Locust Guy

Base Only
Quick Answer

Locust Guy is a Jujutsu Shenanigans character with 5 base move entries and an awakening named Directed Poison whose moveset the wiki has not published. Health is 90; the unlock condition is Free. Added in V1.49. Of the moves that declare a block behaviour, 25% are unblockable.

Health
90
Unlock
Free
Version added
V1.49
Version finished
not published

Health and unlock are the infobox text from Locust Guy's page on the Jujutsu Shenanigans Fandom wiki, reproduced as written — ranges and hedges included. The version columns come from the wiki's Characters index; only characters filed under "Complete" there carry a finished version, which is why most of the roster shows none.

The wiki files this character under "Base Only", which is its own label for how completely the character is documented — not a power rating, and not ours.

This kit, counted

Every figure below is arithmetic over the move rows on this page. They describe the shape of the kit as documented — they are not a rating, and they cannot tell you whether Locust Guy beats anyone.

Named moves
5
Unblockable share
25% of 4 that state one
Avg cooldown
16s across 5 moves
Bypasses ragdoll
50% of 4 that state it

Put Locust Guy next to another character to see these side by side — including the damage and cooldown spread, and what each number refuses to claim.

What the wiki leaves open for Locust Guy

  • The wiki names the awakened form ("Directed Poison") but publishes no moves for it, so only the base kit is documented below. That is exactly what the wiki’s "Base Only" section records — the form exists in the game, its moveset is simply not written up.

Base kit

Four numbered moves plus the Special, as the wiki lists them.

  • 1

    Clever

    The user crouches, getting ready to charge forward with a barrage of punches that ragdoll the target then leaves them stunned in place. This move will save the user's M1 count, and will stop them from moving around during air combos or if the barrage gets blocked even for a moment.

    Damage
    14.2 if all hits land
    Cooldown
    15s
    Block
    Blockable
    Interrupt
    Interruptible
    Ragdoll
    Cannot Bypass Ragdoll
  • 2

    Black Mucus

    The user winds their head back before spitting out a ball of dark mucus that will travel a maximum of 60 studs forwards, ragdolling anyone it hits and applying a 15% stackable damage reduction on their attacks for about 13 seconds.

    Damage
    8
    Cooldown
    17s
    Block
    Unblockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • 3

    Crushing Jaws

    The user swings their head back and forth 3 times while biting. If the third bite connects, the user will grab the target and drag them along for a short distance, gaining melee then total i-frames before slamming the target into the ground for them bounce up and away. Only the first bite is blockable, and if it fails to hit an enemy, the rest of the windup will slow down by 40%.

    Damage
    16, 4 per bite, 4 for slam
    Cooldown
    17s
    Block
    Semi Blockable
    Interrupt
    Interruptible
    Ragdoll
    Cannot Bypass Ragdoll
  • 4

    Wing Throw

    The user winds their arm back before reaching forward to grab their opponent, gaining free flight and melee i-frames shortly before tossing their target away. The grab will persist even if the target cancels their ragdoll, and won't move the user if blocked.

    Damage
    8, 3 for grab, 5 for throw
    Cooldown
    15s
    Block
    Blockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • Special

    Fluttering Pounce

    The user spreads their wings, flying about 25 studs in the direction they're facing and carrying some momentum wherever they go. Using an M1 will cancel the flight early.

    Damage
    not published
    Cooldown
    16s
    Block
    not published
    Interrupt
    Interruptible
    Ragdoll
    not published

Awakening — Directed Poison

The awakened form's own moveset. Several moves share a name with a base move and have different numbers in this form; the awakened block is what is shown here.

The wiki names this awakening but publishes no moves for it — which is precisely what its “Base Only” section records. The form exists in the game; its moveset is not written up.

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Where this comes from

The moveset and version columns come from the Characters index on the Jujutsu Shenanigans Fandom wiki; health, unlock and each move's description, damage, cooldown, block type, interrupt and ragdoll behaviour come from Locust Guy's own page. Moves are matched between the two by exact name only, so a compound row that does not match an ability block stays blank rather than being paired with a guess. Last synced August 14, 2026.

Anything the wiki prints as "TBA" or omits entirely is shown as not published. Nothing on this page is drawn from the Jujutsu Kaisen manga or anime, and no damage number, cooldown, tier or date is inferred.

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