Grow a Garden 2 Eclipse Bloom Guide: The First Secret Crop, Sun + Moon Bloom Merge, 80x Eclipsed Mutation & Firefly Pet (July 2026)
Grow a Garden 2 shipped three updates on July 12, 2026 — and the headline is Eclipse Bloom, the game's first Secret-rarity crop, made by merging a fully grown Sun Bloom with a Moon Bloom using a Trowel. Here is the exact merge recipe, the 80x Eclipsed mutation math, Star Fruit and the 70x Glow mutation, and the new Firefly pet — every number pulled from the official wiki.
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The short version: on July 12, 2026, Grow a Garden 2 shipped three back-to-back updates (1.15.0, 1.16.0, and 1.17.0), and together they change the endgame. The headliner is Eclipse Bloom — the game's first Secret-rarity crop, and the first crop you cannot buy at all. You create it by merging a fully grown Sun Bloom with a fully grown Moon Bloom using a Trowel. Alongside it came the Eclipsed mutation at 80x — now the highest sell multiplier on the wiki's mutation table — plus Star Fruit with the 70x Glow mutation, Eclipse weather, and a Mythic Firefly pet that makes everyone's crops grow bigger. Here is exactly how the merge works, what it costs, and whether the math justifies deleting two nine-figure plants.
TL;DR — What the July 12 Triple Update Added
- Eclipse Bloom (Secret, Update 1.16.0): the first Secret crop in the game. Merge-only — combine a fully grown Sun Bloom + fully grown Moon Bloom with a Trowel. Both source plants are deleted in the merge. Multi-harvest.
- The merge fails on potted plants. The wiki is explicit: if either plant (or both) is in a Basic Pot, the merge does not work. Plant both directly in your garden.
- Harvesting Eclipse Bloom triggers Eclipse weather for 2 minutes — an on-demand shot at the new Eclipsed mutation, which multiplies sell value 80x, the highest multiplier on the wiki's table.
- Sun Bloom (Super, 1.16.0): 110,000,000 Sheckles or 1,549 Robux in the Seed Shop, 0.125% (1/800) restock chance.
- Star Fruit (Super, 1.15.0): 315,000,000 Sheckles or 1,899 Robux, 0.12% restock chance. Glows at night, damages would-be thieves with starlight beams, and occasionally applies the new 70x Glow mutation to its fruit.
- Firefly (Mythic pet, 1.17.0): 3,000,000 Sheckles, 0.6% chance to spawn anywhere on the map. Each equipped Firefly grants +2% plant size, stacking to +50%.
- Active codes right now:
TEAMGREENBEAN,WATERYOPLANTS, andREMEMBERTODRINKWATER(watering cans and Green Bean seeds).
The Three Updates at a Glance
Grow a Garden 2's dev team (Strawberreh Squad) shipped all three versions on the same day, per the wiki's Update Log:
| Version | Date | What It Added |
|---|---|---|
| 1.15.0 | July 12, 2026 | Star Fruit in the Seed Shop; Glow mutation |
| 1.16.0 | July 12, 2026 | Sun Bloom in the Seed Shop; Eclipse Bloom crop; Eclipse weather; Eclipsed mutation |
| 1.17.0 | July 12, 2026 | Firefly pet |
For context, the batch two days earlier (1.14.1, July 10) added the Grappling Hook to the Limited Time Shop, rotated out the Fourth of July items (Rocket Pop, Fourth Of July Crate, Bald Eagle), and started the Big Spender guild event. The Update Log now lists 21 versions in the game's first month — a relentless shipping pace even by Roblox sim standards.
Eclipse Bloom — The Exact Merge Recipe
Eclipse Bloom is a first for the game twice over: the wiki's trivia section notes it is both the first Secret-rarity crop and the first crop obtained only by merging two plants. There is no seed, no shop listing, no Robux shortcut. The recipe, verbatim from the wiki's Obtainment section:
"The Eclipse Bloom can be obtained by merging fully grown Sun Bloom and Moon Bloom plants by using a Trowel. Once merged, the Sun Bloom and Moon Bloom will be deleted."
