairvoyance → Aspiring Mangaka
- Other
World Cutting Slash is no longer evadable by any counter.
- Decreased
Decreased the damage of Counterhit.
- Added
Readded Perfect Block with reduced damage.
- Removed
Removed the HP drain when using Convergence while awakened.matched Convergence → Blood Manipulator
- Added
Added more visual effects to Wing King, decreased its endlag, and allowed the use of its tracking projectiles after the skill is finished.matched Wing King → Blood Manipulator
- Increased
Increased the speed of Slicing Exorcism, and changed its cooldown is to be affected by how many orbs were used.matched Slicing Exorcism → Blood Manipulator
- Decreased
Reduced Aerial Flowing Red Scale and Supernova's damages.matched Flowing Red Scale, Supernova → Blood Manipulator
- Increased
Increased the height of Piercing Blood and Flowing Red Scale's vertical hitboxes.matched Piercing Blood, Flowing Red Scale → Blood Manipulator
- Other
You can no longer hold Piercing Blood forever and Supernova orbs can no longer kill you.matched Piercing Blood, Supernova → Blood Manipulator
- Other
Blood Edge's hitbox now lingers for ragdolled enemies.matched Blood Edge → Blood Manipulator
- Increased
Increased Brute Force's vertical hitbox size.matched Brute Force → Switcher
- Decreased
Reduced the stun duration of Pebble Throw.matched Pebble Throw → Switcher
- Other
Elbow Drop's final slam no longer disables ragdoll cancel.matched Elbow Drop → Switcher
- Increased
Increased the speed of Twirling Strikes and removed its variant.
- Other
You can no longer gain awakening from instant kill hits.
- Decreased
Reduced the damage taken in awakening to 1.15x damage.
- Other
Verdict can bypass ragdoll, and blocking it dodges the attack instead of an instant kill, which happens when blocking its variant.matched Verdict → Defense Attorney
- Other
You can now perfect block the first 2 throws of Triple Sentence.matched Triple Sentence → Defense Attorney
- Other
Domain Amplification no longer nullifies melee type attacks, and reduced the amount of awakening used for it.matched Domain Amplification → Defense Attorney
- Other
You can now air combo with Clever.matched Clever → Locust Guy
- Other
Hitting an enemy in the air with your melee now starts an air combo.
- Other
Being hit by your parried Garuda Rebound now knocks you towards the enemy.matched Garuda Rebound → Star Rage
- Increased
Increased the damage when being hit by your parried Garuda Rebound.matched Garuda Rebound → Star Rage
- Other
Garuda Stab's hitbox no longer lingers for non airborne targets.matched Garuda Stab → Star Rage
- Other
World Cutting Slash and Dismantle Net are no longer evadable by any counter.
- Increased
Increased startup speed of Cleave Rush.matched Cleave Rush → Strongest Of History
- Reworked
Remade the intro for Incomplete Shrine, reduced the amount of debris created by it, and disabled the use of the domain when it is already active.matched Incomplete Shrine → Strongest Of History
- Removed
Removed unlimited evasives from all gamemodes.
- Reworked
Replaced the lobby's map.
- Increased
Increased the ragdoll time of AMS.
- Increased
Increased the walk speed of sorcerers in FSD.
- Reworked
Improved the map for PFC, enabled skills in it, and reduced its knockback multiplier to 1.2x.
- Other
You can now copy and paste objects between saves.
- Added
Added a new PS+ setting: Burst Teammates.
- Other
Debris no longer affect the camera's position
- Added
Added new explorable areas to the map and polished up many parts of it.
- Other
The towers' ladders and all ramps and wedges are now destructible.
- Other
The train station microphone is now permanently on.
- Added
Added a new emote: Static.
- Added
Added a new item: Sniper.
- Other
"Ragdoll" cannot be canceled for 1.5 seconds after being used.
- Reworked
Changed how bursts are enabled when attacked by enemies.
- Other
You can now burst again while in burst state.
- Other
Bursting under 60 HP now summons a teammate to help.
- Other
Bursting duration extended to 12s.
- Increased
Increased the burst hit window to 1.75s, and its duration/cooldown to 12s.
- Reworked
Improved the settings menu.
- Added
Added Screen Shake toggle setting.
- Fixed
Fixed Nue after Rabbit Escape being possible.matched Rabbit Escape → Ten Shadows
- Fixed
Fixed a typo in moveset blocks for Triple Sentence.matched Triple Sentence → Defense Attorney
- Fixed
Fixed Adaptation, Force Grab and World Slash not working in skill builder.
- Fixed
Fixed release option not updating when selecting a new keyframe.
- Fixed
Fixed Ten Shadows' domain invasion breaking movement when invading Infinite Void.matched Ten Shadows, Infinite Void → Honored One + Ten Shadows
- Fixed
Fixed Deadly Sentencing domain canceling instantly with the True Love vow.matched Deadly Sentencing, True Love → Defense Attorney + Cursed Partners
- Fixed
Fixed Verdict and Triple Sentence breaking if cancelled before the attack lands.matched Verdict, Triple Sentence → Defense Attorney
- Fixed
Fixed Triple Sentence softlocking if the attacker leaves, and its finisher playing on yourself making you invincible.matched Triple Sentence → Defense Attorney
- Fixed
Fixed the cutscenes for Climax Jumping and Idol's Debut playing while not in awakening.matched Climax Jumping, Idol's Debut → Switcher
- Fixed
Fixed the obtainment method of 'Yo, it's been a while'
- Fixed
Fixed a few visual glitches when being grabbed by Crushing Jaws.matched Crushing Jaws → Locust Guy
- Fixed
Fixed physics heavy vfx setting not applying to Incomplete Shrine.matched Incomplete Shrine → Strongest Of History
- Fixed
Fixed hit animations having a chance to repeat.
- Fixed
Fixed burst not hitting all attacking parties.
V1.57.122 entries
- Other
Defense Attorney has been released to the public.matched Defense Attorney → Defense Attorney
- Added
Added 2 new Awakening moves: Verdict, Triple Sentence, and a new Awakening special: Domain Amplification.matched Verdict, Triple Sentence, Domain Amplification → Defense Attorney
- Other
Awakening with 2 sentences now adds 15 seconds to the Awakening duration.
- Added
Added a new performance setting: Ragdoll SFX.
- Reworked
Optimized movement speed handling and the search speed for achievements.
- Other
PFT's timer now caps at 2 minutes.
- Decreased
Decreased the amount of time gained per kill in PFT to 45s.
- Other
Strongest of History can no longer regenerate by burstingmatched Strongest Of History → Strongest Of History
- Fixed
Fixed mobile users not being able to win the QTE for Final Judgement.matched Final Judgement → Defense Attorney
- Fixed
Fixed the Release and Loop settings not working for custom moves.
- Fixed
Fixed the Random option for Moveset Blocks.
- Fixed
Fixed Elo not being gained in Ranked matches.
- Fixed
Fixed Rhythm not speeding up moves.matched Rhythm → Restless Gambler
- Fixed
Fixed weekly leaderboard not updating.
- Fixed
Fixed a flinging issue with Paradise2.
- Fixed
Fixed getting stuck viewing a MVP screen during Roulette.
- Fixed
Fixed custom moves not reaching certain requirements to activate.
- Fixed
Fixed being able to survive Unrestricted Density if Friendly Fire is disabled.matched Unrestricted Density → Star Rage
- Fixed
Fixed Mahoraga being teleported when ragdolled.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Fixed
Fixed Strongest of History's arms not being animated when chanting.matched Strongest Of History → Strongest Of History
- Fixed
Fixed Roulette not displaying your rewards being capped at 50$.
- Fixed
Fixed target skills not working as custom skills.
V1.5735 entries
- Added
Added new melee animations.
- Other
Rising Rage's 2nd hit is now blockable.matched Rising Rage → Star Rage
- Other
You can feint swap with throwables.
- Increased
Increased Pebble Throw's stun.matched Pebble Throw → Switcher
- Added
Added achievements to unlock.
- Added
Added a Skill Builder and Random option to Moveset Blocks.
- Added
Added a new Logic Block: XOR Gate.
- Removed
Removed the need to have Early Access for some moves on Moveset Blocks.
- Other
You can now change the amount of inputs needed to trigger AND Gates.
- Other
You can no longer bind multiple moves to the same keybind.
- Reworked
Changed the icons for all Logic Gates.
- Other
Rolling during a landing now requires you to jump right before hitting the ground with a now reduced height.
- Increased
Increased the amount of vertical velocity that gets converted to horizontal velocity when rolling.
- Reworked
Improved the look of dashing.
- Added
Added separate animations for walking left and right.
- Added
Added 2 new emotes: Take my hat, Devil Hunter.
- Added
Added a new Victory Flash: Watch Your Head.
- Decreased
Reduced the endlag after throwing an object.
- Other
You no longer freeze while throwing.
- Added
Added Victory Flash support.
- Other
Revamped the winners screen to display player scores.
- Other
Revamped the rewards system, rewarding more cash for better performance.
- Decreased
Reduced the amount of lives in FSD.
- Other
Strongest of History's health now scales with ingame active players.matched Strongest Of History → Strongest Of History
- Fixed
Fixed that one "Perfetion" typo for PFT...
- Other
Tagging players in PFT now extends the timer by 60s.
- Fixed
Fixed the physics heavy setting not applying to other physics VFX.
- Fixed
Fixed parkour sometimes teleporting you back.
- Fixed
Fixed a memory leak when reparenting accessories.
- Fixed
Fixed Garuda Stab's hitbox still being active after the attack is cancelled.matched Garuda Stab → Star Rage
- Fixed
Fixed throwables freezing in the air when breaking.
- Fixed
Fixed background music setting not saving.
- Fixed
Fixed EOJ and FTT not progressing.
- Fixed
Fixed skills not being disabled when the game is over.
- Other
Embodiment of Self Perfection can no longer target teammates.matched Embodiment of Self Perfection → Perfection
V1.56.12 entries
- Fixed
Reverted the Lock On change.
- Other
Properly made Star Rage free to public.matched Star Rage → Star Rage
V1.5626 entries
- Added
Added a new base-only character: Star Rage.matched Star Rage → Star Rage
- Added
Added a finisher to Crushing Jaws and new melee animations for Locust Guy.matched Crushing Jaws, Locust Guy → Locust Guy
- Added
Added more music tracks to the roulette waiting room.
- Added
Added a new audio setting to change the volume of background music.
- Added
Added new "Victory Flashes" to Ranked and the shop: King Of Curses, Stand Proud, Domain Invasion.matched King of Curses → Vessel
- Added
Added 3 new Logic Blocks to Free Build: Fun Block, Camera Block, Dummy Block.
- Added
Added 4 new emotes: Paradise2, Paradise3, Specialist, Gubby.
- Removed
Removed the tutorial from the game settings.
- Other
Playful Cloud now degrades after every attack.
- Other
You can now toggle off the background of Image Blocks.
- Reworked
Improved the smoothness of Mover Blocks and made them carry players that are in contact.
- Other
Made changes to the following emotes: MESMERIZER, Bling, Kick Back, Caramelldansen, Chirumiru, Popipo, Power, Flow, Pokedance; and to the following roulette maps: Shibuya Station, Shibuya Crossing, Zenin HQ, Construction Site.
- Other
Sorcerers can no longer burst in FSD.
- Other
American Shenanigans's guns now have reduced ragdoll time.
- Reworked
Improved the performance of destruction physics and logic block updates.
- Removed
Removed Vessel's Perfect Block.matched Vessel → Vessel
- Other
Bursting no longer puts your dashes on cooldown.
- Decreased
Reduced the amount of data leaderboards and elo take.
- Other
Lock On will get disabled if the enemy isn't faced.
- Other
Coins no longer grant cash.
- Fixed
Fixed a memory leak that occurs when you leave while Supernova is active.matched Supernova → Blood Manipulator
- Fixed
Fixed an issue where teleport and mover blocks don't set the destination to the part's location.
- Fixed
Fixed melee attacks that hit twice allowing skills to be used while the melee is still active.
- Fixed
Fixed Xbox users not being able to unselect the color picker in Free Build.
- Fixed
Fixed duels not displaying your current lives.
- Fixed
Fixed the global leaderboard data being overwritten by elo data.
V1.55.11 entry
- Fixed
Fixed a large bug where Logic Blocks refuse to work if a Team Block exists.
