Sailor Piece Runes, Clans & Traits — Complete Tier List (Sea 2)
Three separate systems that all multiply into each other in the damage formula. Choosing the right combination can multiply your damage 5–10× over a poor setup. This guide ranks every option and shows the best combinations per goal.
Sailor Piece Runes, Clans, and Traits are three independent damage multiplier systems that stack multiplicatively. The best Rune is Primordial (+84% base, up to +120% at max Rune level — Infinite Tower exclusive). The top damage Clans are Kuchiki and Senzu (+45% with skill-proc passives). The best damage Trait is Emperor (×2.30, Secret rarity). Choosing all three optimally versus all three poorly can result in a 5–10× total damage difference.
Quick Summary — Best in Each System
Best Rune
Primordial
+84–120% DMG (max ×2.20)
Best Clans (damage)
Kuchiki / Senzu
+45% + skill procs
Best Trait (damage)
Emperor
×2.30 multiplier
Rune Tier List
Runes add a flat damage multiplier applied before other systems. Primordial is dramatically better than everything else — farm it first. Runes are replaced when you equip a new one; you do not keep the old rune.
| Tier | Rune | Damage Bonus | Notes |
|---|---|---|---|
| S | Primordial | +84% → +120% (max ×2.20) | Best rune. Infinite Tower ONLY — 0.002–0.013% chance, 7,500-floor pity |
| A | Radiant | +16% → +28% Luck | Best for farming. Infinite Tower ONLY — 6,000-floor pity |
| A | Havoc | +55% → +88% | Strongest Rune Dungeon rune; farm this until you can push Tower floors |
| B | Wrath | +40% → +59% | Good placeholder until you get Havoc or Primordial |
| B | Inferno | Burn: 70–104% DMG over 4s | Damage-over-time — strong vs high-HP bosses |
| B | Blood | Bleed: 65–97% DMG over 5s | Damage-over-time alternative to Inferno |
| C | Frost | Freeze 2–3s + 30–44% DMG | Utility freeze — niche PvP pick |
| C | Destruction | +25% → +37% | Entry-level damage rune from Rune Dungeon |
| D | Guardian | +39% → +59% Max HP | Defensive stat — no damage contribution |
| D | Suppression | 10–15% DMG reduction | Defensive — replace once you have a damage rune |
Clan Tier List
Clans are rerolled using Clan Reroll items (obtainable from codes, boss drops, or trading). Each clan has a unique passive proc mechanic that activates during combat. Match your clan to your playstyle — PvP or farming.
| Tier | Clan | Damage Bonus | Proc Mechanic |
|---|---|---|---|
| S | Kuchiki | +45%, +17% Sword | Every 5 abilities, the next deals +60% damage |
| S | Senzu | +45%, +15% Melee | Every 5 abilities, the next deals +65% damage |
| S | Devil | +42%, +12% Sword | 30% chance to duplicate any drop (best for farming) |
| S | Frostbane | +40%, +10% Sword | Stacking per damage tick — caps at ×1.25 for 6s |
| S | Upper | +40%, +12% Melee | On skill use: 20% chance of +25% damage for 8s |
| A | Alter | +35%, +10% Melee | Every 5 abilities, the next deals +50% damage |
| A | Eminence | +35%, +12% Sword | 25% chance to duplicate any drop |
| A | Espada | +32%, +10% Sword | Every 10 abilities: +20% damage for 6s |
| B | Pride | +30%, +10% Sword | Each hit ramps up to +20% damage; resets after 6s idle |
| B | Monarch | +27%, +7% Sword | 20% chance to duplicate any drop |
Trait Tier List
Traits are the highest-ceiling multiplier in the game. Emperor at ×2.30 more than doubles your base damage from a single system. Always reroll toward S-tier — lower traits are significant DPS losses at endgame.