Step by step:
- Buy a Sun Bloom seed — 110,000,000 Sheckles (or 1,549 Robux) from the Seed Shop. It restocks at a 0.125% (1/800) chance, so camp restocks or pay the premium.
- Buy a Moon Bloom seed — 85,000,000 Sheckles (or 1,499 Robux). Better odds here: 0.35% restock chance. Moon Bloom has been in the shop since launch, so you may already own one.
- Plant both directly in your garden — NOT in pots. The wiki is explicit that the merge "does not work if all or one of the plants is potted." A Basic Pot on either plant kills the recipe.
- Grow both to fully grown. Partial growth does not count.
- Equip a Trowel (1,000 Sheckles from the Gear Shop, 28% stock chance — the cheapest ingredient by seven orders of magnitude) and use it on the two plants to trigger the merge prompt.
- Confirm the merge. Both parents are consumed and the Eclipse Bloom takes their place.
One warning before you commit: Eclipse Bloom grows slowly. The wiki's trivia section estimates fully growing one takes around 280 Super Watering Cans, or about 72 Super Watering Cans with a Super Sprinkler running. Watering cans technically work but are described as inefficient — this is a sprinkler project, not an afternoon flip.
What the Merge Actually Costs
Minimum Sheckle buy-in, assuming you catch both restocks and already own a Trowel:
| Ingredient | Sheckles | Robux Alt | Restock Odds |
|---|---|---|---|
| Sun Bloom seed | 110,000,000 | 1,549 | 0.125% (1/800) |
| Moon Bloom seed | 85,000,000 | 1,499 | 0.35% (7/2,000) |
| Trowel | 1,000 | 30 | 28% |
| Total | 195,001,000 | 3,078 | — |
Is it worth deleting 195M Sheckles of plants? Here is the honest answer: the wiki has not documented Eclipse Bloom's sell value yet (the page went up on release day and is still being filled in), so anyone quoting you an exact payback number is guessing. What IS documented is the ability — and that ability is the real product. Every harvest of your Eclipse Bloom starts Eclipse weather for 2 minutes. Since Eclipse Bloom is multi-harvest, that is a repeatable, on-demand trigger for the game's best mutation weather. You are not buying a crop; you are buying a mutation switch.
Eclipse Weather & the 80x Eclipsed Mutation
Eclipse weather itself joined the natural rotation in 1.16.0. Per the wiki's Weather table: it lasts 2 minutes, occurs naturally at a 7.1% chance in the weather cycle, darkens the sky "to a deep violet-blue as the sun dims behind the eclipse," and fires streaking beams of light at the ground every 5–20 seconds. While it runs, crops have a chance to roll the Eclipsed mutation.
The payoff, from the Mutations table: Eclipsed multiplies a crop's sell value by 80x, with the standard environmental odds — 1% (1/100) chance per fruit on harvest, 0.1% (1/1,000) per plant during growth, and it cannot be gained on growth, only rolled at harvest. Remember the game's own mutation rule: each crop carries exactly one mutation, and final sell value = base price × size scale × mutation multiplier. An 80x on a high-base fruit is a jackpot roll.
Every Mutation Ranked by Multiplier
With Glow and Eclipsed added, here is the complete released mutation table as the wiki lists it today, ranked by multiplier:
| Mutation | Multiplier | How You Get It |
|---|---|---|
| Eclipsed (NEW) | 80x | Eclipse weather (natural 7.1% roll, or harvest an Eclipse Bloom) |
| Glow (NEW) | 70x | Occasionally applied by the Star Fruit plant at night |
| Bloodlit | 60x | Blood Moon night event |
| Ignited | 60x | Sunburst weather |
| Starstruck | 50x | Starfall weather |
| Rainbow | 30x | Rainbow Seed, or rare natural/Rainbow-weather roll |
| Electric | 25x | Lightning strikes during a Lightning Storm |
| Frozen | 14x | Snowfall weather |
| Gold | 10x | Gold Seed, natural roll, or Gold Moon night |
| Aurora | 1.5x | Aurora weather |
Two takeaways. First, the mutation ceiling has moved twice in one day — Bloodlit's 60x was the top roll for a month, and now both new mutations clear it. Second, a "Secret" mutation exists in the wiki's Unreleased tab with a TBA multiplier, so the ceiling is probably moving again. If you have been sitting on unmutated high-base crops, the expected value of harvesting during Eclipse weather just jumped.