V1.5522 entries
- Added
Added a Shutter Doors variant and a Rough Energy variant to Restless Gambler.matched Shutter Doors, Rough Energy, Restless Gambler → Restless Gambler
- Added
Added 4 new items: Hazenoki's Eye, Voice Recorder, Transfigured Human, Playful Cloud.
- Added
Added a new category for Logic Blocks: Interaction.
- Added
Added a new Output Block to Build Mode: Mover Block.
- Added
Added a "Disable Durability" setting to Item Blocks, and "Display Name" to Moveset Blocks.
- Other
Heavily reduced the global cooldown and price for items in the shop.
- Other
Retrieving items from Lurking Shadow now respects the "Disable Drop" setting.matched Lurking Shadow → Ten Shadows
- Other
You can now swap items by picking up another item while holding one.
- Reworked
Improved the selection and control of destinations for Logic Blocks and color coded their categories.
- Other
You can now quickswitch to Free Build by pressing "M".
- Other
Heavily improved the multi-selection system for Build Mode, allowing players to edit multiple blocks at once.
- Other
Failing accusations in Deadly Sentencing now decreases the domain's health, therefore its lifetime.matched Deadly Sentencing → Defense Attorney
- Other
Defense Attorney's cursed tool gets holstered on the hip when holding an item.matched Defense Attorney → Defense Attorney
- Other
Focus Strike's finisher now transforms the target into a transfigured human.matched Focus Strike → Perfection
- Other
Fever Breaker now has a short window to hit airborne targets more easily.matched Fever Breaker → Restless Gambler
- Increased
Increased the cooldown of Restless Gambler's moves.matched Restless Gambler → Restless Gambler
- Other
Shutter Doors now resets to the third M1 instead of the first.matched Shutter Doors → Restless Gambler
- Other
Respawning in Duels grants 2 seconds of i-frames.
- Removed
Removed the timer and lives indicator from Duels.
- Reworked
Changed the properties of the Overtime and Enchain binding vows.matched Overtime → Salaryman
- Fixed
Fixed throwables and items despawning while stored in Lurking Shadow.matched Lurking Shadow → Ten Shadows
- Other
Team and Prompt Blocks no longer show tagged text after repeated changes.
V1.5432 entries
- Added
Added 2 new Awakening moves to Defense Attorney: Execution, Final Judgement; and a new Twirling Strikes variant.matched Defense Attorney, Execution, Final Judgement → Defense Attorney
- Added
Added 2 new minigames Roulette: Platform Clash, American Shenanigans.
- Added
Added new items that spawn around the map every 20 minutes: Gun, Coin, Jet Black.
- Added
Added a new fun setting: Bloom.
- Added
Added a new gamepass: Second Emote Page.
- Added
Added a new Output Block to Build Mode: Item Block.
- Added
Added 9 new emotes: Guy, Sprint, Bizarre, Fumo, Power, Broke, Ragdoll, Yamcha, Kick Back.
- Reworked
Improved the responsiveness of Chimera Shadow Garden.
- Other
Soul Fire's final bullet now has the same hitbox size as the first 2.matched Soul Fire → Perfection
- Other
Reaching 0 Ritual as Mahoraga now drains your health instead of killing you instantly.matched Ritual, Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
You can no longer hit grounded players with Extended Swings' variant.matched Extended Swings → Defense Attorney
- Increased
Increased the startup of Grapple.
- Other
Rain does not go under roofs.
- Other
Locust Guy now has 100 HP.matched Locust Guy → Locust Guy
- Reworked
Updated the spectator camera for Roulette.
- Other
Reflected projectiles now hit the caster as well.
- Other
Soda now drops as an item if you were hit while holding it.
- Other
You can no longer reset during a domain expansion.
- Fixed
Fixed Lapse Blue MAX permanently sticking to players.matched Lapse Blue MAX → Honored One
- Fixed
Fixed Roulette rounds crashing if a player falls into the void with their last life.
- Fixed
Fixed Supernova not being nerfed.matched Supernova → Blood Manipulator
- Fixed
Fixed a memory leak every time a player leaves.
- Fixed
Fixed an issue where teleporting players doesn't teleport them for a short duration.
- Fixed
Fixed the anticheat not properly activating.
- Fixed
Fixed Supernova's counter being unable to finish off players.matched Supernova → Blood Manipulator
- Fixed
Fixed Crushing Rushdown making you invincible to melee and bullet type attacks if cancelled.matched Crushing Rushdown → Perfection
- Fixed
Fixed Team Blocks not clearing the move list if you recently selected a Moveset Block, and scrambling team colors if you reload the same slot.
- Fixed
Fixed traversal emotes not properly aiming.
- Fixed
Fixed the emote wheel not being centered on screen
- Fixed
Fixed infinite health breaking movement.
- Fixed
Fixed EOJ minigames ending despite having 3 players.
- Fixed
Fixed not being able to ragdoll cancel if you have burst disabled.
V1.5317 entries
- Added
Added a new move to Defense Attorney: Twirling Strikes.matched Defense Attorney → Defense Attorney
- Added
Added a new code hidden in the map (JJS1YEAR).
- Added
Added 2 new emotes: Cookie, Sugarawa.
- Reworked
Improved the performance of Timer Blocks.
- Increased
Increased the damage and vertical hitbox of Justice Served.matched Justice Served → Defense Attorney
- Other
You can no longer move during Extended Swings' window, and the move has a longer cooldown.matched Extended Swings → Defense Attorney
- Other
Roblox accessories now have higher texture quality.
- Reworked
Improved the interpolation of players, fixing jittery movement.
- Fixed
Fixed many visual effects not clearing if the network is unstable.
- Fixed
Fixed Aerial Cursed Strikes and certain attacks breaking if the enemy respawns or leaves before the attack hits.matched Cursed Strikes → Vessel
- Fixed
Fixed throwables not swapping during Boogie Woogie.matched Boogie Woogie → Switcher
- Fixed
Fixed Idle Transfiguration and Plasma Wave teleporting players.matched Idle Transfiguration, Plasma Wave → Perfection + Blood Manipulator
- Fixed
Fixed being able to burst infinitely.
- Fixed
Fixed being able to save presets.
- Fixed
Fixed a memory leak when respawning dummies.
- Fixed
Fixed an issue when entering and leaving domains with Chimera Shadow Garden.
- Fixed
Fixed a bug where respawning temporarily teleports your hitbox back to your death location.
V1.52.12 entries
- Fixed
Fixed Boost Blocks not working.
- Fixed
Fixed some fling bugs.
V1.5216 entries
- Added
Added a new move to Defense Attorney: Grapple.matched Defense Attorney → Defense Attorney
- Added
Added a Presets tab to the PS+ menu.
- Added
Added a new building block to Build Mode: Wedge.
- Added
Added a new fun setting: Bloodbath.
- Added
Added 2 new emotes: Paradise, Bathtub.
- Reworked
Improved hitbox and blocking detection, player replication, speed of the math calculating destruction, accuracy of displaying server regions, and performance when there's a lot of idle destruction.
- Other
You can no longer switch characters during Roulette gamemodes.
- Increased
Increased Brothers' damage.matched Brothers → Switcher
- Increased
Increased Supernova and Focus Strike's cooldowns.matched Supernova, Focus Strike → Perfection + Blood Manipulator
- Other
Perfection's Blade Dash no longer resets M1s.matched Perfection → Perfection
- Other
Dreams now bypasses ragdoll.matched Dreams → Switcher
- Fixed
Fixed blood not attaching to parts when destroyed.
- Fixed
Fixed being able to spam emotes.
- Fixed
Fixed Toad, Clever, and Focus Strike's chainwhip being affected by wake-up stun immunity.matched Toad, Clever, Focus Strike → Ten Shadows + Perfection + Locust Guy
- Fixed
Fixed players not being shuffled in EOJ.
- Fixed
Fixed Mahoraga's parry ignoring certain attacks.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
V1.51.11 entry
- Fixed
Fixed a memory leak.
V1.5114 entries
- Added
Added melee combat trails to Defense Attorney.matched Defense Attorney → Defense Attorney
- Added
Added an interactable piano to the stage.
- Added
Added 4 new emotes: Popcorn, Flow, Trumpet, Drums.
- Added
Added 2 new PS+ settings: Friendly Fire, Team Icons.
- Added
Added a new Output Block to Build Mode: Team Block.
- Reworked
Replaced the soundfont for the Piano emote, and enabled sustain on it by default.
- Removed
Removed Crushing Blow's Awakening requirement when feinted, and its shockwave now cancels ragdoll and deals slight stun.matched Crushing Blow → Vessel
- Other
Capped Black Flash hits to 4, replacing the final hit with a regular Black Flash.
- Reworked
Changed the move pool for OBA.
- Other
Bursting now heals the player.
- Other
Vending Machines now drop soda instead of giving it immediately.
- Fixed
Fixed performance issues with large maps and destruction.
- Fixed
Fixed the Piano emote unbinding the I and O keys.
- Fixed
Fixed text clearing when trying to select number values of an object in Build Mode.
V1.50 to V1.41
14 versions · 226 entries · source pageV1.5016 entries
- Added
Added a new character to Early Access: Defense Attorney.matched Defense Attorney → Defense Attorney
- Added
Added End Of Journey and 2 new minigames to Roulette: One Beats All, Perfection Tag.
- Added
Added 2 new Large Maps to Roulette: Shibuya Crossing, Zenin HQ.
- Added
Added a new setting that toggles the use of heavy special effects.
- Added
Added a new code hidden in the map (WHYISTHISCODEHIDDEN).
- Added
Added 1 new emote: Lying Rage.
- Removed
Removed Vessel's extended feint cooldown on Crushing Blow, and made it cost Awakening instead.matched Vessel, Crushing Blow → Vessel
- Other
Locust Guy can now perform air combos more consistently if the target was recently launched by an attack.matched Locust Guy → Locust Guy
- Reworked
Reworked FTT to be more similar to a "gun-game" type gamemode.
- Removed
Removed Spike Wrath from SWP's move pool, and made ragdoll escape have no cooldown in the gamemode.matched Spike Wrath → Perfection
- Reworked
Changed how burst is enabled in team fights.
- Increased
Increased the duration of wakeup stun invulnerability.
- Fixed
Fixed Great Serpent breaking if a player leaves during the attack.matched Great Serpent → Ten Shadows
- Fixed
Fixed gamepass icons not being displayed in the shop.
- Fixed
Fixed Locust Guy's air combos being affected by wakeup stun invulnerability.matched Locust Guy → Locust Guy
- Fixed
Fixed gamemodes appearing twice or more when voting in Roulette.
V1.4921 entries
- Other
Made Switcher available to the public.matched Switcher → Switcher
- Added
Added a new character with only a base moveset: Locust Guy.matched Locust Guy → Locust Guy
- Added
Added 2 new emotes: Cake and UFO.
- Added
Added a new binding vow: Enchain.
- Removed
Removed Roulette's weighted random system.
- Reworked
Changed the properties of some binding vows.
- Other
Shift-lock's offset now scales to your character size.
- Other
Brothers deals less damage when used raw.matched Brothers → Switcher
- Decreased
Reduced the amount of debris created by ragdoll.
- Other
You can no longer burst while invincible, and burst stun cannot trigger another burst.
- Other
Plasma Wave now has i-frames, and no longer drains any Awakening.matched Plasma Wave → Blood Manipulator
- Removed
Removed Mahoraga's Light Parry.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
You can now ragdoll escape out of a Vessel's Black Flash chain after the 4th strike.matched Vessel → Vessel
- Other
You can no longer front dash after Cursed Strikes.matched Cursed Strikes → Vessel
- Other
Feinting Crushing Blow extends the special's cooldown to 7s.matched Crushing Blow → Vessel
- Other
You can no longer use Perfection's special after a front dash or Focus Strike's variant.matched Perfection, Focus Strike → Perfection
- Fixed
Fixed throwables not respawning when thrown into the void.
- Fixed
Fixed 4-armed characters flying when grabbed by an emote or move.
- Fixed
Fixed grab moves breaking if they were interrupted right as they hit.
- Fixed
Fixed Input, Output and Logic Blocks not disconnecting properly.
