Bee Swarm Simulator bees over a pollen field
Wiki-synced Sep 25, 2026Rates calculated on page

Bee Swarm Simulator Wiki

Archived — no longer updated. This game is no longer part of our active coverage, so the data below is kept for reference but is not being re-verified. Codes and values may be out of date.

The BSS bee roster as one comparable table instead of 46 separate pages. Every stat line synced from the Fandom wiki, every gather and convert rate divided out in front of you, and every figure the wiki does not publish left visibly blank.

Quick Answer

Bee Swarm Simulator has 46 bees: 24 Colorless, 11 Blue, 11 Red, across 6 rarities. Base gather rates run from 1.67 to 16.67 pollen per second — Fuzzy Bee collects 6.67× what a Basic Bee does — and rarity barely predicts that order. Full stat lines, the 4-treat index and working codes are below, all synced from the wiki.

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The roster at a glance

Wiki-synced data

Rarity by colour, counted from the 46 bees the wiki documents. The colour split is the half of this table that hive planning turns on, and the roster is close to symmetrical: 24 Colorless, 11 Blue, 11 Red.

RarityColorlessBlueRedTotal
Epic53311
Event72211
Rare5229
Legendary4228
Mythic2226
Common1——1

Every Event bee (11 of 46) is documented with no favourite treat — the one structural difference between the Event group and the rest of the roster.

Who actually does the work

Calculated — formula shown

The wiki publishes gather and convert as an amount plus a cycle time, which is why two bees are impossible to compare by eye. One division fixes that: pollen per second = collectsPollen ÷ pollenSeconds and honey per second = makesHoney ÷ honeySeconds. Base numbers only — no level, Gifted, hive or field scaling.

Fastest gatherers

  1. 1.Fuzzy Bee16.67 /s
  2. 2.Festive Bee10.00 /s
  3. 2.Photon Bee10.00 /s
  4. 4.Demon Bee8.75 /s
  5. 5.Bear Bee7.50 /s

Fuzzy Bee leads on 100 pollen ÷ 6s.

Biggest converters

  1. 1.Diamond Bee250.00 /s
  2. 2.Honey Bee180.00 /s
  3. 3.Gummy Bee175.00 /s
  4. 4.Festive Bee150.00 /s
  5. 4.Spicy Bee150.00 /s

Diamond Bee leads on 1000 honey ÷ 4s.

Highest attack

  1. 1.Lion Bee10
  2. 2.Vicious Bee9
  3. 3.Demon Bee8
  4. 3.Precise Bee8
  5. 5.Cobalt Bee7

Published attack value — no arithmetic applied.

See all 46 bees ranked, tier by tier

Favourite treat index — every bee, both directions

Wiki-synced data

The wiki lists a favourite treat on each bee's own page, which answers "what does this bee like?" but never "what should I buy?". Inverted, the whole roster fits in 4 lists.

Blueberry

9 bees

Bubble Bee, Bucko Bee, Bumble Bee, Buoyant Bee, Cool Bee, Diamond Bee, Frosty Bee, Music Bee, Tadpole Bee

Pineapple

9 bees

Brave Bee, Demon Bee, Exhausted Bee, Fire Bee, Fuzzy Bee, Hasty Bee, Honey Bee, Lion Bee, Shocked Bee

Sunflower Seed

9 bees

Basic Bee, Bomber Bee, Carpenter Bee, Commander Bee, Demo Bee, Looker Bee, Ninja Bee, Precise Bee, Vector Bee

Strawberry

8 bees

Baby Bee, Rad Bee, Rage Bee, Rascal Bee, Riley Bee, Shy Bee, Spicy Bee, Stubborn Bee

No favourite treat

11 bees

Bear Bee, Cobalt Bee, Crimson Bee, Digital Bee, Festive Bee, Gummy Bee, Photon Bee, Puppy Bee, Tabby Bee, Vicious Bee, Windy Bee — every one an Event bee. The wiki documents these as having no favourite treat, which is why they are the awkward ones to work with.

Ability index — who shares what

Wiki-synced names only

44 distinct ability names are linked across the roster, and 12 of them appear on more than one bee. That overlap is the part worth knowing when you build a hive — abilities that stack across several bees are the ones you can deliberately concentrate. We sync ability names, not effects, so what each one does is not stated here.

Blue Boost×5
Bucko Bee, Cool Bee, Diamond Bee, Frosty Bee, Tadpole Bee
Haste×4
Hasty Bee, Ninja Bee, Photon Bee, Shocked Bee
Token Link×4
Exhausted Bee, Music Bee, Rage Bee, Shocked Bee
Blue Bomb×3
Bubble Bee, Bumble Bee, Buoyant Bee
Blue Bomb+×3
Frosty Bee, Ninja Bee, Vicious Bee
Buzz Bomb×3
Bomber Bee, Commander Bee, Exhausted Bee
Buzz Bomb+×3
Demo Bee, Fuzzy Bee, Lion Bee
Focus×3
Commander Bee, Looker Bee, Music Bee
Red Bomb×3
Demon Bee, Rascal Bee, Shy Bee
Red Boost×3
Rad Bee, Riley Bee, Shy Bee
Rage×2
Rage Bee, Spicy Bee
Red Bomb+×2
Festive Bee, Fire Bee

Gifted abilities the wiki links

  • Buoyant BeeSurprise Party
  • Digital BeeMap Corruption
  • Fuzzy BeePollen Haze
  • Tadpole BeeBaby Love
  • Vector BeeMark Surge

Only 5 bees carry a linked Gifted ability in the field we sync. Absence from this list means "not in the synced field", not "has no Gifted bonus".

Bees with no ability listed

Basic Bee, Brave Bee, Stubborn Bee — 3 of 46. Their wiki pages link no ability, so nothing is shown rather than something being assumed.

