Grow a Garden 2 Mutations

All 13 mutations ranked by multiplier, with exact chances, triggers, and the pets that boost them.

Quick Answer

Grow a Garden 2 has 13 mutations that multiply a crop's sell price from 1.5x (Aurora) up to 100x (Glow). Each crop can carry exactly one mutation at a time, and the final sell value is calculated as base price times size times mutation multiplier. Only Gold and Rainbow can occur during growth stages; all other mutations are harvest-only, triggered by weather events, special plants, or pets.

How Mutations Work

One Per Crop

Each crop can carry exactly one mutation at a time. If a new mutation triggers, it replaces the existing one. You cannot stack multiple mutations on a single plant.

Sell Formula

Final sell value = base price x size x mutation multiplier. A Gold (10x) mutation on a crop worth 500 Sheckles at size 3 sells for 500 x 3 x 10 = 15,000 Sheckles.

How to Trigger

Standard crops have a base 1% chance to mutate upon harvest. Weather events, special plants, and pets each trigger specific mutations. Picking up a plant during a weather event gives one final mutation roll.

Pet Boosters

Unicorn doubles Rainbow chance, Golden Dragonfly doubles Gold chance, Shadow Dragon grants Veil on planting, and Kitsune applies Chakra when auto-stealing. These are separate from weather triggers.

All Mutations (Ranked by Multiplier)

NameMultiplierCategoryHow to GetBase Chance
Glow100xEnvironmentalStar Fruit plant1% (1/100)
Eclipsed80xEnvironmentalEclipse weather (triggered by harvesting Eclipse Bloom)1% (1/100)
Bloodlit60xEnvironmentalBloodmoon night event1% (1/100)
Ignited60xEnvironmentalSunburst weather event1% (1/100)
Chakra60xPetKitsune pet auto-steals fruit, 20% chance to turn it Chakra1% (1/100)
Starstruck50xEnvironmentalStarfall weather event1% (1/100)
Rainbow30xStandardRainbow Seed, Rainbow weather, or random roll0.33% (1/300)
Electric25xEnvironmentalLightning strike during Lightning Storm weather0.33% (1/300)
Amber20xEnvironmentalAmber Cranberry plant, 5% chance per fruit as it ripens1% (1/100)
Veil20xPetShadow Dragon pet, 10-37.5% chance when planting a seed (depends on pet variant)1% (1/100)
Frozen14xEnvironmentalSnowfall weather event1% (1/100)
Gold10xStandardGold Seed, Goldmoon night, or random roll1% (1/100)
Aurora1.5xEnvironmentalAurora weather event1% (1/100)
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Standard vs Environmental Mutations

Standard (Gold & Rainbow)

  • Can occur during growth — Gold has a 0.1% (1/1000) growth chance, Rainbow 0.033% (1/3000)
  • Guaranteed seed sources — Gold Seeds and Rainbow Seeds always produce their mutation
  • Pet-boosted — Unicorn doubles Rainbow chance, Golden Dragonfly doubles Gold chance
  • Multipliers: Gold is 10x, Rainbow is 30x
  • Available anytime — no weather or event dependency, just RNG or seeds

Environmental (Weather & Event)

  • Harvest-only — these mutations roll when you pick up the crop, not during growth
  • Weather-dependent — each mutation requires a specific weather or celestial event to be active
  • Higher multipliers — range from 1.5x (Aurora) up to 100x (Glow)
  • Final-chance mechanic— picking up your plant during a weather event gives one last roll for that event's mutation
  • No guaranteed source — unlike Gold/Rainbow Seeds, you cannot force an environmental mutation

Pet-Triggered Mutations

20x

Veil (Shadow Dragon)

The Shadow Dragon pet grants a 10% base chance for the Veil mutation when you plant a seed. Higher pet variants increase this: the Mega Rainbow Shadow Dragon reaches 37.5%. Unlike weather mutations, Veil triggers at planting time rather than harvest.

60x

Chakra (Kitsune)

The Kitsune pet periodically auto-steals fruit from your plants. Each stolen fruit has a 20% chance to become Chakra-mutated, multiplying its sell value by 60x. This happens passively while the Kitsune is equipped.

20x

Amber (Amber Cranberry)

While not from a pet, the Amber Cranberry plant works on a similar mechanic. As the plant ripens, each fruit has a 5% chance to become Amber-mutated. The mutation applies during the growth cycle rather than at harvest.

Mutation-Boosting Pets

Unicorn

Doubles Rainbow mutation chance from 0.33% to 0.66% on harvest and from 0.033% to 0.066% during growth.

Golden Dragonfly

Doubles Gold mutation chance from 1% to 2% on harvest and from 0.1% to 0.2% during growth.

Shadow Dragon

10% base chance to apply Veil (20x) when planting a seed. Mega Rainbow variant reaches 37.5%.

Kitsune

Auto-steals fruit with a 20% chance to turn it into Chakra (60x). Passive while equipped.

Frequently Asked Questions

How many mutations are in Grow a Garden 2?

There are 13 released mutations in Grow a Garden 2 as of August 2026. They range from Aurora at 1.5x to Glow at 100x, and each one applies a different sell-price multiplier to your crop.

Do mutations stack in Grow a Garden 2?

No. Each crop can carry exactly one mutation at a time in Grow a Garden 2. If a new mutation triggers, it replaces the existing one. This is different from the original Grow a Garden, where mutations could stack.

What is the best mutation in Grow a Garden 2?

Glow is the highest-value mutation at 100x, obtained from Star Fruit plants. Eclipsed (80x) from Eclipse weather is the second best, followed by Bloodlit and Ignited (both 60x). Chakra is also 60x but comes from the Kitsune pet rather than a weather event.

How does the sell formula work in Grow a Garden 2?

The sell value of a crop is calculated as: base price multiplied by size multiplied by mutation multiplier. For example, a crop worth 100 Sheckles at size 2 with a Gold mutation (10x) would sell for 100 x 2 x 10 = 2,000 Sheckles.

Can you get mutations during growth in Grow a Garden 2?

Only Gold and Rainbow can occur during growth stages (0.1% and 0.033% chance per growth tick respectively). All other mutations are harvest-only, meaning they roll when you pick up the crop. Gold Seeds and Rainbow Seeds guarantee their mutation.

How do I get the Veil mutation in Grow a Garden 2?

The Veil mutation (20x) comes from the Shadow Dragon pet. When you plant a seed with a Shadow Dragon equipped, there is a 10% base chance (up to 37.5% with the Mega Rainbow variant) for the crop to receive the Veil mutation.

What is the Chakra mutation in Grow a Garden 2?

Chakra is a 60x multiplier mutation triggered by the Kitsune pet. When a Kitsune auto-steals fruit from your plant, there is a 20% chance the stolen fruit turns into a Chakra-mutated version, making it worth 60 times its normal sell price.

Which pets boost mutation chances in Grow a Garden 2?

Four pets directly affect mutations: Unicorn doubles Rainbow mutation chance (from 0.33% to 0.66%), Golden Dragonfly doubles Gold chance (from 1% to 2%), Shadow Dragon gives a 10-37.5% chance for Veil on planting, and Kitsune has a 20% chance to apply Chakra when auto-stealing fruit.

Mutation data sourced from the Grow a Garden 2 Fandom wiki and verified August 2026. Multipliers, chances, and triggers cross-checked against the wiki's Mutations page.