- Fixed
Fixed being able to use Consecutive Effects after Idle Death Gamble shatters.matched Idle Death Gamble → Restless Gambler
V1.4816 entries
- Added
Added Switcher's Awakening and 4 Awakening moves: Idol's Debut, Climax Jumping, Dreams, Brothers.matched Switcher, Idol's Debut, Climax Jumping, Dreams, Brothers → Switcher
- Added
Added 4 new emotes: Potential, Potential2, Potential3, Rat Dance.
- Other
Chimera Shadow Garden now disables a domain's sure-hit effect.
- Other
Pity is now displayed in FSD.
- Other
Leaving during Ranked matches heavily reduces your Elo.
- Other
Scaled players no longer mess with the weight of the character.
- Other
Revamped the Awakening Outfits gamepass menu.
- Other
You can now ragdoll escape out of a Vessel's Black Flash chain after the 6th strike.matched Vessel → Vessel
- Other
Ranked's region matchmaking is now more strict.
- Other
Parties are saved between matches.
- Other
Shutter Doors grants endlag when blocked.matched Shutter Doors → Restless Gambler
- Fixed
Fixed grab moves not properly teleporting into domains.
- Fixed
Fixed the "Unlicensed" emote incorrectly applying delta time.
- Fixed
Fixed jeeps having issues with steering at high framerates.
- Fixed
Fixed the "Jeep" emote looking like "Sit" in the emote wheel.
- Fixed
Fixed PS+'s Respawn Toggle not working.
V1.47.11 entry
- Fixed
Fixed an issue with Prompt Blocks.
V1.4721 entries
- Added
Added a new move to Switcher: Elbow Drop.matched Switcher, Elbow Drop → Switcher
- Added
Added a new reworked menu to the Ranked gamemode, featuring an ELO system that resets every month.
- Added
Added a new logic block: Vehicle Block.
- Added
Added 5 new emotes: Jeep, Tiger, When, Update, Electro Shuffle.
- Added
Added a new finisher to Reversal Red MAX's variant.matched Reversal Red MAX → Honored One
- Reworked
Rebalanced some of Nue's properties, and made the move unavailable to use for a short time after Rabbit Escape.matched Rabbit Escape → Ten Shadows
- Other
Nue's variant can no longer be used without a target.
- Other
Separated spawns between teams in Ranked, and removed bursting and parkour from the gamemode.
- Decreased
Decreased the stun window and range of Pebble Throw, and added the ability to swap with the projectile before it lands. The variant also no longer requires direct view of the target.matched Pebble Throw → Switcher
- Other
Boogie Woogie can now feint moves.matched Boogie Woogie → Switcher
- Fixed
Fixed Damage Blocks granting players faster movement.
- Fixed
Fixed velocity issues with scaling players and their mass.
- Fixed
Fixed Pebble Throw and Shadow Swarm flinging you backwards if you jump after the attack ends.matched Pebble Throw, Shadow Swarm → Ten Shadows + Switcher
- Fixed
Fixed Unlimited Purple's stars not being animated.
- Fixed
Fixed Free Build having no invincibility frames after 20 seconds, and displaying the wrong save slot names when given to other users.
- Fixed
Fixed Reserve Ball's variant causing bugs if you disconnect before the projectile lands.
- Fixed
Fixed rare cases where you burst when trying to dash.
- Fixed
Fixed a bug where counters ignored Adaptation and friendly fire.
- Fixed
Fixed an issue where some players were ignored by the weekly leaderboard if their user ID ended with the number 1.
- Fixed
Fixed Blood Edge freezing in domains.matched Blood Edge → Blood Manipulator
- Fixed
Fixed being able to climb walls with parkour.
V1.4616 entries
- Added
Added 2 new server settings to Private Server Command Menu (+).
- Added
Added new icons to Roulette.
- Added
Added pity if you don't become the juggernaut in FSD.
- Other
Pebble Throw now deals stun on hit, and its variant no longer pushes the target too far.matched Pebble Throw → Switcher
- Increased
Increased the cooldown of Open FURNACE.matched Open FURNACE → Strongest Of History
- Other
You can hear players inside of domains better now.
- Decreased
Reduced the amount of debris for Incomplete Shrine.matched Incomplete Shrine → Strongest Of History
- Other
Strongest Of History's health now scales with the amount of players.matched Strongest Of History → Strongest Of History
- Other
Polished transition of the loading screens in Roulette.
- Fixed
Fixed Pebble Throw's variant causing bugs when hitting a blocking player.matched Pebble Throw → Switcher
- Fixed
Fixed Switcher's Awakening breaking hitboxes.matched Switcher → Switcher
- Fixed
Fixed Input Block visualizers freezing the game due to the it constantly reloading wire connections.
- Fixed
Fixed blocking Incomplete Malevolent Shrine giving the caster progress towards their Awakening.matched Malevolent Shrine → Vessel
- Fixed
Fixed the invisible borders on some Roulette maps.
- Fixed
Fixed ragdoll visual effects not being cleared in some states.
- Fixed
Fixed Build Mode not saving your previous settings upon reloading a build.
V1.4526 entries
- Added
Added a new move to Switcher: Pebble Throw.matched Switcher, Pebble Throw → Switcher
- Added
Added a new Roulette minigame: Final Showdown, featuring a new character: Strongest Of History.matched Strongest Of History → Strongest Of History
- Added
Added Perfect Block to Vessel.matched Vessel → Vessel
- Added
Added a new small map to Roulette: Construction Site.
- Added
Added Input and Output Visualizers to Logic Blocks.
- Added
Added extra debris and sounds on ragdoll impact.
- Added
Added 1 new emote: Thunder.
- Other
Revamped the Private Server Command Menu (+).
- Reworked
Slightly reworked Lucky Volley.matched Lucky Volley → Restless Gambler
- Other
Parkour now scales with size.
- Other
Blood is now on by default for new players.
- Other
Stockpile's final hit now knocks the enemy closer to the user.matched Stockpile → Perfection
- Other
Soul Fire's final projectile can now hit grounded players.matched Soul Fire → Perfection
- Other
You can now use moves directly after a black flash chain, causing Divergent Fist to go on cooldown.matched Divergent Fist → Vessel
- Increased
Increased the speed of Reserve Balls.matched Reserve Balls → Restless Gambler
- Increased
Extended the counter window of Supernova, and the move no longer goes on cooldown on successful counter.matched Supernova → Blood Manipulator
- Other
Tapping Earthquake now stops the attack after the first slam, and the timing window of its variant has been extended.matched Earthquake → Mahoraga
- Increased
Increased the speed of downslams.
- Removed
Removed the grooves on the shipping containers on the map: Shipping Yard.
- Other
Boost blocks are now more responsive.
- Other
You can no longer parkour in duels.
- Fixed
Fixed logic blocks breaking when using "Undo" or "Clone".
- Fixed
Fixed clipping into the ground when falling from high distances.
- Fixed
Fixed Aerial Stockpile creating 2 hammers on impact.
- Fixed
Fixed newer players not producing footsteps.
- Fixed
Fixed mobile users not being able to swa with throwables.
V1.44.11 entry
- Fixed
Fixed Prompt Blocks not having a filter.
V1.4435 entries
- Added
Added a new move to Switcher: Brute Force.matched Switcher, Brute Force → Switcher
- Added
Added visual and audible indicators to Perfect Swap.
- Added
Added a variant to Restless Gambler's Reserve Balls available in the domain: Consecutive Effects.matched Restless Gambler, Reserve Balls → Restless Gambler
- Added
Added new Emote Tags to the Emote Wheel: Duo and Group.
- Added
Added 8 new emotes: Sit2, Bird, Gangdance, Sneeze, Tired, Ringtone, Caramelldansen and Moneylender.
- Added
Added more sound effects to existing emotes.
- Added
Added 2 new Logic Blocks: Prompt and Voice Relay.
- Added
Added a new PS+ setting: Block Text Chat users.
- Added
Added a Region Selection interface to Roulette.
- Added
Added a kill requirement to edit customizable billboards.
- Added
Added a timer in the park, for New Years event rewarding participating players with the '3024' limited emote. (This event will be repeated. Date is to be announced.)
- Increased
Increased the total damage of Swift Kick.matched Swift Kick → Switcher
- Other
Boogie Woogie swaps faster with ragdolled enemies, and no longer needs direct view.matched Boogie Woogie → Switcher
- Other
Boogie Woogie will now fail if used above the void.matched Boogie Woogie → Switcher
- Other
Honored One's Aerial Teleport Kick has instant wakeup after hitting the ground.matched Honored One → Honored One
- Decreased
Decreased the total damage of Rapid Punches.matched Rapid Punches → Honored One
- Other
Cursed Strikes no longer resets your melee (M1) combo.matched Cursed Strikes → Vessel
- Increased
Increased the speed of Slicing Exorcism and Wing King.matched Slicing Exorcism, Wing King → Blood Manipulator
- Other
Blood Rain consumes Convergence orbs before draining the Awakening Bar.matched Blood Rain, Convergence → Blood Manipulator
- Increased
Increased the speed of picking up throwables.
- Other
Bursting now has different colors for each character.
- Reworked
Replaced all the customizable billboards around the map with 2 large billboards on the 2 Towers.
- Other
Getting banned will now remove all of your active billboards.
- Reworked
Tweaked some of parkour's values, making it easier to slide and dive;
- Other
'Conga' can now be chained by multiple players.
- Reworked
Remade some emotes to improve their visual quality.
- Added
Added more sound effects to Roulette's Interface.
- Other
Moves during SWP now have reduced cooldowns.
- Other
FTT now keeps you permanently at 25% Awakening.
- Other
Team icons now scale based on distance.
- Reworked
Changed Build Mode's selection to highlight multiple parts.
- Other
Locking a custom server will now remove it from the server list.
- Fixed
Fixed being unable to use Switcher's moves with a moveset block.matched Switcher → Switcher
- Fixed
Fixed the Train Station control panel commands displaying the wrong cooldowns.
- Fixed
Fixed SWP incorrectly giving the 2nd and 3rd place prizes.
V1.43.11 entry
- Fixed
Fixed feinted swaps not refunding any Awakening.
V1.4313 entries
- Other
Plasma Wave is now aimable.matched Plasma Wave → Blood Manipulator
- Decreased
Reduced the damage on Wing King.matched Wing King → Blood Manipulator
- Decreased
Decreased the endlag on Wing King's final punch.matched Wing King → Blood Manipulator
- Other
Switcher now needs direct view of the enemy to use their special.matched Switcher → Switcher
- Reworked
Renamed Switcher's Awakening from "Memories That Didn't Exist" to "False Memories".matched Switcher, False Memories → Switcher
- Removed
Removed the flashing screen effect for Switcher's special.matched Switcher → Switcher
- Other
Perfect swapping with Switcher now reduces the cooldown to 2s.matched Switcher → Switcher
- Other
You can now switch with throwables.
- Fixed
Fixed Plasma Wave not dealing stun to players.matched Plasma Wave → Blood Manipulator
- Fixed
Fixed getting hit during Great Serpent's startup, keeping you afloat for a few seconds.matched Great Serpent → Ten Shadows
- Fixed
Fixed being able to switch with players during domain expansions.
- Fixed
Fixed being unable to rename your build saves.
- Fixed
Fixed being unable to load your autosave.
V1.42.11 entry
- Fixed
Fixed having infinite lives in SWP.
V1.4233 entries
- Other
Made Blood Manipulator available to the public.matched Blood Manipulator → Blood Manipulator
- Added
Added 3 new Awakening moves to Blood Manipulator: Wing King, Blood Rain, Plasma Wave.matched Blood Manipulator, Wing King, Blood Rain, Plasma Wave → Blood Manipulator
- Added
Added a new character to Early Access: Switcher.matched Switcher → Switcher
- Added
Added a new Gamepass: More Build Saves.
- Added
Added new audio to Ten Shadows and Blood Manipulator's Awakenings.matched Ten Shadows, Blood Manipulator → Ten Shadows + Blood Manipulator
- Added
Added 2 new large maps to Roulette: Shipping Yard, Roadside.
- Added
Added a new small map to Roulette: Shinjuku's Fallout.
- Added
Added 4 new billboards to the map.
- Added
Added 4 new emotes: Megaphone, Extinguish, Strongest Of History, Strongest Of Today.matched Strongest Of History → Strongest Of History
- Added
Added a new output block: Scale Block.