Latest Bee Swarm Simulator Codes

Verified Sep 16, 2026
View all codes →
CodeRewardWorked?
FOURtunate
Honeyday Event Buff, Marshmallow Bee, and items
ThreeBeeVee
Marshmallow Bee, Loaded Dice, Mountain Top Field code & boosts
15MMembers
Marshmallow Bee, Red Balloon, field boosts, and items
BeesBuzz123
1x Cloud Vial, 5x Bitterberry, 10x Gumdrops
GumdropsForScience
15x Gumdrops
ClubBean
1x Magic Bean, Pineapple Patch Boost x2
38217
5x Ticket
Bopmaster
5x Ticket
Connoisseur
5x Ticket
Crawlers
5x Ticket
Nectar
5,000 Honey
Roof
5x Ticket
Wax
5x Ticket, 5,000 Honey

Spotted a dead code? Report it on Discord and we'll re-verify it.

Show 11 expired codes
CodeReward
DiscordMillion48h x2 Honeyday Buff, Mondo Chick Blessing, Marshmallow Bee
777Honeyday Event Buff, Super Smoothie, Unlimited Gumdrops (7 min)
MarchIsMerryMarshmallow Bee, Pink Balloon, Wealth Clock
FrogFixGingerbread Bear, Marshmallow Bee, Wealth Clock
DarzethDoodadsMarshmallow Bee, Tropical Drink, and items
WeekExtensionResource Boosters
ValentineStrawberries, Baby Love Buff, Rose Field Boost
ClubCloudCloud Vial, Jelly Beans, and items
FestiveFrogsBox-o-Frogs, Bamboo Field Boost
ThnxcyastoyboxMarshmallow Bee and items
WalmartToysMarshmallow Bee, Field Dice, and items

Where the data stops and judgement starts

Strategy — our take, not a published stat

Our own read on the game. Nothing in this box is a synced figure, and none of it should be quoted as one.

Bee count beats bee quality for a long time. The top of the roster is genuinely far ahead, but the middle is flat: 18 of 46 bees share the exact same 2.50/sec base gather line as a Basic Bee. A bigger hive of ordinary bees out-produces a small hive of celebrated ones, so early on the bees you have matter more than the bees you want.

Treats are the hidden upkeep cost. Bees stop working when energy runs out, and feeding a favourite treat is the efficient way to restart them. A hive that spans every treat on the roster needs 4 supply lines; one concentrated on a single treat needs one. That is a planning decision the stat tables never surface, which is why our hive planner totals it for you.

Colour is a commitment, not a preference. With 24 Colorless, 11 Blue, 11 Red, either colour build has enough candidates — but the 24 Colourless bees are the ones that never become dead weight when you switch fields.

The ceiling is quests, not pollen. Progress gates on completing NPC bear quest chains rather than on raw honey totals, so a session spent finishing quests you have already unlocked usually beats a session spent grinding a field you have outgrown.

What we sync — and what we deliberately do not

Wiki-synced data

Last sync: September 25, 2026. The sync re-runs daily against the Bee Swarm Simulator Fandom wiki.

In our dataset

  • Rarity, colour and description, per bee
  • Energy, speed and attack from the infobox
  • Base gather: amount and cycle time
  • Base convert: amount and cycle time
  • Favourite treat (35 of 46 bees)
  • Ability names (43 of 46 bees)

Not in our dataset

  • Gifted odds and egg drop rates
  • What each ability actually does
  • Field pollen values and field layouts
  • Crafting recipes and item stats
  • Level scaling and hive multipliers
  • Beesmas and event schedules

For the second column, the Bee Swarm Simulator Fandom wiki is the primary source and we link you straight to it rather than paraphrasing numbers we cannot re-verify on a schedule. Two bees — Exhausted Bee and Photon Bee— publish energy as "Unlimited" rather than a number, and they are shown as ∞ everywhere on this site instead of being assigned a value.

Bee Swarm Simulator questions, answered from the data

How many bees are in Bee Swarm Simulator?

46, as documented on the Bee Swarm Simulator Fandom wiki and synced here on September 25, 2026: 11 Epic, 11 Event, 9 Rare, 8 Legendary, 6 Mythic, 1 Common. By colour they split 24 Colorless, 11 Blue, 11 Red.

Which bee gathers pollen fastest?

Fuzzy Bee — 100 pollen every 6 seconds, which is 16.67 pollen per second and the highest base rate of all 46 bees. That is 6.67× a Basic Bee's 2.5/sec. These are base numbers: bee level, Gifted bonuses and hive multipliers all sit on top and are not included.

What are the favourite treats in Bee Swarm Simulator?

4 distinct favourite treats appear across the roster — Blueberry (9 bees), Pineapple (9 bees), Sunflower Seed (9 bees), Strawberry (8 bees). The remaining 11 bees, all Event bees, are documented as having no favourite treat at all.

Does a higher rarity mean a better bee?

Not on the published numbers. Base gather rates run from 1.67 to 16.67 pollen per second and the rarity ladder does not track that order — the slowest gatherer on the roster, Tadpole Bee, is a Mythic. Rarity describes how hard a bee is to obtain; the stat line describes what it does once you have it.

What does this page not cover?

Anything the wiki does not publish in a bee's own infobox or stat template. That means no Gifted drop odds, no egg rates, no field pollen values, no crafting recipes and no ability effects — we sync ability names, not what they do. Where a figure is missing it is shown as unknown rather than estimated.

How often is the bee data updated?

The roster re-syncs from the Fandom wiki on a daily schedule; this build carries the September 25, 2026 sync. Bee stat changes are rare in Bee Swarm Simulator, so in practice the lag is wiki editing time rather than our refresh.

The rest of this wiki