Star Fruit & the 70x Glow Mutation
Star Fruit (Update 1.15.0) is a Super-rarity, multi-harvest crop at 315,000,000 Sheckles or 1,899 Robux — by far the priciest of the three new plants — with a 0.12% restock chance. What you get for it, per the wiki:
- Night defense: it "glows at night, periodically striking nearby players with 2 beams of starlight every 5–10 seconds, damaging them." In a game where night raids and crop-stealing are the core PvP loop, a plant that automatically shoots thieves is a defense-layer item as much as an income item.
- Mutation engine: it "occasionally gives the Glow mutation to a fruit at night" — that is the new 70x Glow, which currently cannot be obtained any other way. Like Eclipse Bloom, the plant is the only faucet for its mutation.
- Variant odds: 96% default, 4% Pink variant for collectors.
The design pattern across this update is clear: the new endgame crops are mutation generators, not just sell fodder. Star Fruit makes 70x fruit on its own schedule; Eclipse Bloom summons the 80x weather on yours.
Firefly — The New Mythic Pet
Firefly (Update 1.17.0) is a Mythic pet with a 0.6% chance to spawn anywhere on the map, purchasable for 3,000,000 Sheckles when it does. Its ability, per the wiki: "Flies around and makes everyone's newly planted crops bigger."
The stacking math is documented precisely:
- Each equipped Firefly grants +2% plant size, stacking to a maximum of +50%.
- Big variant: 2x the bonus (+4% each). Huge variant: 3x (+6% each). Rainbow: 1.25x on top.
- The wiki's own example: a Huge Rainbow Firefly grants +7.5% plant size per copy equipped.
Remember that size scale is a direct term in the sell-value formula (base × size × mutation), so Firefly is a passive multiplier on everything you plant from now on — and note the wording "everyone's newly planted crops": it reads as a server-wide buff, which makes Firefly owners good neighbors. At 3M Sheckles it is one of the cheapest purchases in this entire update, and probably the first thing most players should grab.
What the Wiki Has NOT Confirmed
So you can spot made-up numbers on other sites, here is what the official wiki currently does not document:
- Eclipse Bloom's base sell value and weight range. The page has no price-per-fruit data yet. Any "each fruit sells for X" claim is unsourced.
- Sun Bloom's ability and sell value. Its page is marked as a stub — appearance and ability sections literally say "to be added."
- Whether the Eclipse triggered by harvesting an Eclipse Bloom is garden-only or server-wide. The Weather page says every player in a server shares weather, but the Eclipse Bloom page doesn't spell out the trigger's scope.
- The Secret mutation's multiplier — it sits in the Unreleased tab as TBA.
- Exact Eclipsed roll rate during Eclipse weather beyond the standard 1%-per-harvest environmental line.
What's Next for GaG2
No next update has been dev-announced as of July 16, so treat this section as pattern-reading, not a promise. The Update Log's cadence so far: launch June 12, a content wave June 19–27, an eight-version wave on July 3, and the July 10–12 wave covered here. That is roughly a weekly Friday-to-Sunday batch rhythm, which points at the next drop landing around July 17–19 — our projection from the release pattern, not a confirmed date. The Unreleased "Secret" mutation sitting in the wiki's mutation table is the most concrete breadcrumb for what is coming.
Meanwhile, three codes are active right now — TEAMGREENBEAN (3x Green Bean Seed), WATERYOPLANTS (10x Common Watering Can), and REMEMBERTODRINKWATER (1x Common Watering Can). Redeem via the settings menu, top left. Those watering cans matter more than usual this week given Eclipse Bloom's growth requirements.
FAQ
How do you get the Eclipse Bloom in Grow a Garden 2?
Merge a fully grown Sun Bloom with a fully grown Moon Bloom using a Trowel (1,000 Sheckles in the Gear Shop). Both plants must be planted directly in your garden — the merge fails if either one is potted — and both are permanently deleted when the Eclipse Bloom is created. It cannot be bought from any shop.