- Added
Added a new "Max HP" setting to Damage Blocks.
- Decreased
Reduced the amount of blood from dead players.
- Decreased
Reduced the explosion intensity from Perfection's Awakening.matched Perfection → Perfection
- Fixed
Reverted the amount of SWP lives from 2 to 3.
- Other
Roulette map categories (Large and Small) are now split between gamemodes, with SWP and SRC using large maps, and FTT using small maps.
- Reworked
Changed Roulette's voting system to a weighted random system, and voting on gamemodes now adds up votes of duplicate gamemodes.
- Reworked
Changed the amount of Convergence orbs used on Slicing Exorcism's variant.matched Convergence, Slicing Exorcism → Blood Manipulator
- Other
Using Convergence during the Awakening will now drain health.matched Convergence → Blood Manipulator
- Other
Soul Fire's endlag is removed when the 3rd bullet is landed.matched Soul Fire → Perfection
- Fixed
Reverted the startup speed of Body Repel.matched Body Repel → Perfection
- Other
Perfection's Awakening Black Flash now shares its cooldown with Idle Transfiguration, and made the Super Awakening require 2 black flashes to initiate.matched Perfection, Awakening Black Flash, Idle Transfiguration → Perfection
- Other
Bursting damages knocked attackers and no longer knocks the closest player.
- Other
The Awakening Bar now resets to 0 if you fall into the void during the Awakened state, except for Restless Gambler.matched Restless Gambler → Restless Gambler
- Other
Multi-selected parts can now be deleted.
- Other
Adaptation and World Slash have been added to the Moveset Block.
- Fixed
Fixed not being able to load in asset IDs for Image Blocks and billboards.
- Fixed
Fixed Shutter Doors not despawning.matched Shutter Doors → Restless Gambler
- Fixed
Fixed removed emotes not clearing out of the emote wheel.
- Fixed
Fixed the "Overtime" binding vow not reducing your damage output.matched Overtime → Salaryman
- Fixed
Fixed being unable to drag select Logic Blocks.
- Fixed
Fixed being able to attack during Blood Edge's finisher.matched Blood Edge → Blood Manipulator
- Fixed
Fixed Blood Manipulator's Awakening not changing the Awakening Outfit.matched Blood Manipulator → Blood Manipulator
- Fixed
Fixed Slicing Exorcism's variant dealing excessive damage to domains.matched Slicing Exorcism → Blood Manipulator
V1.4125 entries
- Added
Added a new Awakening move to Blood Manipulator: Slicing Exorcism.matched Blood Manipulator, Slicing Exorcism → Blood Manipulator
- Added
Added 5 new customizable billboards around the map.
- Reworked
Reworked SRC to be a team-deathmatch gamemode.
- Decreased
Reduced the amount of SWP lives to 2, and removed Head Splitter from its move pool.matched Head Splitter → Perfection
- Reworked
Changed the order of gamemodes to display Roulette over Public Servers.
- Reworked
Changed the description for the setting "Destruction Interpolation".
- Increased
Increased Focus Strike and Soul Fire's endlags, and Body Repel's startup.matched Focus Strike, Soul Fire, Body Repel → Perfection
- Other
Perfection's Awakening Black Flash now has a 6 second cooldown.matched Perfection, Awakening Black Flash → Perfection
- Other
You can no longer progress into your Super Awakening or summon Mahoraga using the soda delivery NPC.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Blocking Divine Dog: Totality disables it for a second.matched Divine Dog: Totality → Ten Shadows
- Other
Toad's base variant now deals damage.matched Toad → Ten Shadows
- Reworked
Slightly updated Shadow Swarm and polished Great Serpent visual effects.matched Shadow Swarm, Great Serpent → Ten Shadows
- Other
Adaptation can now work on Infinite Void's sure-hit effect.matched Infinite Void → Honored One
- Other
The game info tab now has more info pages and features a block tutorial video.
- Other
Sodas now give triple regeneration 5 seconds after the last combat tag.
- Reworked
Changed Blood Manipulator's melee animations.matched Blood Manipulator → Blood Manipulator
- Decreased
Slightly reduced Charged Piercing Blood's damage.matched Piercing Blood → Blood Manipulator
- Other
Convergence now costs Awakening even during the Awakened state.matched Convergence → Blood Manipulator
- Fixed
Fixed Roulette not removing full servers from the cache.
- Decreased
Reduced the performance cost on Body Repel and ragdoll collisions.matched Body Repel → Perfection
- Fixed
Fixed Perfection's Awakening Black Flash not killing players.matched Perfection, Awakening Black Flash → Perfection
- Fixed
Fixed losing limbs to the void not counting as falling in it.
- Fixed
Fixed sodas flinging you across the map after drinking one and costing currency in private servers.
- Fixed
Fixed some performance issues when destroying a ton of parts.
- Fixed
Fixed domain expansions not updating your camera position in Free Cam.
V1.40 to V1.31
16 versions · 211 entries · source pageV1.40.11 entry
- Fixed
Fixed losing all money if you purchased a soda from the shop.
V1.4028 entries
- Other
Made Perfection available to the public.matched Perfection → Perfection
- Added
Added a new Awakening move to Perfection: Spike Wrath, and a new Super Awakening move: Head Splitter.matched Perfection, Spike Wrath, Head Splitter → Perfection
- Added
Added a new base move to Blood Manipulator: Blood Edge.matched Blood Manipulator, Blood Edge → Blood Manipulator
- Added
Added an aerial variant to Blood Manipulator's Flowing Red Scale, and a counter variant to his Supernova.matched Blood Manipulator, Flowing Red Scale, Supernova → Blood Manipulator
- Added
Added a new soda delivery service to the shop.
- Added
Added 5 new emotes: Teto, MESMERIZED, Stylish, Facepalm, Love.
- Added
Added a new fun setting: Jolly.
- Added
Added a move selection list to Moveset Blocks, and an "Add" setting that grants any move into an available slot.
- Other
Both Mahoraga and the map are now Christmas themed.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added new tips to Supernova and Body Disfigure.matched Supernova, Body Disfigure → Perfection + Blood Manipulator
- Other
You can no longer jump while drinking a soda.
- Other
Piercing Blood's hitbox now extends to the ground.matched Piercing Blood → Blood Manipulator
- Other
2v2 duels now last 360 seconds, previously was 450.
- Added
Added distance culling to some of Perfection's visual effects, polished its Blade Mode model, and remastered the visual effects of Body Disfigure's Blade Mode variant.matched Perfection, Body Disfigure → Perfection
- Other
Idle Transfiguration now keeps going after killing a player.matched Idle Transfiguration → Perfection
- Reworked
Reworked Face Blitz's startup.matched Face Blitz → Perfection
- Other
Crushing Rushdown's tendrils are now blockable, but not the ram.matched Crushing Rushdown → Perfection
- Increased
Increased the health of curses in SRC.
- Removed
Removed domain expansions from SWP's move pool.
- Other
The Awakening Bar is frozen at 25% in FTT, and the gamemode shuffles your moveset after every kill.
- Fixed
Fixed a typo in Malevolent Shrine.matched Malevolent Shrine → Vessel
- Fixed
Fixed being unable to start Unlicensed3's minigame.
- Fixed
Fixed Chimera Shadow Garden softlocking the player.
- Fixed
Fixed Crushing Blow and Face Blitz not stopping the attack when frozen.matched Crushing Blow, Face Blitz → Vessel + Perfection
- Fixed
Fixed the "Flip" and "Loop" setting in Light and Sound Blocks not displaying correctly.
- Fixed
Fixed Lapse Blue MAX not having a limit to its damage multiplier when absorbing a dead player.matched Lapse Blue MAX → Honored One
- Fixed
Fixed Perfection's Super Awakening not activating when low on Awakening.matched Perfection → Perfection
- Fixed
Fixed Blood Manipulator's moveset not being in SWP's move pool.matched Blood Manipulator → Blood Manipulator
V1.3916 entries
- Added
Added a new character to Early Access: Blood Manipulator.matched Blood Manipulator → Blood Manipulator
- Reworked
Reworked Perfection's Awakening activation method to be closer to the original, bringing back old moves.matched Perfection → Perfection
- Added
Added 2 new maps to Roulette: Construction Site, Theater.
- Reworked
Remade the Shibuya Station map and added more spawnpoints to Detention Center for Roulette.
- Added
Added combat trails to Perfection's M1s, and made new M1 animations and hit sounds for the gauntlets.matched Perfection → Perfection
- Reworked
Renamed End Of Journey (EOJ) to Sorcery Clash (SRC).
- Other
Curses have increased health in SRC, and you can no longer hit your teammates in the gamemode.
- Other
Body Repel's variant no longer puts Focus Strike on cooldown.matched Body Repel, Focus Strike → Perfection
- Other
I-frames will last a maximum of 20 seconds.
- Fixed
Fixed Soul Fire's first 2 bullets having no stun.matched Soul Fire → Perfection
- Fixed
Fixed Perfection's Blade Mode not having hit sounds.matched Perfection → Perfection
- Fixed
Fixed Moveset Blocks checking for the Awakening Outfits gamepass instead of the Early Access one.
- Fixed
Fixed being unable to join friends in Roulette.
- Fixed
Fixed a memory leak everytime Perfection awakens.matched Perfection → Perfection
- Fixed
Fixed blood being able to collide with visual effects causing them not to appear.
- Fixed
Fixed getting a ton of Awakening progress when using one of Mahoraga's moves.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
V1.3812 entries
- Added
Added a sponsored questline, allowing you to earn free UGCs (+13).
- Other
You can now give people Early Access moves with Moveset Blocks.
- Decreased
Decreased the time needed to buy soda from Vending Machines.
- Decreased
Reduced the cooldowns of the train controls.
- Decreased
Decreased the kill requirement for FTT to 12.
- Reworked
Adjusted the ratio of Sorcerers and Curses in EOJ to start with more Sorcerers.
- Other
Sorcerers in EOJ no longer drain health.
- Reworked
Changed the visual for Sorcerers in EOJ.
- Reworked
Changed the default image on Image Blocks.
- Removed
Removed the unused debris health system.
- Fixed
Fixed Mac users unable to multi-select parts in Build Mode.
- Fixed
Fixed spawning after an SWP game started breaking ragdoll.
V1.37.11 entry
- Other
You can now choose between global and region matchmaking for Roulette through the flag icon.
V1.3746 entries
- Added
Added a new Awakening move to Perfection: Crushing Rushdown.matched Perfection, Crushing Rushdown → Perfection
- Other
Made a new Perfection Awakening method.
- Added
Added a new variant to Body Repel.matched Body Repel → Perfection
- Added
Added a new Manji Kick finisher.matched Manji Kick → Vessel
- Added
Added a new WIP (Work-In-Progress) gamemode: Roulette and a "Join A Friend" tab to the gamemodes tab.
- Added
Added a new Basic Object: Image Block, and 3 new Logic Blocks: Moveset Block, Erase Block, Teleport Block.
- Added
Added 6 new PS+ settings: Gravity, Walk Speed, Jump Power, Destruction Fidelity, Knockback, Damage, No Stun.
- Added
Added a new performance settings: Destruction Interpolation.
- Added
Added vending machines' functionality back.
- Added
Added 7 new emotes: Moneyfan, Hug, Role2, Boom Mic, Camera, Turbo, Light Sticks.
- Other
You can now hear the voices of players within a domain from outside.
- Added
Added 2 spawns to Ranked's grassy baseplate.
- Other
Reanimated Manji Kick's ranged counter and Clash2, and slightly improved Rocks and Unlicensed Catch Game.matched Manji Kick → Vessel
- Reworked
Changed gamemode icons.
- Removed
Removed the speed decrease before the impact for Widespread Strikes.matched Widespread Strikes → Perfection
- Increased
Increased the speed of Soul Fire.matched Soul Fire → Perfection
- Other
Stockpile can now bypass ragdoll.matched Stockpile → Perfection
- Other
Focus Strike's chainwhip can only be used during Blade Mode.matched Focus Strike → Perfection
- Other
Perfection's gauntlets now change to the player's skin color.matched Perfection → Perfection
- Other
Reserve Balls now bounce off of surfaces.matched Reserve Balls → Restless Gambler
- Other
Fever Breaker now damages the environment.matched Fever Breaker → Restless Gambler
- Other
You can now feint M1s as Vessel.matched Vessel → Vessel
- Other
Aerial Cursed Strikes now glides forever until it hits a player or the ground.matched Cursed Strikes → Vessel
- Increased
Increased the speed of Open after the clap.