| Tier | Trait | Multiplier | Notes |
|---|---|---|---|
| S | Emperor (Secret) | ×2.30 | Best in slot — every build, no exceptions. Also -30% cooldowns |
| S | Celestial (Secret) | ×2.20 | Top alternative, -30% cooldowns |
| S | Singularity (Secret) | ×2.10 | Close to Celestial — worth keeping if you roll it |
| S | Cataclysm (Secret) | ×2.00 | 2x damage with -30% cooldowns — a keeper |
| A | Overlord (Secret) | ×1.90 | Also 2x HP — the tankiest Secret trait |
| A | Malevolent (Mythical) | ×1.80 | Best realistic roll (0.3% Mythical pool); required for Strongest in History F-move |
| B | Other Mythicals | ×1.55–×1.75 | Transcendent ×1.75, Infinity ×1.70, Sovereign ×1.65, Godspeed ×1.55 — all fine holds |
| C | Legendary & below | ×1.05–×1.50 | Reroll toward Mythical+ — significant DPS deficit at endgame |
Trait Roll Odds (wiki, July 2026)
Common 50%, Uncommon 28%, Rare 12%, Epic 5%, Legendary 1%, Mythical 0.3%, Secret 0.0025% — with Secret guaranteed at 2,500-roll pity. Damage multipliers above are the wiki's listed DMG values.
Best Combo Recommendations
Use the Damage Calculator to simulate your exact numbers. These combos are optimized per goal.
| Goal | Rune | Clan | Trait | Notes |
|---|---|---|---|---|
| Max PvP DPS | Primordial | Alter | Emperor | Highest burst damage ceiling |
| Boss farming | Primordial | Frostbane | Emperor | Sustained DPS + tankiness from stacking passive |
| Drop farming | Radiant | Eminence | Any | Luck multiplier stack for max item drops |
| Fruit mains | Primordial | Alter | Emperor | Same as Max PvP — fruit builds want burst windows |
| Budget (no Primordial) | Havoc | Upper | Malevolent | Strong realistic setup until the Tower grind pays off |
Frequently Asked Questions
Which is more important — rune, clan, or trait?
Trait has the highest single-system ceiling (Emperor at ×2.30), but all three systems multiply together in the damage formula. Neglecting any one system significantly lowers your overall output. Realistic priority: farm the Rune Dungeon for Havoc (+55–88%), reroll clans toward Kuchiki/Senzu/Devil, and reroll traits toward the Mythical pool — then chase the Infinite Tower Primordial Rune and Secret traits as long-term goals.
How do I get the Primordial Rune?
Per the wiki Runes page, the Primordial Rune (and Radiant Rune) can ONLY be obtained from the Infinite Tower — not from bosses or the Rune Dungeon. The chance is 0.002%–0.013% (scaling with floor level) with a 7,500-floor pity. All other runes drop from the Rune Dungeon.
What is the best clan for farming?
Devil is the wiki's top farming clan — +42% damage with a 30% chance to duplicate any drop. Eminence (+35% damage, 25% duplicate chance) and Monarch (+27%, 20% duplicate chance) are the alternatives. Pair a duplicate-chance clan with the Radiant Rune's luck for farming Sea 2 bosses.
How do I reroll my trait?
Use Trait Reroll items, obtainable from codes (check /games/sailor-piece/codes) or boss drops. Trait Rerolls have very low value in the player trading market — farming boss drops is the most reliable source.
How rare are the top traits?
The five strongest traits (Emperor ×2.30, Celestial ×2.20, Singularity ×2.10, Cataclysm ×2.00, Overlord ×1.90) are Secret rarity — a 0.0025% roll chance, guaranteed at 2,500-roll pity per the wiki. Mythical traits (Malevolent ×1.80 down to Godspeed ×1.55) roll at 0.3% and are the realistic targets for most players.
Do runes, clans, and traits stack with bloodlines?
Yes — all four systems (rune, clan, trait, bloodline) multiply together in the full damage formula. See the Damage Calculator at /games/sailor-piece/damage-calculator to simulate your exact combination with live numbers.