Steal a Brainrot Tier List
Steal a Brainrot has 519 brainrots across 8 rarity tiers (Common → OG). The best brainrot is Spyder Elephant (OG, 1B/s), but for most players the goal is the top obtainable brainrot in your current rarity tier. Dragon Cannelloni (Secret, 250M/s) leads obtainable Secrets, and Tenini Ballini (320K/s) leads obtainable Brainrot Gods. Mutations multiply income up to 12× (Phantom).
Every brainrot ranked by income per second within each rarity tier. Data auto-synced from stealabrainrot.fandom.com — last sync August 11, 2026.
How this is ranked — Reviewed August 2026
Rankings are based on income per second — the primary progression stat in Steal a Brainrot. All cost and income values come from the in-game shop UI, mirrored by the Fandom wiki community editors. Trade values are NOT included — they are demand-driven and change constantly. This is a data-driven ranking, not an editorial opinion chart.
Rarity Tier Overview
Steal a Brainrot organizes all brainrots into 8 player-relevant rarity tiers. Higher rarities spawn less often on the Red Carpet, cost more, and earn more income per second. Your progression path moves upward through these tiers.
| Rarity | Count | Obtainable | Income Range |
|---|---|---|---|
| OG | 6 | 5 | 450.00M/s – 1.00B/s |
| Secret | 297 | 120 | 0/s – 400.00M/s |
| Brainrot God | 94 | 51 | 19.0K/s – 320.0K/s |
| Mythic | 40 | 19 | 2.1K/s – 18.7K/s |
| Legendary | 26 | 15 | 200/s – 1.9K/s |
| Epic | 20 | 11 | 75/s – 325/s |
| Rare | 12 | 7 | 15/s – 75/s |
| Common | 12 | 7 | 1/s – 14/s |
Best Brainrots by Rarity
Top obtainable brainrots in each rarity tier, ranked by income per second. Focus on the highest earner you can afford in your current tier before pushing into the next rarity.
OG
5 obtainable of 6 totalThe absolute pinnacle. OG brainrots have an extremely low spawn chance on the Red Carpet (per the wiki) and cost hundreds of billions to a trillion dollars. Only six OGs exist — chasing one is an endgame goal.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Spyder Elephant | 1B/s | $1T |
| 2 | Strawberry Elephant | 750M/s | $750B |
| 3 | Meowl | 600M/s | $650B |
| 4 | John Pork | 500M/s | $500B |
| 5 | Skibidi Toilet | 450M/s | $450B |
Secret
120 obtainable of 297 totalVery rare spawns with the second-highest income tier. Secrets run from Jackorilla at the bottom of the tier to endgame powerhouses like Dragon Aquanini. Many are event-limited or unobtainable.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Dragon Cannelloni | 250M/s | $250B |
| 2 | Arcadragon | 215M/s | $215B |
| 3 | Celestial Pegasus | 175M/s | $150B |
| 4 | Cerberus | 175M/s | $150B |
| 5 | Bumbatron | 172.5M/s | $140B |
| 6 | La Breakfast Combinasion | 165M/s | $130B |
Brainrot God
51 obtainable of 94 totalSemi-rare brainrots that announce their name when they spawn. The backbone of mid-to-late-game income, with a wide income range from 19K/s to 320K/s.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Tenini Ballini | 320K/s | $77M |
| 2 | Robo Grafito | 317.5K/s | $76M |
| 3 | Appelini | 300K/s | $69M |
| 4 | Pop Pop Sahur | 295K/s | $65M |
| 5 | Tentacolo Tecnico | 292.5K/s | $62.5M |
| 6 | Cocoa Assassino | 291K/s | $61M |
Mythic
19 obtainable of 40 totalIntermediate rarity with roughly a 10% spawn chance. Mythics bridge the gap between Legendary farming and Brainrot God territory.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Tic Tic Ribbit | 18.7K/s | $6.2M |
| 2 | Bananito Bandito | 16.5K/s | $4.9M |
| 3 | Toiletto Focaccino | 16K/s | $4.85M |
| 4 | Carrotini Brainini | 15K/s | $4.75M |
| 5 | Carloo | 13.5K/s | $4.5M |
| 6 | Cachorrito Melonito | 13K/s | $4.4M |
Legendary
15 obtainable of 26 totalHarder-to-spawn brainrots that mark the transition out of early game. Income jumps meaningfully from Epic to Legendary.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Puffaball | 1.5K/s | $330K |
| 2 | Sigma Boy | 1.35K/s | $325K |
| 3 | Pipi Watermelon | 1.3K/s | $315K |
| 4 | Pandaccini Bananini | 1.25K/s | $400K |
| 5 | Bandito Axolito | 1.225K/s | $290K |
| 6 | Strawberrelli Flamingelli | 1.15K/s | $275K |
Epic
11 obtainable of 20 totalOne of the smaller rarity pools. Early-game brainrots that appear slightly less often than Rares.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Wombo Rollo | 275/s | $42.5K |
| 2 | Salamino Penguino | 250/s | $40K |
| 3 | Avocadini Guffo | 225/s | $35K |
| 4 | Brri Brri Bicus Dicus Bombicus | 175/s | $30K |
| 5 | Perochello Lemonchello | 160/s | $27.5K |
| 6 | Bananita Dolphinita | 150/s | $25K |
Rare
7 obtainable of 12 totalStill very common to spawn. A small step up from Common in both cost and income.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Tric Trac Baraboom | 65/s | $9K |
| 2 | Ta Ta Ta Ta Sahur | 55/s | $7.5K |
| 3 | Cacto Hipopotamo | 50/s | $6.5K |
| 4 | Boneca Ambalabu | 40/s | $5K |
| 5 | Bandito Bobritto | 35/s | $4.5K |
| 6 | Gangster Footera | 30/s | $4K |
Common
7 obtainable of 12 totalThe most common rarity — 55% of Red Carpet spawns. Your starting brainrots. Low cost, low income, but everyone begins here.