- Decreased
Decreased the startup of Shadow Swarm.matched Shadow Swarm → Ten Shadows
- Other
Nue is no longer counterable.
- Other
Toad's variant now slams targets to the ground before propelling them again, dealing damage.matched Toad → Ten Shadows
- Other
Switching movesets as Ten Shadows no longer drains the Awakening Bar.matched Ten Shadows → Ten Shadows
- Other
Adaptation now heals the player on hit.
- Reworked
Slightly improved network usage for destruction at the risk of causing performance issues.
- Reworked
Moved the depth guide to the main options category.
- Reworked
Changed the hotkeys for switching tools in Build Mode to R, T and Y, allowed multi-selection of Logic Blocks and decreased the thickness of the selection outline.
- Reworked
Remade the Build Mode save menu, allowing players to change their save slot names.
- Added
Added a confirmation prompt to the "Clear All Parts" option.
- Other
Build Mode parts now spawn in a grid set to your increment size instead of the absolute position.
- Fixed
Fixed partnering up with the dummy while it's already emoting.
- Fixed
Fixed being unable to interact with emotes when the "Disable All Skills" option is off, and being unable to reset/respawn when on.
- Fixed
Fixed Max Elephant having no endlag, and softlocking you if held when the Awakening ends.matched Max Elephant → Ten Shadows
- Fixed
Fixed Guidance teleporting players.
- Fixed
Fixed weekly leaderboards for the final time, and made them save data during Sundays.
- Fixed
Fixed notifications stacking on top of each other.
- Fixed
Fixed Mahoraga not displaying usernames.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Fixed
Fixed tiny projectiles not hitting enemies at close range.
- Fixed
Fixed some issues related to ragdoll cancel and burst.
- Fixed
Fixed dying after respawn, causing players to be immortal.
- Fixed
Fixed PS+ not syncing settings with other players.
V1.3612 entries
- Added
Added a Merch tab to the Shop.
- Other
Made the shopkeeper squeakable.
- Added
Added 2 new emotes: Clash, Clash2.
- Other
Widespread Strikes is now sped up and no longer freezes the player before it lands.matched Widespread Strikes → Perfection
- Other
Face Blitz now aims towards where the target will be during the dash instead of their current position.matched Face Blitz → Perfection
- Reworked
Changed the waiting time for new users from 7 to 3 days.
- Reworked
Remade Conga's animation.
- Other
Dummies now automatically interact with you during partner emotes.
- Fixed
Fixed Perfection's infinite Awakening bug.matched Perfection → Perfection
- Fixed
Fixed Force Grab softlocking if the attack is canceled as the target is grabbed.
- Fixed
Fixed destruction particles spawning when the map is still loading
- Fixed
Fixed PS+ not clearing players who left the map.
V1.35.13 entries
- Fixed
Fixed domain contents not getting removed after death.
- Fixed
Fixed front dashes hitting every player in the server.
- Fixed
Fixed Perfection's Super Awakening not checking if you have enough Awakening.matched Perfection → Perfection
V1.3528 entries
- Added
Added a new Awakening move to Perfection: Force Grab, and a new Super Awakening, featuring 2 new moves: Widespread Strikes and Face Blitz.matched Perfection, Widespread Strikes, Face Blitz → Perfection
- Added
Added sound, destruction and the ability to swap movesets to Perfection's Awakening.matched Perfection → Perfection
- Added
Added 4 new emotes: Sidepot, Stomp, Hugo, Boombox.
- Added
Added a button to the Message emote.
- Added
Added a control panel to the Shinjuku Station, with microphone and train commands.
- Added
Added a short guide for newer users to help in getting the basics of the game.
- Added
Readded "Spawn Bullet Dummy" and "Clear All Dummies" to the PS+ commands.
- Reworked
Reworked Idle Transfiguration for Perfection's Super Awakening.matched Idle Transfiguration, Perfection → Perfection
- Other
Embodiment Of Self Perfection's sure-hit effect keeps working even if the caster is stunned.matched Embodiment of Self Perfection → Perfection
- Decreased
Reduced the amount of worms spawned when initiating Perfection's Awakening.matched Perfection → Perfection
- Other
Divergent Fist's Black Flash will not go on cooldown nor will it ragdoll the enemy if landed from behind.matched Divergent Fist → Vessel
- Other
You can no longer aim Cursed Strikes.matched Cursed Strikes → Vessel
- Other
Rhythm now reduces every move's cooldown by 0.6s, and increases the distance traveled the more you use it.matched Rhythm → Restless Gambler
- Reworked
Changed the voiceline for Idle Death Gamble's pop-up cutscene.matched Idle Death Gamble → Restless Gambler
- Decreased
Reduced Adaptation's cooldown, and Takedown now gets a lower cooldown if landed.
- Other
Divine Dog cannot track players who are blocking or very far away anymore.
- Other
Max Elephant is now aimed with the player's cursor.matched Max Elephant → Ten Shadows
- Other
Auto-Run is on by default for new users.
- Other
You slightly slow down when low on health.
- Other
The throw strengh of the Basketball emote can now be charged by holding down the "Throw" button.
- Reworked
Slightly optimized network usage for destruction.
- Other
Bursted players no longer count as attackers for another player's burst progress.
- Fixed
Fixed Mahoraga's parry breaking certain finishers.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Fixed
Fixed debris sounds not playing and parts teleporting if a player's camera is far from their character in modes such as Free Cam.
- Fixed
Fixed the Weekly Leaderboard displaying 0 kills for all players again.
- Fixed
Fixed some scrollable lists allowing you to scroll left and right.
- Fixed
Fixed the dash tech.
- Fixed
Fixed a bug where respawning didn't unload a domain's contents.
V1.3411 entries
- Reworked
Reworked Perfection's Awakening method, removing the need to land a Black Flash.matched Perfection → Perfection
- Added
Added new effects when crashing hard on a part.
- Added
Added a global killsound toggle.
- Other
Burst's damage boost scales with the amount of attackers (+25% for each player, maxxing at +100%).
- Other
Embodiment Of Self Perfection's transfiguration meter drain has increased range, and is halted if the caster is stunned.matched Embodiment of Self Perfection → Perfection
- Other
Divine Dog: Totality will now require a target in the user's line of sight in order to attack.matched Divine Dog: Totality → Ten Shadows
- Other
Traversal animations are now tied to a player's speed.
- Reworked
Updated the visuals of Lapse Blue MAX and Reversal Red MAX.matched Lapse Blue MAX, Reversal Red MAX → Honored One
- Fixed
Fixed the Weekly Leaderboard displaying 0 kills for all players.
- Fixed
Fixed being able to burst without stun.
- Fixed
Fixed vulnerability allowing players to freely create chat titles.
V1.33.13 entries
- Fixed
Fixed microphones.
- Fixed
Fixed being unable to save Boost Block data.
- Fixed
Fixed some issues with custom server moderation.
V1.3315 entries
- Added
Added a "Sort" button that changes the order custom servers are showed in from lowest to highest players.
- Added
Added audio to 6 emotes: Coinflip, Demon, Stretch, Sunglasses, Message, Smug.
- Added
Added 6 new emotes: Headphones, Basketball, Snap, Potion, Cardboard, OPP.
- Added
Added a new Output Block: Boost Block.
- Added
Added a new stage area to the map, with a working microphone: Comedy Club.
- Other
Bursting now grants 1.5x damage for the duration of its cooldown (7 seconds), and ragdolls now apply to anti-teaming.
- Decreased
Reduced the distance covered by Drill Splitter.
- Other
Perfection's Blade Dash no longer bypasses ragdoll.matched Perfection → Perfection
- Other
Made loading and saving builds more descriptive.
- Other
The Sound Block's volume is now linked to the sound effects slider.
- Fixed
Fixed joining a full Custom Server causing the menu to break.
- Fixed
Fixed loading / saving builds breaking if it takes too long.
- Fixed
Fixed the Weekly Leaderboard not resetting after the week is over.
- Fixed
Fixed Perfection's modes not changing colors after switching outfits.matched Perfection → Perfection
- Fixed
Fixed emotes staying in the inventory if they get removed from the game.
V1.32.14 entries
- Added
Added a Custom Servers gamemode.
- Other
The custom server list sorts from highest to lowest.
- Fixed
Fixed leaderboards.
- Fixed
Fixed a memory issue with custom servers.
V1.3213 entries
- Added
Added a new Awakening move to Perfection: Drill Splitter, effectively replacing Head Splitter.matched Perfection, Head Splitter → Perfection
- Added
Added a new tab to the gamemodes list for Custom Servers.
- Added
Added new "Logic Blocks" to Free Build, allowing for more advanced builds.
- Added
Added region matchmaking to Ranked.
- Added
Added a new server setting to PS+.
- Reworked
Improved the compression of build save data.
- Other
Leaderboards now update every 5 minutes.
- Other
You now accelerate the longer you keep moving while flying.
- Other
Free Build makes players invincible.
- Fixed
Fixed the Weekly Leaderboard not displaying players.
- Fixed
Fixed footstep detection.
- Fixed
Fixed the "Infinite Awakening" setting breaking after death.
- Fixed
Fixed being able to attack during Twofold Kick's finisher.matched Twofold Kick → Honored One
V1.31.12 entries
- Fixed
Fixed Lock On.
- Fixed
Fixed jump being disabled for mobile.
V1.3116 entries
- Added
Added a new variant and finisher to Rabbit Escape.matched Rabbit Escape → Ten Shadows
- Added
Added a "Weekly Leaderboard" with its own set of ranks.
- Added
Added a finisher to Twofold Kick.matched Twofold Kick → Honored One
- Added
Added a cobblestone material to parts in Build Mode.
- Added
Added unique melee trails to every character (BETA).
- Other
The first strike of Head Splitter no longer hits the user.matched Head Splitter → Perfection
- Increased
Increased the speed of Focus Strike's chainwhip, changed its hit sound, and made the base variant blockable.matched Focus Strike → Perfection
- Decreased
Reduced the amount of Awakening lost when missing Perfection's Awakening Black Flash, and gained after Restless Gambler's jackpot ends, from 75% to 50%.matched Perfection, Awakening Black Flash, Restless Gambler → Restless Gambler + Perfection
- Other
Nue is now counterable, while Toad no longer is.matched Toad → Ten Shadows
- Increased
Increased Mahoraga's parry window.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Polished up the visual effects of downslams.
- Reworked
Changed how footsteps' sound effects are handled.
- Fixed
Fixed camera sensitivity not being applied to Xbox users due to some old code.
- Fixed
Fixed being stuck when using Head Splitter instead of launching into the air.matched Head Splitter → Perfection
- Fixed
Fixed some collision issues when using Ten Shadows' Lurking Shadow.matched Ten Shadows, Lurking Shadow → Ten Shadows
- Fixed
Fixed Cursed Strikes hitting targets on ragdoll wakeup.matched Cursed Strikes → Vessel
V1.30 to V1.21
14 versions · 166 entries · source pageV1.30.13 entries
- Fixed
Fixed Rabbit Escape breaking due to anti-team.matched Rabbit Escape → Ten Shadows
- Fixed
Fixed Head Splitter's body staying.matched Head Splitter → Perfection
- Fixed
Fixed build mode requests.
V1.3022 entries
- Added
Added a new Awakening move to Perfection: Head Splitter, and a new Focus Strike variant.matched Perfection, Head Splitter, Focus Strike → Perfection
- Added
Added a new Dismantle aerial variant to Vessel.matched Dismantle, Vessel → Vessel
- Added
Added Build Mode Requests, allowing players to save and load builds in a private server if allowed by the owner.
- Added
Added a new BETA setting: Destruction Smoke.
- Added
Readded the "Bring" command to PS+.
- Added
Added 4 new emotes.
- Other
Mahoraga's 4th move now gets a different cooldown depending on the move used.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Decreased
Lowered the cooldown for both Idle Transfiguration and Shadow Swarm.matched Idle Transfiguration, Shadow Swarm → Ten Shadows + Perfection
- Decreased
Slightly nerfed Dismantle's damage.matched Dismantle → Vessel
- Other
You can no longer collide with some visual effects.