What is the Eclipsed mutation multiplier?
80x — currently the highest released mutation multiplier in Grow a Garden 2, ahead of Glow (70x), Bloodlit and Ignited (60x each). It rolls during Eclipse weather at the standard environmental rate: 1% per fruit on harvest.
How much does the Eclipse Bloom merge cost in total?
About 195 million Sheckles: Sun Bloom seed (110,000,000) + Moon Bloom seed (85,000,000) + a Trowel (1,000). The Robux route is 1,549 + 1,499 + 30 = 3,078 Robux. Sun Bloom restocks at only 0.125% (1/800), so the Sheckle route requires restock-camping patience.
Can you merge potted Sun Bloom and Moon Bloom plants?
No. The wiki states the merge "does not work if all or one of the plants is potted." Take them out of Basic Pots and plant both directly in the garden before using the Trowel.
Is Eclipse Bloom multi-harvest?
Yes — it is a multi-harvest Secret crop, and every harvest starts Eclipse weather for 2 minutes. That repeatability is its core value: an on-demand trigger for the 80x Eclipsed mutation window. Be warned that growth is slow — the wiki estimates roughly 280 Super Watering Cans to fully grow one, or about 72 with a Super Sprinkler.
What does the Firefly pet do in Grow a Garden 2?
Firefly is a Mythic pet (3,000,000 Sheckles, 0.6% map spawn chance) that makes newly planted crops bigger: +2% plant size per equipped Firefly, stacking to +50%. Big variants double the bonus, Huge triple it, and Rainbow adds a 1.25x on top — a Huge Rainbow Firefly gives +7.5% per copy.
What are the active Grow a Garden 2 codes in July 2026?
Three codes are live per the wiki: TEAMGREENBEAN (3x Green Bean Seed), WATERYOPLANTS (10x Common Watering Can), and REMEMBERTODRINKWATER (1x Common Watering Can). Redeem them in the settings menu (top left) — codes are case-sensitive.
Related Guides
- Full database of every crop with prices and rarities: Grow a Garden 2 Crops Database
- Work out mutation payoffs before you sell: GaG2 Value Calculator
- Protect your Eclipse Bloom investment at night: GaG2 Defense Guide — Base Layouts, Plants & Tools
- Every gear item incl. the Trowel: Grow a Garden 2 Gears Database
- New to the game? Start here: Grow a Garden 2 Launch Guide
- Last month's weather mutation drop: GaG2 Aurora Update Guide
- Full hub: Grow a Garden 2 Guides Hub
Sources
- Grow a Garden 2 Wiki — "Update Log": source for all version numbers, dates, and per-version content lists (1.15.0 through 1.17.0, plus the July 10 and earlier batches).
- Grow a Garden 2 Wiki — "Eclipse Bloom": primary source for the merge recipe (quoted verbatim), the potted-plant restriction, the 2-minute Eclipse trigger on harvest, the first-Secret-crop and first-merge-crop trivia, and the Super Watering Can growth estimates.
- Grow a Garden 2 Wiki — "Sun Bloom" and "Moon Bloom": seed prices, Robux prices, and restock chances for both merge ingredients; Moon Bloom's gravity ability and color-variant odds.
- Grow a Garden 2 Wiki — "Star Fruit": price (315M / 1,899 Robux), 0.12% restock chance, the night starlight-beam defense ability, the Glow-mutation faucet, and the 4% Pink variant.
- Grow a Garden 2 Wiki — "Mutations": every multiplier in the ranked table (Eclipsed 80x, Glow 70x, Bloodlit/Ignited 60x, etc.), the one-mutation-per-crop rule, the sell-value formula, and the Unreleased Secret mutation entry.
- Grow a Garden 2 Wiki — "Weather": Eclipse weather duration (2 min), 7.1% natural chance, visual description, and the shared-server weather rule.
- Grow a Garden 2 Wiki — "Firefly": Mythic rarity, 3M price, 0.6% spawn chance, and the +2%-per-pet / +50%-cap size math with variant multipliers.
- Grow a Garden 2 Wiki — "Trowel" and "Codes": Trowel price/stock chance and the three currently active codes with rewards.
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