| # | Brainrot | Income/s | Cost |
|---|---|---|---|
| 1 | Pipi Kiwi | 13/s | $1.5K |
| 2 | Svinina Bombardino | 10/s | $1.25K |
| 3 | Talpa Di Fero | 9/s | $1K |
| 4 | Fluriflura | 7/s | $750 |
| 5 | Tim Cheese | 5/s | $500 |
| 6 | Lirilì Larilà | 3/s | $250 |
Mutation Multipliers
Mutations multiply a brainrot's base income. Unlike traits (which are additive), you can only have one mutation per brainrot. The income formula is:
For example, a 65.00M/s brainrot with a Phantom mutation (12×) earns 780.00M/s — before any trait bonuses.
| Mutation | Multiplier | Availability |
|---|---|---|
| Phantom | 12× | Limited — Phantom Event (every 1/2 hours) |
| Cyber | 11× | Limited — Cyber Event |
| Divine | 10× | Limited — Divine Event |
| Rainbow | 10× | Permanent — spawns anytime |
| Cursed | 9× | Limited — Cursed Event (formerly activated every 1/2 hours) |
| Radioactive | 8.5× | Limited — Radioactive Event (every 1/2 hours) |
| Yin-Yang | 7.5× | Limited — Yin-Yang Event (every 1/2 hours during event) |
| Galaxy | 7× | Limited — Galaxy Event |
| Lava | 6× | Limited — Lava Event (formerly activated every 1/3 hours) |
| Candy | 4× | Limited — Candy Aurora Event |
| Bloodrot | 2× | Limited — Bloodmoon Event |
| Diamond | 1.5× | Permanent — spawns anytime |
| Gold | 1.25× | Permanent — spawns anytime |
| Default | 1× | Permanent — spawns anytime |
Progression Strategy
Steal a Brainrot progression is straightforward: buy the highest-income brainrot you can afford, fill your base slots, rebirth when requirements are met, repeat. Here is what to prioritize at each stage.
Early Game (Common → Epic)
Buy from the Red Carpet whenever a higher-income brainrot appears. Upgrade Common slots to Rare, then Epic. Don't save excessively — your income is too low for it to matter. Focus on filling all base slots with the best you can afford. The first few rebirths require specific low-tier brainrots (e.g. Trippi Troppi and Boneca Ambalabu, per the wiki's rebirth table).
Mid Game (Legendary → Mythic)
Legendary and Mythic brainrots spawn less frequently, so patience matters. Watch for mutations on your brainrots — even a Gold (1.25×) on a Mythic is a significant boost. Start paying attention to rebirth requirements — some rebirths demand specific Mythic brainrots regardless of income ranking.
Late Game (Brainrot God → Secret)
Brainrot God spawns announce themselves — when you hear the name, buy immediately. Secrets are extremely rare spawns. If a mutation event is active, chase high-multiplier mutations on your best brainrots. Cyber (11×) and Phantom (12×) on a top-tier Brainrot God or Secret can rival brainrots several tiers above. Higher rebirths require Brainrot Gods and eventually Secrets.
Endgame (OG)
OG brainrots are the rarest spawns in the game — per the wiki they can appear on the Red Carpet at an extremely low chance, and Spyder Elephant is instead tied to the Robux shop's resellers. Even the cheapest OG out-earns the best obtainable Secret — Skibidi Toilet (450M/s) beats Dragon Aquanini (375M/s) with no mutation.