- Other
The burst window is now extended to 0.7s after stun.
- Removed
Removed the curved train rails from the Shinjuku Station.
- Other
The Highest Kills Leaderboard now updates every 5 minutes instead of every minute, and removed players who were inactive for over 24 days.
- Removed
Removed the dummy's indicator from bodies created after Mahoraga's summon.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Fixed
Fixed being able to attack during Free Build.
- Fixed
Fixed destroyed parts sometimes not casting any shadows.
- Fixed
Fixed a hole in one of the 2 Towers' floors.
- Fixed
Fixed ragdoll wakeup's immunity to stun not applying to front dashes.
- Fixed
Fixed the "Infinite Awakening" setting not working for other players.
- Fixed
Fixed Aerial Cursed Strikes' startup audio echoing.matched Cursed Strikes → Vessel
- Fixed
Fixed the selection bar in the shop not changing.
- Fixed
Fixed some partner emotes desyncing after long periods.
V1.2912 entries
- Other
Made Ten Shadows available to the public, and readded Nue's variant.matched Ten Shadows → Ten Shadows
- Added
Added a new Awakening move to Perfection: Idle Transfiguration.matched Perfection, Idle Transfiguration → Perfection
- Added
Added a new Private Server "+" (PS+) menu with several commands and toggles.
- Added
Added a new emote: Guidance.
- Other
You can now change your ragdoll trajectory by moving.
- Added
Added glow to Neon parts in Build Mode.
- Other
Nue is no longer counterable.
- Other
Getting hit during Rabbit Escape will stop the rabbits from spawning.matched Rabbit Escape → Ten Shadows
- Other
Aerial Stockpile is now unblockable.matched Stockpile → Perfection
- Decreased
Reduced the effectiveness of Embodiment Of Self Perfection's transfiguration meter drain.matched Embodiment of Self Perfection → Perfection
- Increased
Increased the range for voice chat.
- Fixed
Fixed the Settings menu not removing the Awakening Outfits menu when closed.
V1.28.15 entries
- Fixed
Fixed Awakening Outfits being linked to Custom Kill Sounds instead of the correct gamepass, and requiring you to own 2 gamepasses to work.
- Fixed
Fixed a typo causing destruction of large parts to break on the Y axis.
- Fixed
Fixed parts that are destroyed on a large block teleporting around the place instead of falling.
- Fixed
Fixed some old builds not loading if they have unbreakable parts.
- Fixed
Fixed an invincibility bug with Perfection.matched Perfection → Perfection
V1.2819 entries
- Added
Added 3 new moves to Mahoraga: Takedown, Adaptation, World Slash.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added a new code: 370MVISITS (expires after 3 days).
- Added
Added a new gamepass: Awakening Outfits.
- Added
Added a new Stockpile aerial variant to Perfection.matched Stockpile, Perfection → Perfection
- Added
Added new materials to parts in Free Build.
- Added
Added a new emote: Drag.
- Other
Compressed data size for build saves.
- Reworked
Optimized destruction for large parts.
- Other
Projectiles now smoothly travel instead of snapping.
- Other
Mahoraga's parry will now deflect projectiles, changing their trajectory to damage others but the original attacker.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Changing Mahoraga's mode has a reduced cooldown, and will slightly tint the wheel.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Made the timing window of Earthquake easier to view.matched Earthquake → Mahoraga
- Other
Ground Pitch can now pick players up.matched Ground Pitch → Mahoraga
- Decreased
Lowered Divine Pummel's cooldown and Rabbit Escape's endlag.matched Divine Pummel, Rabbit Escape → Ten Shadows + Mahoraga
- Increased
Slightly increased the pitch of voice chat when playing as Mahoraga.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Nue can now carry you with it while flying.
- Reworked
Improved the visual effects of Lapse Blue's finisher.matched Lapse Blue → Honored One
- Other
Restless Gambler now gets 75% Awakening back once jackpot ends.matched Restless Gambler → Restless Gambler
- Fixed
Fixed Body Repel sometimes clipping through walls.matched Body Repel → Perfection
V1.27.13 entries
- Added
Added a simple 2v2s section to the Ranked lobby.
- Fixed
Fixed Body Repel not doing damage.matched Body Repel → Perfection
- Fixed
Fixed ragdoll cancel and burst being swapped.
V1.2734 entries
- Added
Added a new move to Mahoraga: Earthquake.matched Mahoraga, Earthquake → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added a new move to Perfection: Body Repel.matched Perfection, Body Repel → Perfection
- Added
Added new sounds to Ten Shadows' special and Shadow Swarm, and Perfection's special.matched Ten Shadows, Shadow Swarm, Perfection → Ten Shadows + Perfection
- Added
Added drag selecting to Free Build for PC and Xbox users.
- Added
Added a new Reserve Balls variant to Restless Gambler.matched Reserve Balls, Restless Gambler → Restless Gambler
- Added
Added bullet invincibilty to some grabs that are invincible to melee attacks.
- Added
Added 2 new emotes: Dogsync, Jiggy.
- Reworked
Changed the update log UI to 3 groups: Additions, Changes, and Bug Fixes.
- Other
Mobile buttons no longer activate if you slide your finger over them.
- Decreased
Reduced burst's cooldown to 7 seconds, and made it no longer connected to ragdoll cancel's cooldown.
- Reworked
Slightly updated the visuals for Cursed Strikes.matched Cursed Strikes → Vessel
- Other
Vessel's Awakening M1s now break walls with each swing.matched Vessel → Vessel
- Other
Base Focus Strike can no longer bypass ragdoll.matched Focus Strike → Perfection
- Reworked
Changed the damage values for Perfection's special, and made Club Mode bypass block on its last 2 hits.matched Perfection → Perfection
- Other
Perfection's Blade Dash has updated visuals, no longer goes through walls, and will now travel a shorter distance.matched Perfection → Perfection
- Other
Embodiment Of Self Perfection no longer grants any Awakening from kills.matched Embodiment of Self Perfection → Perfection
- Other
Domain pop-ups now use the player's roblox face instead of a set image.
- Other
Divine Dog: Totality will go back on cooldown if the dog returns.matched Divine Dog: Totality → Ten Shadows
- Decreased
Reduced the Awakening drained when swapping movesets as Ten Shadows.matched Ten Shadows → Ten Shadows
- Other
Rabbit Escape can no longer cancel attacks.matched Rabbit Escape → Ten Shadows
- Removed
Removed Lurking Shadow's endlag.matched Lurking Shadow → Ten Shadows
- Other
Mahoraga can now move after picking up debris with Ground Pitch.matched Mahoraga, Ground Pitch → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Restless Gambler's Awakening special now has a cooldown of 8 seconds, and will reduce the cooldowns of all moves by 0.35s.matched Restless Gambler → Restless Gambler
- Other
Unlimited Purple/Hollow Purple MAX can now activate using Reversal Red MAX's variant.matched Hollow Purple, Reversal Red MAX → Honored One
- Fixed
Fixed Perfection's front dash having extended endlag.matched Perfection → Perfection
- Fixed
Fixed Vessel's aura having no face tattoos, preventing the audio and effects from playing.matched Vessel → Vessel
- Fixed
Fixed Perfection's modes not applying the player's skin color when first spawning.matched Perfection → Perfection
- Fixed
Fixed attacking dummies spawning extremely far away.
- Fixed
Fixed blood puddles not spawning for exploded targets.
- Fixed
Fixed dummies floating in the air after getting hit by a grab move.
- Fixed
Fixed Ground Pitch having no hitbox if not enough parts were grabbed.matched Ground Pitch → Mahoraga
- Fixed
Fixed players glowing extremely bright if the Awakening bar somehow exceeds its maximum.
- Fixed
Fixed a memory leak from Cursed Strikes related to the smoke that appears during the dash.matched Cursed Strikes → Vessel
- Fixed
Fixed destruction causing some audio and visual effects to disappear.
V1.2614 entries
- Added
Added a new Awakening move to Perfection: Embodiment Of Self Perfection, and a new special: Self-Transfiguration.matched Perfection, Embodiment of Self Perfection, Self-Transfiguration → Perfection
- Added
Added a new visuals to Mahoraga's heavy parry, and a new move: Ground Pitch.matched Mahoraga, Ground Pitch → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added new finishers to Focus Strike.matched Focus Strike → Perfection
- Added
Added 2 new emotes: Coinflip, Message.
- Reworked
Renamed Perfection's Awakening from "Inspiration" to "Essence Of The Soul".matched Perfection, Essence of the Soul → Perfection
- Other
Landing the first hit of Stockpile will now guarantee the second hit.matched Stockpile → Perfection
- Decreased
Nerfed Soul Fire's damage.matched Soul Fire → Perfection
- Other
Flipped the activation methods for both of Mahoraga's parries, and increased the Ritual gain of the heavy parry.matched Mahoraga, Ritual → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Mahoraga now pitches your voice chat down.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Other
Rabbit Escape is no longer counterable.matched Rabbit Escape → Ten Shadows
- Removed
Removed the UI flash and slightly updated the visuals for Chimera Shadow Garden.
- Reworked
Improved the transition for partner emotes, and made Swap take off the player's head and hair accessories.
- Fixed
Fixed Mahoraga keeping its Awakening when dying to the void.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Fixed
Fixed Mahoraga's parry animations breaking.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
V1.2511 entries
- Added
Added a new move to Mahoraga: Divine Pummel, and a new passive to its Defense Mode: Parry.matched Mahoraga, Divine Pummel → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added an audio tab to the settings to configure volume.
- Added
Added 1 new emote.
- Other
Dismantle no longer kills blocking targets, and won't bypass i-frames after getting hit.matched Dismantle → Vessel
- Reworked
Remade Great Serpent's startup and Dismantle's effects.matched Great Serpent, Dismantle → Vessel + Ten Shadows
- Other
Great Serpent will now travel while fading instead of freezing into the air when the move is over.matched Great Serpent → Ten Shadows
- Increased
Increased the cooldown and spawn speed of Rabbit Escape.matched Rabbit Escape → Ten Shadows
- Decreased
Decreased Toad's cooldown.matched Toad → Ten Shadows
- Other
Dying to the void as Mahoraga will now reset the Awakening Bar to 0.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Decreased
Slightly reduced network usage for destruction.
- Fixed
Fixed ragdoll being extended for Mahoraga if it lands upright.matched Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
V1.248 entries
- Added
Added 2 new Awakening moves to Ten Shadows: Shadow Swarm, Mahoraga.matched Ten Shadows, Shadow Swarm, Mahoraga → Ten Shadows + Mahoraga (that name belongs to both)
- Added
Added a new Private Server setting: No Ultimate Drain.
- Added
Added a new fun setting: Cherry.
- Other
Max Elephant is no longer counterable by Manji Kick.matched Max Elephant, Manji Kick → Vessel + Ten Shadows
- Other
Polished up the animation of Ten Shadows' special.matched Ten Shadows → Ten Shadows
- Reworked
Slightly updated the visuals for Reversal Red MAX's variant.matched Reversal Red MAX → Honored One
- Reworked
Changed Perfection's sprint animation and bullet model for Soul Fire.matched Perfection, Soul Fire → Perfection
- Fixed
Fixed some issues with the Piano emote.
V1.23.110 entries
- Increased
Increased the volume of advanced piano.
- Decreased
Reduced performance impact from Great Serpent.matched Great Serpent → Ten Shadows
- Removed
Removed some features from the anticheat.
- Fixed
Fixed Perfection being unable to block.matched Perfection → Perfection
- Fixed
Fixed UI scaling issues with the piano.
- Fixed
Fixed Soul Fire being unblockable.matched Soul Fire → Perfection
- Fixed
Fixed "Clear All Dummies" not working.
- Fixed
Fixed poison going through iframes.
- Fixed
Fixed grabbing multiple players with Great Serpent flinging you.matched Great Serpent → Ten Shadows
- Fixed
Fixed being unable to switch as Ten Shadows on mobile.matched Ten Shadows → Ten Shadows
V1.2310 entries
- Added
Added a new Awakening move to Ten Shadows: Great Serpent.matched Ten Shadows, Great Serpent → Ten Shadows
- Added
Added a new character to Early Access: Perfection.matched Perfection → Perfection
- Added
Added a new code: 120MVISITS (expires after 7 days).
- Added
Added new arcade designed by Unlicensed Studios.
