Mokou

Others
Quick Answer

Mokou is a Jujutsu Shenanigans character with 5 base move entries and an awakening named Immortal Blaze whose moveset the wiki has not published. Health is 100 (unconfirmed); the unlock condition is Developer-Only. Added in V1.60 (?). Of the moves that declare a block behaviour, 50% are unblockable.

Health
100 (unconfirmed)
Unlock
Developer-Only
Version added
V1.60 (?)
Version finished
not published

Health and unlock are the infobox text from Mokou's page on the Jujutsu Shenanigans Fandom wiki, reproduced as written — ranges and hedges included. The version columns come from the wiki's Characters index; only characters filed under "Complete" there carry a finished version, which is why most of the roster shows none.

The wiki files this character under "Others", which is its own label for how completely the character is documented — not a power rating, and not ours.

This kit, counted

Every figure below is arithmetic over the move rows on this page. They describe the shape of the kit as documented — they are not a rating, and they cannot tell you whether Mokou beats anyone.

Named moves
5
Unblockable share
50% of 4 that state one
Avg cooldown
5.25s across 4 moves
Bypasses ragdoll
75% of 4 that state it

Put Mokou next to another character to see these side by side — including the damage and cooldown spread, and what each number refuses to claim.

What the wiki leaves open for Mokou

  • The Special listed in the Characters table, "Phoenix Immortality", has no ability block anywhere on the wiki’s Mokou page — so the move is named but nothing about it is published. Every stat for it is blank here.
  • Health reads "100 (unconfirmed)" on the wiki. The hedge is the wiki’s own and is kept.
  • The wiki names the awakened form ("Immortal Blaze") but publishes no moves for it, so only the base kit is documented below.

Base kit

Four numbered moves plus the Special, as the wiki lists them.

  • 1

    Phoenix Maelstrom

    The user slashes forward twice with fiery claws, ending them with an uptilting kick that lifts both the user and the opponent into the air. The user can then initiate an air combo by landing M1s on the target.

    Damage
    not published
    Cooldown
    5s
    Block
    Blockable
    Interrupt
    Interruptible
    Ragdoll
    Cannot Bypass Ragdoll
  • 2

    Aetherflare Talon

    The user hops up before crashing down with a heavy dropkick that momentarily lights the area of impact on fire. The hop is absent when using this move in the air, and the user will always take damage initially.

    Damage
    not published
    Cooldown
    3s
    Block
    Unblockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • 3

    Scorchrise

    The user unleashes a pillar of flame, decombusting themselves in the process as they turn into a flying orb of energy. During this state, they gain total immunity and free flight, before their body is completely restored in a matter of seconds.

    Damage
    not published
    Cooldown
    8s
    Block
    Unblockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • 4

    Hexflare Charm

    The user conjures several flame bullets and sends them barreling forwards. This move has a 360° aim even on the ground.

    Damage
    not published
    Cooldown
    5s
    Block
    Blockable
    Interrupt
    Interruptible
    Ragdoll
    Bypasses Ragdoll
  • Special

    Phoenix Immortality

    The wiki names this move but publishes no ability block for it, so there is no description or stats to show.

    Damage
    not published
    Cooldown
    not published
    Block
    not published
    Interrupt
    not published
    Ragdoll
    not published

Awakening — Immortal Blaze

The awakened form's own moveset. Several moves share a name with a base move and have different numbers in this form; the awakened block is what is shown here.

The wiki names this awakening but publishes no moves for it, so there is nothing to list here. Nothing has been filled in from the Jujutsu Kaisen source material to cover the gap.

Advertisement

Where this comes from

The moveset and version columns come from the Characters index on the Jujutsu Shenanigans Fandom wiki; health, unlock and each move's description, damage, cooldown, block type, interrupt and ragdoll behaviour come from Mokou's own page. Moves are matched between the two by exact name only, so a compound row that does not match an ability block stays blank rather than being paired with a guess. Last synced August 14, 2026.

Anything the wiki prints as "TBA" or omits entirely is shown as not published. Nothing on this page is drawn from the Jujutsu Kaisen manga or anime, and no damage number, cooldown, tier or date is inferred.

Back to the Jujutsu Shenanigans hub.