- Added
Added a finisher to Max Elephant.matched Max Elephant → Ten Shadows
- Added
Added 3 new emotes: Reader, Sturdy, Windy, and an advanced mode to Piano.
- Other
Players no longer roll after landing if they are stunned or blocking.
- Reworked
Slightly updated the map, and the design for the dummy.
- Other
Piano now plays notes instantly.
- Other
Walk speed is now slightly reduced when blocking or walking backwards.
V1.226 entries
- Added
Added a new Awakening move to Ten Shadows: Max Elephant.matched Ten Shadows, Max Elephant → Ten Shadows
- Added
Added an "autosave" slot for when a private server closes.
- Added
Added 6 new emotes.
- Other
You can now switch between you base and Awakening movesets as Ten Shadows by using the Awakening button during the Awakened state.matched Ten Shadows → Ten Shadows
- Added
Readded Nue's ability to invade domains.
- Fixed
Fixed Toad having extremely long endlag.matched Toad → Ten Shadows
V1.219 entries
- Fixed
Reverted Shiftlock back to the custom shift lock.
- Increased
Slightly increased some Ten Shadows moves' damage.matched Ten Shadows → Ten Shadows
- Reworked
Changed Nue's trajectory when using the variant.
- Decreased
Reduced Toad's startup from 1 second to 0.75 seconds.matched Toad → Ten Shadows
- Other
Divine Dog: Totality now has a new startup animation, lower range (from 70 studs to 50 studs), and will disappear after being ragdolled instead of stunned.matched Divine Dog: Totality → Ten Shadows
- Fixed
Fixed an exploit that allowed players to hit every target on the map with a front dash.
- Fixed
Fixed Divine Dog: Totality not playing the walk animation when playing with a high framerate.matched Divine Dog: Totality → Ten Shadows
- Fixed
Fixed being able to invade domains with Nue's variant.
- Fixed
Fixed Ten Shadows' Awakening taking away your skills.matched Ten Shadows → Ten Shadows
V1.20 to V1.11
12 versions · 95 entries · source pageV1.20.11 entry
- Fixed
Fixed a performance issue with Divine Dog: Totality.matched Divine Dog: Totality → Ten Shadows
V1.2015 entries
- Added
Added a new move to Ten Shadows: Divine Dog: Totality, and 2 new variants to Toad and Nue.matched Ten Shadows, Divine Dog: Totality, Toad → Ten Shadows
- Added
Added 3 materials to parts for Free Build: Concrete, Sand, Wood Planks.
- Added
Added 1 new emote.
- Increased
Increased burst's i-frames from 0.5 seconds to 0.75 seconds.
- Reworked
Updated the curve for dashing to be more snappy, and some blood visuals.
- Other
Toad's tongue no longer has unlimited range.matched Toad → Ten Shadows
- Other
Loading and saving builds now displays a status along with the file size used for the save.
- Fixed
Reverted Shiftlock to use Roblox's default.
- Fixed
Fixed lock-on breaking if the Follow camera mode is on.
- Fixed
Fixed Lapse Blue MAX staying near the player's torso infinitely.matched Lapse Blue MAX → Honored One
- Fixed
Fixed scaling up walls with emotes.
- Fixed
Fixed no longer being able to use Rapid Punches' finisher.matched Rapid Punches → Honored One
- Fixed
Fixed a texture missing from Infinite Void.matched Infinite Void → Honored One
- Fixed
Fixed being stuck to an enemy if Energy Surge is interrupted before the hitbox appears.matched Energy Surge → Restless Gambler
- Fixed
Fixed aimed attacks on mobile aiming towards where the finger is on.
V1.193 entries
- Added
Added multiselect for mobile's Free Build.
- Increased
Increased the audio of the Clap emote.
- Fixed
Fixed being able to spam attacks at the end of an M1 set.
V1.1811 entries
- Added
Added a button to return to Public Servers in the Ranked lobby.
- Other
Ragdoll wakeup now ignores stun from M1s, but not melee attacks.
- Reworked
Replaced the default shift lock with a custom one.
- Other
Polished up the animation for picking throwables.
- Other
Nue no longer needs a target to be used.
- Other
The True Love binding vow now makes every move cost 5% Awakening.matched True Love → Cursed Partners
- Fixed
Fixed rotating and moving multiple parts with the build tool.
- Fixed
Fixed the color picker for mobile users.
- Fixed
Fixed scaling walls using the Broom emote.
- Fixed
Fixed Vessel and Ten Shadows' Awakenings restoring HP to max after they end.matched Vessel, Ten Shadows → Vessel + Ten Shadows
- Fixed
Fixed Revealing One's Hand stating that damage is increased instead of HP.
V1.1718 entries
- Added
Added 2 new base moves to Ten Shadows: Nue, Toad.matched Ten Shadows, Toad → Ten Shadows
- Added
Added an Awakening animation to Ten Shadows.matched Ten Shadows → Ten Shadows
- Added
Added a copy button, multiselect, and a color picker to Free Build.
- Added
Added Free Cam to Private Servers.
- Added
Added 2 new emotes.
- Decreased
Reduced Ten Shadows' HP to 85.matched Ten Shadows → Ten Shadows
- Other
Rabbit Escape now stops attacking once the user is ragdolled.matched Rabbit Escape → Ten Shadows
- Other
Saving and clearing builds no longer ignores broken parts, and loading builds now clears the map.
- Reworked
Improved the visiblity of the Build Menu for mobile, and removed the ability to drag parts from build tools.
- Other
Xbox's lock-on has instant tracking.
- Other
Restless Gambler's special now counts as a roll when countering bullet attacks.matched Restless Gambler → Restless Gambler
- Reworked
Slightly changed the visuals for jackpot.
- Reworked
Changed the confirm prompt for loading and saving builds.
- Other
Stun and M1s no longer disable the jump button for mobile.
- Other
Simplified the descriptions for binding vows.
- Fixed
Fixed flying horizontally with Cursed Strikes.matched Cursed Strikes → Vessel
- Fixed
Fixed the True Love binding vow not working.matched True Love → Cursed Partners
- Fixed
Fixed tiny parts not being unanchored when broken.
V1.164 entries
- Other
Lock-on sensitivity is no longer tied to FPS.
- Reworked
Slightly optimized the destruction system.
- Fixed
Fixed finishers taking away Awakening.
- Fixed
Fixed Ten Shadows' special turning players invisible after picking up throwables.matched Ten Shadows → Ten Shadows
V1.1515 entries
- Other
Made Restless Gambler available to the public.matched Restless Gambler → Restless Gambler
- Added
Added a new character to Early Access: Ten Shadows.matched Ten Shadows → Ten Shadows
- Added
Added Wall Bouncing/Climbing.
- Added
Added "Free Build" to Private Servers.
- Added
Added 3 new emotes, and added audio to Places.
- Other
Idle Death Gamble now gets an increased jackpot probability or scenario speed depending on the last jackpot's numbers.matched Idle Death Gamble → Restless Gambler
- Other
Made jackpot's audio visualizer less distracting.
- Other
High damage attacks no longer allow kill stealing.
- Decreased
Reduced performance impact from Hollow Purple and Open.matched Hollow Purple → Honored One
- Reworked
Changed Vessel's Awakening M1s.matched Vessel → Vessel
- Reworked
Changed visuals of the Drawn setting.
- Other
Burst knockback can no longer be evaded out of.
- Other
Graves are now throwable.
- Other
Domains can now be opened near spawns.
- Fixed
Fixed gifting gamepasses sending no notification to the reciever.
V1.146 entries
- Added
Added a new Awakening move and special to Restless Gambler: Energy Surge, Rhythm.matched Restless Gambler, Energy Surge, Rhythm → Restless Gambler
- Added
Added 5 new emotes.
- Reworked
Changed how titles and emotes in the inventory worked.
- Increased
Increased the sensitvity of Xbox's lock-on when closer to the target.
- Increased
Increased the duration of wakeup stun invulnerability to 0.3 seconds.
- Fixed
Fixed not being able to burst while stunned.
V1.1310 entries
- Added
Added a new melee animations to Restless Gambler's base.matched Restless Gambler → Restless Gambler
- Added
Added sound effects to parkour and picking up throwables.
- Added
Added a green screen somewhere on the map (behind the Mansion).
- Added
Added 4 new emotes.
- Other
You can now "burst" out of attacks when stunned by multiple players.
- Other
You now roll forward after falling from great heights.
- Other
Made smoother transitions when breaking into a domain.
- Decreased
Slightly reduced block angle.
- Fixed
Fixed grab moves leaving targets behind when a domain breaks.
- Fixed
Fixed getting no cash or kill reward in Ranked.
V1.12.12 entries
- Reworked
Adjusted the throwing angle.
- Fixed
Fixed multiple players being able to pick up the same throwable.
V1.124 entries
- Added
Added new throwable objects to the map.
- Other
Unnerfed Reversal Red's variant, and nerfed the special's Air Kick.matched Reversal Red → Honored One
- Decreased
Slightly nerfed Restless Gambler's base damage.matched Restless Gambler → Restless Gambler
- Other
Made slight changes to the map.
V1.116 entries
- Added
Added a search bar to the inventory.
- Increased
Buffed most of Restless Gambler's moves.matched Restless Gambler → Restless Gambler
- Increased
Increased the endlag on Lapse Blue when blocked.matched Lapse Blue → Honored One
- Other
Shrank the hitbox of the front dash, and made it no longer carry speed until the punch is performed.
- Fixed
Fixed front dashes being unblockable at high latency.
- Fixed
Fixed getting stuck inside domains.
V1.10 to V1.01
14 versions · 90 entries · source pageV1.10.11 entry
- Fixed
Fixed Reserve Balls sticking to your hands.matched Reserve Balls → Restless Gambler
V1.1010 entries
- Added
Added a new base move to Restless Gambler: Fever Breaker.matched Restless Gambler, Fever Breaker → Restless Gambler
- Added
Added a new finisher to Lucky Rushdown.matched Lucky Rushdown → Restless Gambler
- Decreased
Nerfed most of Restless Gambler's moves.matched Restless Gambler → Restless Gambler
- Increased
Increased Lucky Volley's hitbox, and decreased Overwhelming Luck's startup duration.matched Lucky Volley, Overwhelming Luck → Restless Gambler
- Other
Pity Jackpot now lasts for 50 seconds instead of 40 seconds.
- Other
Made Twofold Kick's bounce more consistent.matched Twofold Kick → Honored One
- Decreased
Reduced the damage of Reversal Red variant.matched Reversal Red → Honored One
- Fixed
Fixed Honored One's special not teleporting you if the distance is too far, and Restless Gambler's special teleporting you to a specific point of the map.matched Honored One, Restless Gambler → Honored One + Restless Gambler
- Fixed
Fixed Rapid Punches having no finisher.matched Rapid Punches → Honored One
- Fixed
Fixed uncollideable walls preventing players from traveling through them.
V1.0910 entries
- Added
Added a new Richii scenario to Idle Death Gamble with higher jackpot chance: Travel Emergency Richii.matched Idle Death Gamble → Restless Gambler
- Increased
Increased block angle to 180°.
- Other
Restless Gambler's special now blocks bullet attacks.matched Restless Gambler → Restless Gambler
- Other
Idle Death Gamble will now heal the user by 15 HP when cast.matched Idle Death Gamble → Restless Gambler
- Increased
Increased Lapse Blue's cooldown to 10 seconds.matched Lapse Blue → Honored One
- Other
Vessel's Crushing Blow shockwave no longer stuns.matched Vessel, Crushing Blow → Vessel
- Other
World Cutting Slash's damage now scales with the amount of targets hit.
- Other
The server now make multiple attempts to get the server region if it fails.
- Other
Made some performance changes.
- Other
Kills are now granted to the player who did the most damage in the last 20 seconds.
V1.0811 entries
- Added
Added a new code: 20MVISITS.
- Added
Added a new Ranked lobby.
- Added
Added new hit animations.
- Added
Added 2 new emotes.
- Increased
Increased Vessel's HP from 75 to 85, and unnerfed its M1s.matched Vessel → Vessel
- Other
You no longer gain Awakening from high damage attacks.
- Increased
Increased World Cutting Slash's hitbox size.
- Other
Shrank the 1v1 timer to cover less of the screen.
- Fixed
Fixed lag spikes when parts despawn.
- Fixed
Fixed M1 trading.
- Fixed
Fixed 1v1 matches providing the win to the wrong person when they leave.
V1.0711 entries
- Added
Added a new Awakening move to Restless Gambler: Overwhelming Luck.matched Restless Gambler, Overwhelming Luck → Restless Gambler
- Added
Added a 1v1s gamemode accessible through the sword icon.
- Added
Added lock-on to Xbox.
- Added
Added a new Crushing Blow aerial variant and finisher to Vessel.matched Crushing Blow, Vessel → Vessel
- Added
Added 3 new emotes.
- Increased
Increased slowdown when blocking M1s.
- Other
Vessel feinting no longer consumes Awakening and is now on a 2s cooldown.matched Vessel → Vessel
- Decreased
Slightly nerfed Lapse Blue MAX's damage.matched Lapse Blue MAX → Honored One
- Other
Vessel's Awakening M1s can now break walls.matched Vessel → Vessel
- Reworked
Changed block animations.
- Reworked
Changed Cursed Strikes and Crushing Blow's endlags.matched Cursed Strikes, Crushing Blow → Vessel
V1.064 entries
- Added
Added a new Awakening move to Restless Gambler: Lucky Rushdown.matched Restless Gambler, Lucky Rushdown → Restless Gambler
- Added
Added a combat tag that stops players from switching or resetting characters for 15 seconds after being hit.
- Reworked
Changed how Lucky Volley works.matched Lucky Volley → Restless Gambler
- Fixed
Fixed random parts ending up in unrelated places for the second time.
V1.053 entries
- Other
Domains can no longer be opened while in the air.
- Fixed
Fixed random parts ending up in unrelated places.
- Fixed
Fixed Honored One's teleport effect being pure white instead of tinted white.matched Honored One → Honored One
V1.0411 entries
- Added
Added a setting to toggle off Auto Use.
- Added
Added customization to mobile controls.
- Other
Made some performance changes.
- Added
Added i-frames to the finishers of Lapse Blue and Divergent Fist's Black Flash.matched Lapse Blue, Divergent Fist → Honored One + Vessel
- Other
Shutter Doors now select targets closest to the player's cursor.matched Shutter Doors → Restless Gambler
- Reworked
Changed Xbox's keybind for the Awakening to D-pad Right.
- Fixed
Fixed domains ending up sideways.
- Fixed
Fixed Malevolent Shrine not damaging players after they have used a move with i-frames.matched Malevolent Shrine → Vessel
- Fixed
Fixed being able to climb walls infinitely.
- Fixed
Fixed highlights staying a solid color instead of fading.
- Fixed
Fixed a section of the map having no flooring, leading directly to the void.
V1.034 entries
- Added
Added a new map made by @seesoul_firedme, which may be reverted if performance is worse.
- Added
Added climbing walls as a parkour option, allowing you to climb short walls if you jump towards them.
- Removed
Removed endlag on hit for Cursed Strikes.matched Cursed Strikes → Vessel
- Reworked
Massively improved performance on the server during destruction.
V1.02.13 entries
- Other
Enhanced performance.
- Fixed
Fixed gifting gamepasses giving the wrong gamepass.
- Fixed
Fixed disappearing parts.
V1.026 entries
- Added
Added support shiftlocking on chromebooks.
- Added
Added commands to Private Servers.
- Added
Added 1 new emote.
- Reworked
Changed offsets for Xbox shiftlock.
- Other
Made some performance changes.
- Fixed
Fixed every domain's floor glitching.
V1.01.12 entries
- Other
Smoothened out Restless Gambler's running animation.matched Restless Gambler → Restless Gambler
- Fixed
Fixed a few bugs.
V1.017 entries
- Added
Added a new running animation to Restless Gambler.matched Restless Gambler → Restless Gambler
- Added
Added a new finisher to Aerial Cursed Strikes.matched Cursed Strikes → Vessel
- Other
Polished up Restless Gambler's special, Shutter Doors, and changed damage values.matched Restless Gambler, Shutter Doors → Restless Gambler
- Other
Made some performance changes.
- Other
Switched Xbox's layout from X > B.
- Other
Dashing makes the character face the camera.
- Fixed
Fixed floating attacks flinging you when traveling in a domain.
V1.00.17 entries
- Other
Idle Death Gamble's health is 600, and made the user invincible during its windup.matched Idle Death Gamble → Restless Gambler
- Other
Downslams can now hit floors.
- Other
Made some performance changes.
- Increased
Buffed Awakening gain.
- Other
Malevolent Shrine no longer freezes (?) you.matched Malevolent Shrine → Vessel
- Fixed
Fixed mobile controls.
- Fixed
Fixed Idle Death Gamble breaking quickly.matched Idle Death Gamble → Restless Gambler
How the character labels are derived, and how well
Every character label in the log above came out of a string matcher. It reads each changelog line looking for the names the wiki itself publishes — the 220 named moves across the roster's 224 move entries, plus the 27 character names and every form name — and reports which ones it found. It has not read the entries. It does not know what any move does. Nobody has reviewed its output line by line, and this page never claims otherwise.
What it produced, in numbers
- Entries in the log
- 2,183
- Labelled with a character
- 934 (42.8%)
- Labelled with exactly one
- 872
- Labelled with more than one
- 62
- Left unattributed
- 1,249 (57.2%)
- Names in the matcher
- 256
42.8% is the number to keep hold of. A matcher that labelled 90% of a changelog would not be a better matcher, it would be a broken one — most of this log is map work, UI, settings, emotes, gamemode rules and engine fixes that name no move at all, and anything claiming to tie those to a character would be inventing. The remaining 57.2% is where the honest cost sits: some of it really is a character change worded without naming a move, and the matcher has no way to see that.
We checked forty of them by hand
A precision claim nobody tested is worth nothing, so a fixed random sample of 40 labelled entries was pulled and read against the roster, one at a time. All 40 were correct — every matched name belonged to the character it was filed under. Four of the forty carried two characters, and all four were right: two named a move from each of two different kits in one sentence, and two hit the Mahoraga name that is both a Ten Shadows move and a character. That is a sample, not an audit: it puts the true error rate low, it does not put it at zero, and it says nothing at all about the entries the matcher stayed silent on.
The five rules, and the mistakes each one exists to stop
Naive substring matching over this dataset produces confident nonsense, because a lot of Jujutsu Shenanigans moves are named after ordinary words. Five rules, in order:
- A name needs 4 letters. This costs exactly one name: Nue. Ten Shadows' Nue is a real move mentioned in around seventeen entries, and losing them is the price of not shipping a three-letter matcher.
- 8 move names are struck out entirely. These are real moves on real characters whose names are words a changelog uses in its ordinary sense, so they cannot be used as evidence of anything: Check (Cursed Child), Copy (Cursed Partners), Fight (Cursed Child), Open (Vessel), Reset (Register), Rush (Vessel), Switch (Switcher), Trip (Lucky Coward). "Check" is a Cursed Child move and also a setting in the Creator Clash move builder; the log contains "Added a new setting to State nodes: Check", which is not about Cursed Child.
- Whole words only.Letters, digits, apostrophes and hyphens on either side kill a match, so the emote "Jackpot2" does not register as Restless Gambler's Jackpot. Multi-word names are matched regardless of capitalisation, because the wiki is inconsistent about it — it writes "Strongest of History" in the changelog and "Strongest Of History" in the roster. Single-word names must match the wiki's exact capitalisation, which is most of what separates the move Despair from the noun.
- Longest name first, and no overlaps. Once a run of text is claimed by a name it cannot be claimed again, so a long name always beats a short one hiding inside it.
- A one-word name next to an unrecognised capitalised word is thrown away. This is the rule that does the most work. "Elbow Rush" is a Cursed Partners move; "Rush" on its own is a Vessel move. Substring matching hands six Cursed Partners lines to Vessel. Requiring that a single-word match not sit beside an unknown capitalised word kills that, along with "Copy Wheel", "Stalemate Collapse", and "Insanity" appearing in a list of twelve new emotes between "Hopping" and "Piggyback". It costs recall, which is the right trade: an entry the matcher drops is still printed in full, it just carries no label.
Where a name belongs to two characters, both are shown
One namein the wiki's own data belongs to more than one character: "Mahoraga". Mahoraga is simultaneously a move in Ten Shadows' kit and a character on the roster, and a line saying "Fixed Mahoraga keeping its Awakening when dying to the void" could honestly be either. Those 33 entries are labelled with both characters and marked as such. They are a subset of the 62 multi-character entries above; the other 29 carry two characters because the line genuinely names a move from each of two kits — "Fixed Blood Rain never ending if the enemy was hit by Eye Catching" is a Blood Manipulator move and an Aspiring Mangaka move in one sentence. Nothing is narrowed to a guess in either case.
What the wording buckets are, and what they are not
Each entry carries a label taken from the verb it opens with, after any leading adverb: 489 Added, 39 Removed, 546 Fixed, 141 Increased, 115 Decreased, 168 Reworked, 685 Other. That is a fact about the sentence and nothing more.
It is deliberately not a buff/nerf tally. "Increased" is a buff on a damage figure and a nerf on a cooldown, and one line will happily do both — "Reduced Chokehold's cooldown from 18s to 16s, and the move now lowers the enemy's injury drain by 33%" is two changes in opposite directions on one bullet. Any site publishing a clean buff/nerf count over this changelog either read all 2,183 entries by hand or made it up. We did neither, and print the verb instead.
Frequently asked questions
What changed in the latest Jujutsu Shenanigans update?
V1.80 is the newest version the wiki has logged, with 52 entries. It names 8 of the 27 characters. The first line reads: "Added a new base move: Fleche." — every other line is on this page, under V1.80, in the wiki's own wording.
When was each Jujutsu Shenanigans update released?
This page cannot tell you, and does not guess. The dataset behind it carries version strings and changelog text only — no release dates — so the log is ordered by version number, newest first, and no date, month or year appears anywhere on it. A version being higher in the list means it came later, and nothing more precise than that. Anyone publishing exact patch dates for this game is reading them from somewhere this page does not.
How do you know which character an update entry affected?
By matching names, automatically, and by nothing else. Every move, character and form name the wiki publishes — 256 of them after filtering — is searched for in each changelog line as a whole word. A line that names a move is shown under that move's character. It is a string matcher, not an editor: it has not read the entries, and 1,249 of the 2,183 entries name no move it recognises and are shown unattributed rather than assigned to a guess.
Why do so many entries have no character on them?
Because most of them genuinely are not about a character. 57.2% of the log is unattributed, and reading through that bucket it is dominated by map changes, UI and settings work, emote additions, gamemode rules, the Creator Clash move builder and general engine fixes — "Added a new building to the map", "Fixed background music setting not saving". The rest are real character changes worded without naming a move, which the matcher has no way to catch and does not pretend to.
Was my main buffed or nerfed?
This page will not tell you, on purpose. The same verb means opposite things depending on the stat — increasing a damage figure is a buff and increasing a cooldown is a nerf — and single entries routinely do both at once. What you can filter by is the wording the wiki itself used to open the line (Added, Removed, Fixed, Increased, Decreased, Reworked), which is a fact about the sentence rather than a verdict on the change. The judgement is left to you, with the full text in front of you.
How many updates has Jujutsu Shenanigans had?
115 versions are logged on the wiki, from V1.00.1 to V1.80, carrying 2,183 individual changelog entries between them. That count includes hotfixes: the wiki logs a point release such as V1.78.1 as its own version, and so does this page. The wiki splits the archive across 8 Update Log pages, and those splits are the top-level grouping here.
Where this comes from
The 2,183 entries are reproduced verbatim from the 8 Update Log pages on jujutsu-shenanigans.fandom.com — the maintained wiki of the two on Fandom — last synced August 14, 2026. Wording, spelling and the wiki's own typos are left exactly as written; the only thing added to any entry is the character label and the wording bucket, both derived by the matcher described above.
The move, character and form names the matcher searches for come from the same sync that builds the character database, so the two can never disagree about what a move is called. Nothing on this page is drawn from the Jujutsu Kaisen manga or anime, and no release date, patch date or interval is stated or implied anywhere on it.
More Jujutsu Shenanigans
The most-named character in the log is Perfection, at 107 entries across 40 versions. Back to the Jujutsu Shenanigans hub.